GunJoust by Vic

[raw]
made by Vic for LD27 (COMPO)
It takes 10 seconds before your lance reaches the steel carcass of your foe.

OBJECTIVE:
Smash your opponent off his horse by hitting either the head or the red plate on the chest with the lance.
Your lance also functions as a cannon. if you hit your opponent he will lose balance, making it harder to aim at you and hit you.

CONTROLS:
Aim the lance by moving your mouse
Shoot with the left or right mouse button
Dodge Left with A or <-
Dodge Right with D or ->

This game was created for LD. It was a bit crazy. I returned home saturday night after a 15 hour drive and had too much caffeine in my system. So I worked from 1am - 6am.

The next morning I started at 10am and worked until 3am. It is not a serious entry, there is just too much missing for that. I still hope you will enjoy it tough. The sourcecode and assets are available and might help some people figure out some of the new features in unity 4.0, such as mecanim, setting up IK on the lance arm, blending animations, collision detection, etc.

The music and sound are from various sample libraries I own. I can not distribute them with the source, but everything else is available. You are free to use the models/textures if you find them useful for whatever reason.

Ratings

Coolness 61% 3
Overall 3.47 195
Audio 3.31 146
Fun 3.55 115
Graphics 4.12 47
Humor 3.26 134
Innovation 3.81 79
Mood 3.22 231
Theme 2.61 983

Feedback

TheBlueRage
26. Aug 2013 · 02:21 UTC
This game made my day. Thank you so much lol this is excellent. Please let me know if you expand this at all :) (rentabuddha@gmail.com)
hamster_mk_4
26. Aug 2013 · 03:12 UTC
The sound effects and weightiness of the controls really makes this game. As does the absurdity of the concept. Brilliant job all around
Beardbotnik
26. Aug 2013 · 03:14 UTC
fantastic game. Wish it would turn around rather than have a restart button so I could get around to totally destroying the other guy. But it's still a short and satisfying game. Great concept and controls too!
Komradus
26. Aug 2013 · 03:19 UTC
Those are some impressive models given the time constraints. Fun gameplay although it's a bit annoying that your opponent copies your dodge movements.
DavidBittner
26. Aug 2013 · 04:12 UTC
Awesome game! Felt so great to play! Loved it!
Tortche
26. Aug 2013 · 05:29 UTC
Gun Jousting. I need nothing more in life.
JAH2488
26. Aug 2013 · 05:30 UTC
Hilarious. This was a lot of fun.
Sebastian
26. Aug 2013 · 06:43 UTC
Crazy cool! Love the graphics and sound and the concept is just ridiculous :D
ananasblau
26. Aug 2013 · 07:42 UTC
First lance stabbing game I've ever seen. Well, except the brilliant Knightwasher of course.
But, I expected something hilarious to happen when I saw the skeletons but no. It's too much missing, I hope you can focus better in the next LD.
Pestodesign
26. Aug 2013 · 08:57 UTC
Hahaha, very good, man! I love the robot-knights and the soundeffects the best!
🎤 Vic
26. Aug 2013 · 10:39 UTC
Thank you for all the great comments, you guys really make my day :). At first I was doubting if I should submit it, since it isn't done, but now I am glad I did!
DaanVanYperen
26. Aug 2013 · 10:56 UTC
Bit hard to control. Where does the theme come in though? A cannon on a lance, how can you beat that!
DaanVanYperen
26. Aug 2013 · 10:57 UTC
If you make a post competition version, add a scope on the lances. ;)
wallmasterr
26. Aug 2013 · 12:03 UTC
fun , wish it had a score or rounds or something though
pikkufighter
26. Aug 2013 · 12:13 UTC
it is fun but you should make the enemy not copying you
Just Tom
26. Aug 2013 · 13:06 UTC
This game man, first I was surprised how pretty it was and then I just kacked myself laughing. I love this game, it is a special moment. The caffeine induced eccentricity shines through beautifully, absolute giggle to play.
matthias_zarzecki
26. Aug 2013 · 14:07 UTC
Nice!
Hypnohustla
26. Aug 2013 · 14:20 UTC
Love the atmosphere and the characters. A bit hard but fun game :)
Acrimiens
26. Aug 2013 · 14:33 UTC
Hahahaha FUN!
TheHobbit9797
26. Aug 2013 · 14:36 UTC
Please expand it a bit and make it a full game :D
Brick HardCheese
26. Aug 2013 · 14:42 UTC
Super fun! It would be cool if a game restarted automatically, but I enjoyed playing very much!
lordjosephdeburg
26. Aug 2013 · 15:05 UTC
I enjoyed it :)
intripoon
26. Aug 2013 · 15:32 UTC
Is there a way to lock the mouse to the screen? I always keep moving it out of the rectangle and focusing something else by clicking.
Apart from that, I noticed that my opponent does exactly the same thing as I do. Is this intended? That way, either both fall down or both stay on the horse.
dudsen
26. Aug 2013 · 16:48 UTC
Crazy stuff. Fell in love with it. Amazing work, especially in the short amount of time this was created. Well played, sir.
Schulles
26. Aug 2013 · 17:13 UTC
I liked the graphics, but why would there be knights between palmtrees and some weird black things? The audio was fine and it was quite funny but this would need more than just one repeating level and nothing more to it to get more than 3 stars. Anyways, nice job, I enjoyed it!
ben
26. Aug 2013 · 18:04 UTC
Awesome! Looks really cool. The horses are rad. Was fun to play around with for a few minutes
cschwartz
26. Aug 2013 · 18:04 UTC
Great design and graphics. A win or lose state would have been nice.
tinfoilboy
26. Aug 2013 · 18:31 UTC
Very nice! I find this very innovative because I haven't seen a jousting entry here. It was a really fun game, although I would improve the enemy as he copy's what you do which is not what you would expect, also make a mouse unlocker and locker because the mouse is really annoying. I like the implementation of the theme, as 10 second jousts. The graphics were outstanding for 48 hours, the audio was good and I had a laugh while playing the game, and the mood is very nice. Good job!
Jupiter_Hadley
26. Aug 2013 · 19:21 UTC
Looks reallly nice. Its a really great consept and I love how we play as skeletons, it would be nice if the game auto restarted after a few seconds or if the mouse curser vanished when in the screen, it does go a bit wonky if you lose, you just see weird bits of glitched out skeletons everywhere. Very good overall however
ivo
26. Aug 2013 · 19:31 UTC
Nothing relaxes me more than a good ol round of gun jousting! Too bad theres no win/lose or turning around.
Bloodyaugust
26. Aug 2013 · 20:31 UTC
Fun game, but this should probably be a Jam entry due to the nature of the sound assets. Mouse lock would also help the immersion of the experience quite a bit, it would seem. Nice job!
markengley
26. Aug 2013 · 20:34 UTC
Really nice entry - great art especially
flod
26. Aug 2013 · 21:09 UTC
nice Idea! but shooting?
VeloSpectre
26. Aug 2013 · 21:29 UTC
Amusing idea and well done.
Ghostik
26. Aug 2013 · 21:42 UTC
Nice concept man! I love it!
idiotcoder
26. Aug 2013 · 21:59 UTC
Seriously impressive graphics given the time constraints! I agree that an auto-turnaround would have been a plus, but we all know some things have to be left out.
Larzan
26. Aug 2013 · 22:28 UTC
Nice grafix, you have some really nice models and effects there. Just not that much of a game, still nice though!
Just a bit more polishing and this could become addicting :)
psychomonster
26. Aug 2013 · 22:46 UTC
cooool style. controlls are very sensitive but its fun to learn it. Nice job... really cool game
Jupiter_Hadley
26. Aug 2013 · 22:59 UTC
Hello! I am making a sort of compilation of all the games I can. Your game is featured in this video! http://youtu.be/jImRVKjejj4
bugninja
26. Aug 2013 · 23:15 UTC
This is excellent. Very creative approach, and impressive for 48 hours, that's for sure.
Dry Tree
27. Aug 2013 · 06:59 UTC
Great stuff :)
ratking
27. Aug 2013 · 09:35 UTC
Even though it's not finished, it's already a great entry because of the idea! :-)
Steve
27. Aug 2013 · 09:39 UTC
Pretty cool. Mouse movement is a little too fast, and you should hide the cursor while ingame!
zkenshin
27. Aug 2013 · 15:44 UTC
Really liked the art, well done. :)
psema4
27. Aug 2013 · 21:24 UTC
Creative and fun - great game! =D
zillix
28. Aug 2013 · 06:37 UTC
I didn't know it until now, but this is what I've always wanted. thank you.
nicotuason
28. Aug 2013 · 10:45 UTC
GUNJOUST! How could it not be awesome? I hope you keep working on it!
Alexander Ponomariov
28. Aug 2013 · 16:39 UTC
This is an incredible action! I'm shocked, I do not know what happened to me ..! Now I can not sleep .. Sounds - good!
rylgh
28. Aug 2013 · 20:05 UTC
Such a badass concept... works really well too. Mouse lock would be nice.
nddrylliog
28. Aug 2013 · 21:51 UTC
Excellent all around. Would love to see this made into a full game :D
udo
28. Aug 2013 · 21:51 UTC
Okay, Gun Jousting should from now on be considered A Thing! It was a lot of fun to play, though a little bit more consideration could have gone into the game's structure (like, what happens after the joust round). Making your own music and sounds would also have been awesome. All in all it's a pretty fun concept!
LD_LAN_Party
28. Aug 2013 · 23:54 UTC
Neat idea.
🎤 Vic
29. Aug 2013 · 10:45 UTC
I am thinking of making this into a full game, any ideas on what you would like to see in such a game?
Xgor
29. Aug 2013 · 12:04 UTC
It's a cool idea, the ai was pretty annoying with it's copying of your won moves though and it usually ended up that both got destroyed.
Nick Weihs
29. Aug 2013 · 13:22 UTC
Oh man this is really cool! Only complaint is that I have no idea if I won (I'm guessing I did since I didn't fall off the horse?) since it just hangs after you joust haha. The gun firing felt really awesome and the sound was nice, I really hope you guys develop this further and make it a multiplayer game that'd be sweet!
GarethIW
29. Aug 2013 · 15:17 UTC
Great idea, love the way the bodies blow apart! I, too, was left wondering if I won (when it wasn't obvious)!
panurge
29. Aug 2013 · 18:51 UTC
Awesome! Now I really want a full game involving robot knights. As for things I'd like to see in it - enhanced jousting including foot combat; quests to undertake against post-apocalyptic equivalents of giants, dragons and sorcerors; customisable shields, weaponry and steeds. Oh there is so much you could do with this!

For this version, I'd just echo the suggestion of allowing the player to turn around when the match is drawn, rather than having to restart.

Altogether, an excellent entry, pretty much faultless in all areas.
Christina Antoinette Neofotistou
29. Aug 2013 · 23:31 UTC
Since you ask, I'd like to see a skill tree, for the full game. Awesome graphics!!
recursor
30. Aug 2013 · 00:22 UTC
Nice graphics and presentation. Also, who doesn't like jousting on horses ... with guns. The only thing that let me down was when you beat the other guy and your horse just stops at the end. I wanted my guy to turn around and see the carnage, hear shouts from the crowd, fireworks going off or something. Even so, I enjoyed it.
Orni
31. Aug 2013 · 14:20 UTC
I really enjoyed this :)
nice game
Ooya
07. Sep 2013 · 13:36 UTC
I find this game very fun ! I played some time, and it's very addictive. The only problem is the mouse sensivity which is very high. One of the best game of this LD27 ! ;)
danhett
07. Sep 2013 · 18:55 UTC
I think this game would work even better as a LAN or online game - it needs that human enemy factor. Really good fun though, and great visuals. Maybe add a galloping horse noise?
fferro234
16. Sep 2013 · 04:13 UTC
I love the idea. I'm not sure if I really see the theme though. Cool concept and some nice animations and effects for a 48 hour game.
Nezzhil
16. Sep 2013 · 18:24 UTC
Cool idea. The controls are fine and the graphics are superb.
Grafter
16. Sep 2013 · 20:00 UTC
really cool! loved the idea, definitely would be good if it automatically restarted!
InvisibleWonder
16. Sep 2013 · 20:18 UTC
Ha! I only wish it would auto-queue for best of three.