Minimal Force by Madball
An adventure game, where you start with lots of equipment, and throw out a thing a level.
"R" to reset level
I submittes a "Slightly better version". It doesn't add anything new, so I think it can be in competition. Here is a complete change list: http://www.ludumdare.com/compo/2013/04/30/minimal-force-a-slightly-better-version/
I left the original version just in case
"R" to reset level
I submittes a "Slightly better version". It doesn't add anything new, so I think it can be in competition. Here is a complete change list: http://www.ludumdare.com/compo/2013/04/30/minimal-force-a-slightly-better-version/
I left the original version just in case
| Web (Slightly better version) | http://www.phyard.com/design/Madball/33 |
| Web (Original) | http://dl.dropboxusercontent.com/u/53633853/Minimal%20Force.swf |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=8370 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.00 | 721 |
| Audio | 3.03 | 357 |
| Fun | 2.92 | 618 |
| Graphics | 2.32 | 1080 |
| Humor | 2.41 | 434 |
| Innovation | 2.73 | 855 |
| Mood | 2.78 | 651 |
| Theme | 3.12 | 937 |
Nice work
Apart from those nitpicks, however, the gameplay is great. The core concept is original, and you've come up with some great puzzles here. It's just challenging enough.
In short, graphics and writing are nothing special, but great idea, gameplay and humour.
SPOILERS
The endgame is a very good puzzle. I'm quite relieved that the Cyclops didn't regain health when my character died.
And the ending... well, that's by far the funniest thing I've seen in this compo so far, and I'd be surprised if I come across anything funnier.
It's fun to shoot with the arc (but it's not very practical to switch keyboard to the mouse).
I was blocked in the dungeon because of the disabled button left... impossible to restart the map after a fail.
What a pity there is no visual feedback when using shield with down key. :)
- SEPHY (@sephyka)
I think that hints are a really bad way to go in games. Especially if the hint is something that you actually are unlikely to find out on your own and need to know to complete the game.
For example on the level where you lose your left key it would be very useful to know that you can destroy arrows with your sword - you wouldn't just think to do it because in real life you wouldn't think to just swipe an arrow out of midair with a sword. It wouldn't work in real life so why should it work or be the obvious thing to do in a game? I discovered you could do it purely by accident, and it's not satisfying when you discover something by accident, I want to find it out by thinking! :)
However, the hint that you can destroy arrows with your sword comes in the level after, which tells me that you don't actually need it on the level where you lose your left key. But as I tried for about 20 minutes to complete the level without using my sword, I can safely say that without the sword your only hope is to run up as fast as you can, over and over again and hope that once you get to the top the zombie and the archer won't hit you back down.
I would suggest showing an NPC swiping an arrow out of the way, so you'd think to do the same yourself, or create an impossible situation where it's very clear that you're not going to get past the arrows without trying something else. Alternatively you could just tell the player you can hit arrows instead of hiding it in a hint box!
Also the boss was kind of tricky because there didn't seem to be anything I could do get the archer to aim at the boss - he seemed to just aim straight for me, no matter how close I managed to get to the boss, and when he did hit the boss it seemed to be random.
Oh I liked the shield too! I really had fun playing the game apart from when there didn't seem to be anything I could do apart from try the same thing over and over!
Thanks for playing our game! I left a reply to your comment if you'd like to see it.
Cheers!
Rob
- Interesting mechanics, but the controls are very uncomfortable
- The part where you can't move left was hard! I bounced and the enemy moved me to the right instead of left.
- I have a problem with my keyboard because it can't detect when I press 3 keys at the same time. The keyboard has some areas and only some combinations doesn't work. The level where I lost my armor is very difficult because I can't press Right+up+space bar ah the same time. This is very useful: http://www.microsoft.com/appliedsciences/content/projects/KeyboardGhostingDemo.aspx
- I like the hints being optional
- Clever puzzles!
- I beated the boss :D
- I liked the music
- I can see the minimalism on the theme.
This game is great. Loved the end.
I hope you place high on the rankings :)