{"author_link":"\/author\/dot_sr\/","author_name":"dot_sr","author_uid":"22160","comments":[{"author_name":"runonthespot","author_uid":"13386","time":"Apr 29, 2013 @ 7:41pm","epoch":1367264160,"text":"Like it - quite polished and an interesting concept."},{"author_name":"michail","author_uid":"20486","time":"Apr 29, 2013 @ 8:47pm","epoch":1367268120,"text":"It's kinda hard to keep an eye on all the shields at the same time - that means both players are left with only one (usually the largest) shield in a very short time. Anyway, nice concept."},{"author_name":"sittaman","author_uid":"21123","time":"Apr 30, 2013 @ 12:49am","epoch":1367282640,"text":"Hard game but cool idea!"},{"author_name":"stromchin","author_uid":"12316","time":"Apr 30, 2013 @ 3:51am","epoch":1367293560,"text":"Nice concept, cool presentation. Would be great with if there was some basic AI opponent."},{"author_name":"SaintHeiser","author_uid":"14848","time":"Apr 30, 2013 @ 8:53am","epoch":1367311680,"text":"Well done!\r<br\/>Like mechanic, and clever idea =)\r<br\/>Unfortunately there is no single mode..."},{"author_name":"FREEZX","author_uid":"20830","time":"Apr 30, 2013 @ 11:06am","epoch":1367319660,"text":"It looks pretty good. I like the graphics and the sounds. It's hard to play since I'm alone in the house ;_;"},{"author_name":"glbs","author_uid":"18480","time":"Apr 30, 2013 @ 8:09pm","epoch":1367352240,"text":"Nice! I didn't have any human opponent close to me but I got the idea. The simple fact of having to protect myself from my own projectiles did the fun"},{"author_name":"psychomonster","author_uid":"17723","time":"Apr 30, 2013 @ 10:56pm","epoch":1367362260,"text":"Yep that is cool. nice sounds... super minimalistic 2 player game... i had to play it aigainst myself, and I lost the battle :) Looks great, feels like a near finished and polished product. Nice..."},{"author_name":"CosmicAdventureSquad","author_uid":"22946","time":"May 1, 2013 @ 5:02am","epoch":1367384220,"text":"Very polished game with a great minimal visual style. I especially like the effect when a player is hit. It was interesting reading through your brainstorming notes as well and seeing your thought process for this game. Nice job!\r<br\/>\r<br\/>-Rosypenguin\r<br\/>(This is a team account)"},{"author_name":"yetanother","author_uid":"14706","time":"May 3, 2013 @ 9:32pm","epoch":1367616420,"text":"Realy cool concept"},{"author_name":"juaxix","author_uid":"10960","time":"May 4, 2013 @ 12:42am","epoch":1367627820,"text":"Wow, looks like my entry :)\r<br\/>Love the design thought!"},{"author_name":"Jorjon","author_uid":"5268","time":"May 4, 2013 @ 1:06am","epoch":1367629260,"text":"Wow, graphics and audio... And fun game mechanic... Well done!!"},{"author_name":"Alex Shestakov","author_uid":"15811","time":"May 7, 2013 @ 5:12pm","epoch":1367946420,"text":"Interesting concept and art. Wish controls would've been a bit more intuitive. Maybe selecting a shield with mouse?"},{"author_name":"Sylvain.p","author_uid":"20862","time":"May 15, 2013 @ 4:49am","epoch":1368593040,"text":"Nice graphics, nice effects but the &quot;friendly&quot; fire is disturbing. Why you re not protected to your shoot?"}],"images":["ld26\/22160-8974bd2a3f8f23ef86251fe80813396d.jpg","ld26\/22160-0ff46cc01a84bd667fc8aebe90dbb220.jpg","ld26\/22160-726ae6319bd6e2e0036ada35f95e6591.jpg","ld26\/22160-06f552c7351b337e9a68b697cf835da2.jpg","ld26\/22160-f4f7a07fab1876638fcd2ef71b76976f.jpg"],"links":[{"url":"http:\/\/dot-sr.de\/ludumdare\/core9000_win.zip","text":"Windows"},{"url":"http:\/\/dot-sr.de\/ludumdare\/core9000_mac.zip","text":"OS\/X"},{"url":"http:\/\/www.dot-sr.de\/ludumdare\/core9000\/","text":"Web"}],"metadata":{"g_key":"24966","g_author":"22160","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"24996","g_title":"core9000","g_status":"UCHK1","g_place":"64","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22160-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22160-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22160-shot2.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22160-shot3.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22160-shot4.jpg-eq-900-500.jpg"],"text":"core9000 was visually inspired by Stanley Kubrick's 2001 -\u00a0Space Odyssey. The minimalistic design of the movie was carried over to the game by just using circles and two colors for the game elements. \r\n\r\nIn the game, two players have to defend their cores by turning their shields into the right direction. Thereby they not only have to watch enemy attacks, but also their own projectiles.\r\n\r\nThe game is played with Keyboard only:\r\nRed Player - WASD\r\nBlue Player - Arrow Keys\r\n\r\nEvery player got 3 hit points.","title":"core9000"}