Self Destruct by Octopuns
Self-Destruct is a puzzle-platformer in which 6 "people" must work together to stop their building from self-destructing.
The catch? The terminal that must be used to prevent the self-destruction is inside an irradiated chamber that each person can only survive in for 10 seconds.
All game content was created by me in the 48 hours using Unity3D, Adobe Flash CS4 and 2dToolkit by Unikron.
Music/Sounds created using a content generator.
Edit: Bug with tiny guy jumping height made some levels impossible. Increased height.
You can follow me on twitter if you'd like: https://twitter.com/Octopuns or email me at octopuns@gmail.com
The catch? The terminal that must be used to prevent the self-destruction is inside an irradiated chamber that each person can only survive in for 10 seconds.
All game content was created by me in the 48 hours using Unity3D, Adobe Flash CS4 and 2dToolkit by Unikron.
Music/Sounds created using a content generator.
Edit: Bug with tiny guy jumping height made some levels impossible. Increased height.
You can follow me on twitter if you'd like: https://twitter.com/Octopuns or email me at octopuns@gmail.com
| Windows | http://db.tt/dPsKW4sA |
| OS/X | http://db.tt/RKGWaHWY |
| Linux | http://db.tt/Pen8fbZX |
| Web | http://db.tt/6yOESiAK |
| Source | http://db.tt/lHZHz12x |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=8382 |
Ratings
| Coolness | 94% | 2 |
| Overall | 3.65 | 103 |
| Audio | 2.96 | 318 |
| Fun | 3.63 | 82 |
| Graphics | 3.36 | 284 |
| Humor | 3.36 | 107 |
| Innovation | 3.67 | 126 |
| Mood | 3.28 | 199 |
| Theme | 4.01 | 34 |
Really good idea ^^ and one of my fav games of the compo :D
1) Not having to restart before the tutorial every time I press R
2) The ability for people to return to the main room and have their timers frozen so they can still be saved haha.
We are guided through the game, difficulty, which often lacks in LD contest.
Kudos !
Secondly, wow, this is amazing! It's a fantastic game with very interesting gameplay as well as catchy music and nice graphics!
I think that you could easily sell this game if you added even more levels (which, for a 48hr compo, has a lot of levels)!
Cool graphics and animations, very polished !
Best I've played so far.
I'll definitely come back to it.
The controls of the large jumpy guy are a bit frustrating. I had to restart some levels over and over again, as I was not able to get the wall jump working.
But all in all a great game!
The characters are so hilarious as well, and well designed. It's immediately obvious who does which, and the hovering over them to see what they do? Great way of showing the player how to play.
And I was really really enjoying it, but it looks like your elevator's bugged. I tried it 3 times and couldn't get it to go any time. But, whatever, we all get annoying bugs like that from time to time, it's still a 5* game. Nice one man.
A good fit to the theme! Could be a contender for #1
Also, for anyone else that runs into bugs. If you're playing the web or windows build, P will skip levels. Might be useful if you're enjoying the game but can't pass a certain section.
The only bad thing was that the music wasn't very good.
Great concept and level design overall :D