Five By Five by cy4n

[raw]
made by cy4n for LD27 (COMPO)
My first Ludum Dare Entry! Get through all 30 5x5 mazes (in random order) in 10 seconds! Time carries over, but each floor you clear you get some extra time. It's not as easy as it sounds; in fact, it's pretty hard! ;)

Ratings

Coolness 61% 3
Overall 3.15 459
Audio 2.32 674
Fun 2.74 708
Graphics 3.37 277
Humor 1.73 857
Innovation 2.91 587
Mood 2.72 559
Theme 3.29 440

Feedback

lcass
26. Aug 2013 · 02:44 UTC
cool graphics!
Waave
26. Aug 2013 · 02:49 UTC
Fun
Steve
26. Aug 2013 · 02:50 UTC
The tile/art style makes it very difficult to tell what's going on sometimes. I guess that's on purpose maybe. Pretty cool game though!
TheBlueRage
26. Aug 2013 · 02:51 UTC
Awesome game! Super difficult >.< and frustrating, but addicting to keep at it lol.
Croze
26. Aug 2013 · 02:51 UTC
Although the graphics looked nice at first, the walls are awkwardly layed out, it's hard to know where you are going, but overall the game was good
TwilightFlandre
26. Aug 2013 · 02:52 UTC
The idea is fun and the graphics look cool though most of the time I feel like I'm just spamming random directions. Then again I may just be bad at mazes since I have no clue how you are supposed to finish all thirty floors. I got through six at the most. Its fun though.
HeyChinaski
26. Aug 2013 · 02:54 UTC
Nice graphics, I like the knight. It was very hard. I think my record was 4 floors.
Armix
26. Aug 2013 · 02:55 UTC
I liked the art style, even though its intention is to make it difficult to understand what is going on. Nice game nonetheless, felt kinda balanced.
Meep
26. Aug 2013 · 03:02 UTC
Fun little game that fits the theme. The lack of visibility made it really difficult, but that's not necessarily a bad thing. :P Good work!
🎤 cy4n
26. Aug 2013 · 03:05 UTC
Tried to make the distinction between the walls and floor more obvious. Didn't try hard enough I guess DX
noom
26. Aug 2013 · 04:34 UTC
Loved the graphics, I found this very challenging though, which for me is both frustrating and motivating at the same time. Very nifty little game.
Boodog
26. Aug 2013 · 04:35 UTC
Pretty good game! Nice graphics :D
Feysoura
26. Aug 2013 · 04:36 UTC
Holy sheet of paper was that difficult. The graphical style I didn't dig, cause it made it hard to see what was going on. Anyway, fun for a while then really frustrating.
Jishenaz
26. Aug 2013 · 04:55 UTC
Difficult but very fun game
madk
26. Aug 2013 · 20:22 UTC
Pretty clever little game, but it was insane trying to do some of those levels in 10 seconds.
coeoliver
26. Aug 2013 · 20:25 UTC
I can sit here all day...LOVE IT
EmptyFlash
28. Aug 2013 · 03:56 UTC
Pretty neat game. Couldn't always tell what was going on, but I enjoyed the moments that I could!
Kragnir
28. Aug 2013 · 04:20 UTC
Nice game, my arm started to hurt a bit by the end. You should be able to hold buttons to make it less stressful. Like the game overall.
Ossi
28. Aug 2013 · 04:20 UTC
Tough game! Having the limited vision really added to the challenge but like some other people said the tiles could be a bit more clear. I found myself getting confused on where I could walk. Well done!
mklee
29. Aug 2013 · 07:26 UTC
As other people have said, the walls are very difficult to make out against the floors in the maze. I thought the presentation is really interesting, but only being able to see 2 squares max might be a tad too limiting. I have to say there are some really interesting design decisions here and with a little more polish this could be really cool.
namrog84
29. Aug 2013 · 07:29 UTC
Reminds me of Legend of Yore and the rogue likes

Quite a good first entry! KEep up the good work!
🎤 cy4n
29. Aug 2013 · 20:13 UTC
Made some small changes. I found out that the times goes faster on other computers compared to mine, so I tweaked it a bit. Should be a lot easier to play depending on your computer. ;)
dook
31. Aug 2013 · 09:55 UTC
Great game. And tough! I couldn't get very far :/
Empyrealhell
04. Sep 2013 · 09:04 UTC
That would have been so much better with any animation. It was extremely disorienting, which would have been ok were it not for the time limit. I wanted to like it, but it was just too confusing.
foumart
04. Sep 2013 · 09:09 UTC
Ouch, there are traps too! Will need more effort to save her :)