Min by ekun

[raw]
made by ekun for LD26 (JAM)
Min,
A minimalistic platformer.

Code by Eugene, Art by Keo

Controls:
Arrow Keys
Z - Jump
Hold Z - Bubble
X - Shoot. Shooting propels you, especially when you're in a bubble. Try shooting down while bubbling

M - Mute music

Best run in Google Chrome.

Ratings

Coolness 59% 3
Overall(Jam) 4.09 11
Audio(Jam) 3.85 43
Fun(Jam) 4.05 11
Graphics(Jam) 4.54 14
Humor(Jam) 2.92 111
Innovation(Jam) 3.00 259
Mood(Jam) 3.69 66
Theme(Jam) 2.93 387

Feedback

eigenbom
30. Apr 2013 · 04:09 UTC
Love it!
Deadlyapps
30. Apr 2013 · 04:30 UTC
Cant get it to run
epaik
30. Apr 2013 · 04:34 UTC
@Deadlyapps

What browser are you using?
3beards
30. Apr 2013 · 04:35 UTC
I really like the art and sound, play wells. The boss has too much health, takes too long.
BNeutral
30. Apr 2013 · 04:36 UTC
Bretty good.
boboKat
30. Apr 2013 · 04:36 UTC
Beautifully done. Love the animation and the characters. The music is good too.
Almax27
30. Apr 2013 · 04:37 UTC
Seems to freeze on the title screen, I'm using Chrome on Win 7
bleatingheart
30. Apr 2013 · 04:37 UTC
Love the art!
Lianne Booton
30. Apr 2013 · 04:37 UTC
This is a beautiful game, great job to you both! Reminds me a little of New Zealand Story :)
Almax27
30. Apr 2013 · 04:38 UTC
ah, 'z/x' starts it! apologies!
epaik
30. Apr 2013 · 04:38 UTC
@Almax27
Sorry, we should've mentioned.

Press Z or X to start at the title screen!
MaxSzlagor
30. Apr 2013 · 04:42 UTC
Cool game! Love the look and sound. The boss is a bit beefy. Do I detect a Meat Boy music homage?
epaik
30. Apr 2013 · 04:47 UTC
@MaxSzlagor

No intentional tribute to Meat Boy, but I may have been subconsciously influenced :).
Ryusui
30. Apr 2013 · 05:15 UTC
Beautiful. I didn't get past the second boss, but I loved it - a splendid little puzzle-platformer. I just wish the little guy was better-equipped for fighting big monsters! XD
ecbambrick
30. Apr 2013 · 05:20 UTC
Bosses were really well done. I especially like how you did the visual queues for the fist one.
stromchin
30. Apr 2013 · 05:26 UTC
Love the art.
orangepascal
30. Apr 2013 · 06:53 UTC
I like the hand-drawn art-style :D
qdowngames
30. Apr 2013 · 06:56 UTC
Yes! I absolutely loving the art style! enuff said.
Hyaku
30. Apr 2013 · 16:15 UTC
Was really hard to beat.

Love the art style.
rwos
30. Apr 2013 · 21:54 UTC
Awesome art, but great gameplay too - very much reminded me of the "Kirby's Dreamland" titles. The controls are a bit awkward on a qwertz keyboard, but that's what I get for having a qwertz keyboard. :-) Great Job!
Shugor
01. May 2013 · 00:30 UTC
This game is just all-around cute! Although, when I was on the second level after the minotaur-like boss, I was just swimming around trying to get up when suddenly I flew off to the left of the screen and drowned. Later on when I forgot that I wasn't playing a game where P =/= pause, I pressed it and suddenly, octopus boss! Other than that, I didn't find any glitches or anything but it was a bit disorienting.
epaik
01. May 2013 · 03:20 UTC
@Shugor
You accidentally discovered a debug button that I forgot to remove from the game! P was used to skip levels during development.

I've removed it so that no one in the future accidentally skips levels when trying to pause. Sorry!
Tifu
02. May 2013 · 11:43 UTC
Love the cute style, especially when you or bosses take damage. It's a little frustrating, the bosses are really fun, I'd like to keep challenging the octopus guy and figure out a strategy, but I feel like the crab levels are just getting in the way of that fun =/
SneakySalmon
04. May 2013 · 01:08 UTC
Really fun, cool aesthetic and gameplay.
cwilloughby
04. May 2013 · 08:03 UTC
Super cool. Got pulled in by the 10s video. Great visuals. Cool gameplay. Found myself confused by the repeating patterns for the different effects.
pythong
04. May 2013 · 13:41 UTC
love the art and the game play, but hate that ppl don't know that on german keyboards the Y button and the Z button are reversed - so that we have huge problems playing games which rely on the Z button :'(
MinionStudios
04. May 2013 · 19:10 UTC
Awesomme game, like Kirby + Mega Man's hand-drawn child!
kyyninen
05. May 2013 · 19:51 UTC
Lovely style and music, but too hardcore for me! It also ran kinda slow on my computer, which might have been the problem.
SSJMetroid
07. May 2013 · 17:50 UTC
Nice job guys, fantastic use of the Heartline code also. The art style really fits.
Oye Beto
08. May 2013 · 04:36 UTC
Wow...
this game is going to the top of the rankings.

- Lovely art. I really like the style and animations.
- Short levels with 3 bosses = super fun. The levels were just a lobby before the bosses. I liked that.
- Good music
- Gampeplay isn't very innovative but the graphics make it feel fresh.
GaTechGrad
08. May 2013 · 05:45 UTC
I also thought of it being a cross between Kirby and Mega Man. I couldn't get past the red/blue bird twins boss, since it gave me little time to react, but that's how the bosses in Mega Man were. Good job!
Orni
08. May 2013 · 06:28 UTC
wow, I love the controls and the visual style - really reminded me of Yoshi's Island on the SNES I've played as a child.

very well done :D
palsina
08. May 2013 · 09:09 UTC
Lovely, I specially like the animations and the jump physics.
SonnyBone
08. May 2013 · 14:58 UTC
AHHHH!!!! I love this game! The style, the characters, the gameplay... UGH! This needs to be a full game. Seriously. I LOVE IT!
ferasmi
08. May 2013 · 16:50 UTC
I loved this game so much and I loved the boss fights. the art style is very very good and the music too. great job and I hope to see it as a complete game one day
Hayawi
08. May 2013 · 22:01 UTC
Wow, I just loved that silly art style you had going on, with the British music, it was really nice. Good job :D
Hayawi
08. May 2013 · 22:04 UTC
I just realized, that music was Mozart's 9th Symphony which I was playing in the background, lol disregard the music comment :P
Hayawi
08. May 2013 · 22:10 UTC
*Beethoven...
TurboDindon
10. May 2013 · 17:21 UTC
The art is just perfect. Pixel-Kirby-like style.
I have a few difficulties to control the character.
The second boss is not easy.
michail
11. May 2013 · 16:29 UTC
I really like the style of this game, and I think it has great potential, but there are some very annoying things about it - especially the collision detection was too rough sometimes. I hate to be hit by the monster which is apparently a few pixels from me. Also didn't like that 'x' was assigned to shooting - in almost every platform game I've played the 'x' key was used for jumping.
Knighty
12. May 2013 · 10:37 UTC
Wow, amazing game! Graphics/music/bosses are all very good. Jumping out of water was a bit difficult, especially during the octopus boss. I wish there was some feedback when I hurt the small enemies or the bird boss, like there was on the first two bosses.
Taro Omiya
14. May 2013 · 04:08 UTC
Absolutely adorable and disturbing at the same time! Very much enjoyed this platformer.
kidevil
16. May 2013 · 00:41 UTC
Great art style and loved the way the spitting propels you. Wished I would have read that part before getting stuck on the water level ;)
GreyShock
19. May 2013 · 09:32 UTC
I love the art and the animations! sweet mechanics and challenging yet fun boss fights!
dick_claus
19. May 2013 · 10:32 UTC
I too got stuck on the title screen :( Using Chrome on a Mac
Brassawiking
19. May 2013 · 17:30 UTC
Bosses were kind hard, so a reset at the boss instead of a few levels back would have been nice. Music was a bit repetative. Otherwise, the game design was really nice!