Hype by johnl

[raw]
made by johnl for LD27 (COMPO)
This was my second time doing Ludum Dare and it went fairly well. I'm fairly happy with the way my game has turned out, but its pretty lacking in some areas.

Hype is a 2d platforming game where you have to reach a goal on each level. The physics are handled using the Box2D physics engine, so I tried using that to control the motion of the character, which proved interesting. I'm going to claim that the odd controls are a feature, but I guess its just something you have to get used to.

I made the game in Java using the LibGDX platform which is really good. The way UI components are used is a bit odd until you work it out, unfortunately its not really something you just stumble upon. Other than that I can't complain too much.

I was hoping to get the game running online, either using GWT and html5 or jsut using a Java applet but unfortunately neither were possible. A recent(ish) update in Java broke the LWJGL applet code and the libGDX html5 wrappers don't include any Box2D stuff. Sucks.

To run (Windows):
- download the zip file
- extract files
- run the exe

To run (jar):
- download the .jar file
- double click on it
- if that fails, open a command prompt in the folder which contains the .jar file and run the following command

javaw -jar Hyp-runnable.jar

- if that fails make sure you have Java installed and the binaries on your path

Hope you enjoy the game!

Edit(27/08/2013): Added the Windows .exe version of the game

Ratings

Coolness 46% 1229
Overall 2.81 800
Fun 2.73 717
Graphics 2.92 535
Innovation 2.16 1063
Mood 2.50 726
Theme 3.20 536

Feedback

stewthepoo
27. Aug 2013 路 13:36 UTC
when i open the jar file and hit `play` it closes :S
ArcturusDeluxe
27. Aug 2013 路 13:51 UTC
Not a bad game overall, the controls are a bit awkward, especially how you sort of stick to walls. Some sound might have been nice as well. Other than that, good effort!
Moosefly
27. Aug 2013 路 13:55 UTC
Crashen when you hit "Play" after opening it, works fine using the stage select though.

Interesting tile designs, the maps were a bit too easy though.
wally2069
27. Aug 2013 路 15:40 UTC
Kept get stuck under a laser which fired an almost continuous stream
馃帳 johnl
27. Aug 2013 路 16:04 UTC
Thanks for the comments.

I made a stupid last minute change which broke the Play button, but its fixed now.
[-BipolarDesign+]
27. Aug 2013 路 16:44 UTC
Pretty standard platformer. Controls are indeed kind of odd. I liked the platform tiles art style, and that the background changed color with the time. Nice attempt!
RobotParking
27. Aug 2013 路 17:15 UTC
GOT HYPE
esayitch
27. Aug 2013 路 17:17 UTC
Pretty good for the compo xD I liked most the graphics to be honest... Character movement is a bit clunky but you are already aware of that...

Good luck!
zzForrest
27. Aug 2013 路 17:18 UTC
Nice entry, seems you don't have much experience making platformers though. Tips by me - handle x speed and y speed seperately in collision, so you can tell from what direction the player is hitting something.
cafeine
27. Aug 2013 路 17:38 UTC
The controls take a bit of time to get used to but once you get the handle of them it's quite a good platformer, with good level design.
tigerj
27. Aug 2013 路 17:56 UTC
I really like the ramping of your level design. I also like the tiles you made for the collision areas.

nice game real fun to play. thanks!
doonay21
27. Aug 2013 路 18:39 UTC
Not bad at all :)
almightyzentaco
27. Aug 2013 路 18:45 UTC
Nice platformer. A bit buggy at times though.
Tainted_Code
28. Aug 2013 路 15:59 UTC
It's got good level design and I enjoyed it plenty, well done!
cbear_wallis
29. Aug 2013 路 00:16 UTC
This was really great actually. I agree with other people that the level design is great!
zn01wr
29. Aug 2013 路 13:12 UTC
Some lasers don't hurt and you often get stuck to walls... But the level design is good and the graphics are simple but effective!
zatyka
31. Aug 2013 路 00:09 UTC
Very nice. Well thought out level design. Cool color choices. It could definitely use some polish, but its quite nice.