Canvas10 by Naked_Samurai

[raw]
made by Naked_Samurai for LD27 (COMPO)
An Experimental game about art created within the time span of 10 seconds.
This is my first time participating in the Ludum Dare and it was a good experience.
Tools used
Visual C# 2010 Express
XNA 4.0
Photoshop
Audacity
(The music was recorded from a session at the Chrome Web labs � Universal Orchestra)

Ratings

Coolness 84% 2
Overall 3.02 596
Audio 2.98 302
Fun 2.48 908
Graphics 3.31 313
Humor 2.04 677
Innovation 3.57 171
Mood 3.20 238
Theme 3.24 497

Feedback

TheJackiMonster
25. Aug 2013 · 21:47 UTC
nice logo...
TheSambassador
26. Aug 2013 · 06:40 UTC
I can't really figure out how I feel about this. On the one hand, it's not really a game (since I don't really consider the act of randomly making art a "game"), but on the other hand it's a really interesting idea and an awesome interpretation of the theme.

The color/tool choices were odd, but you definitely can get a lot out of limiting creative options, so that's OK.

What would have been really cool is if you could see what other people drew for various things.
🎤 Naked_Samurai
26. Aug 2013 · 07:13 UTC
Thank you for trying the game. Even I wanted a gallery where you can see what others had drawn, but then there's a 48h time limit, so I might add it later.
I agree with you when you say it can't really be called a "game", it all comes down to what you define a game is.
I created this so that you are the judge of your work, you win when you are content with your creations.
KristinnEs
26. Aug 2013 · 12:35 UTC
It is a interesting little artsy toy.
The logo and quote at the end were the best bits.
nikkesen
26. Aug 2013 · 12:36 UTC
Well done. Good implementation. Controls were fairly intuitive. It has a clean interface. I liked the themes.
Fireblend
26. Aug 2013 · 13:19 UTC
Yeah, definitely feels much more like an experiment or a "toy" than a game, but I still really liked the concept and the execution is pretty consistent, and it's quite pretty. Nicely done :)
Just Tom
26. Aug 2013 · 13:38 UTC
I love the concept, I really do, very innovative. It feels like the tools weren't designed with the theme in mind, they don't work well with 10 seconds. Perhaps different tools should be unlocked on each canvas, but I love when it shows you all 4 images at the end.

I think there's a lot of things that can be done with this very high concept idea. Wonderful piece of software, would love to see it go places.
vvolis
26. Aug 2013 · 14:09 UTC
Very nice look and music!
I would say this technically is not a game, but still great job!
madk
26. Aug 2013 · 14:29 UTC
Heh, I recognize that font from Sim Golf.

http://i.imgur.com/AVGzKmQ.png
The Jahn
26. Aug 2013 · 14:31 UTC
This was fun, definitely an interesting take on the theme. I don't think it's fair to say this isn't a game, the timer definitely added some challenge and there was a clearly defined goal... even if there wasn't enough time to reach it.

You included a bit of an explanation for that in the game, though:
"Art is never finished, only abandoned." - Leonardo Da Vinci

Of course I could be reading too much into it. Either way, great work. Made me think.
Anton_D
26. Aug 2013 · 14:31 UTC
Really interesting concept!!
TomboFry
26. Aug 2013 · 14:33 UTC
I got a blank screen after a little while, but while it lasted it was good, and somewhat relaxing.
Like TheSambassador said, it would be awesome to see what other people drew (but then you know what people on the internet are like...)
Sheep
26. Aug 2013 · 14:38 UTC
Very interesting concept. Though I'd rather see a challenging game, it was very innovative.
🎤 Naked_Samurai
26. Aug 2013 · 14:57 UTC
It's great to see that the people have understood the quotes.
Can't figure out why a blank screen appeared, never came when I tested the game, well there's always a buggy situation no matter how much you test a game.
Thanks for playing guys
Rialgar
26. Aug 2013 · 16:46 UTC
I really like this. I had a bug though: sometimes when showing for pictures together, the screen turned black for a while and after that everything was gone (4 white canvases).
Infin8
26. Aug 2013 · 17:08 UTC
Very Interesting take on the theme. Was the lost memories repeating a purposeful metaphor?
optimality
26. Aug 2013 · 17:08 UTC
I love this game.
PTSnoop
26. Aug 2013 · 17:12 UTC
Intriguing idea. It's a shame my graphics tablet didn't really cooperate with this game, though... :)
🎤 Naked_Samurai
26. Aug 2013 · 17:25 UTC
@Infini8
if you mean the theme "lost memories" appearing twice in the stage, then that was not planned.

But it does provoke some thoughts when you mention it, and there may be many more lines of thought that I have not explored, I am very interested to hear them if anyone has any.
🎤 Naked_Samurai
26. Aug 2013 · 17:33 UTC
@PTSnoop
Thanks, yes there is an issue with graphics tablets.

My Wacom Bamboo also didn't run any better, probably need to implement a better drawing algorithm
dkilford
27. Aug 2013 · 12:11 UTC
Interesting concept. After the first 4 pictures the screen just goes black and I'm unable to get any further. Some more features like smoother brushes or a paint bucket would have added a lot more to it.
doonay21
27. Aug 2013 · 13:16 UTC
Not working for me. I have XNA, .NET and all the stuff for creating and playing XNA games (hell.. I made XNA game myself), but this one is not working (Windows 7 64bit).
🎤 Naked_Samurai
27. Aug 2013 · 13:18 UTC
@doonay21

I compiled and built this on a Windows7 x86( 32bit ) system, don't know if that's the problem.
coeoliver
28. Aug 2013 · 11:08 UTC
this game rocks
namrog84
29. Aug 2013 · 07:50 UTC
I was hoping that at the end, it was goign to have the moon orbiting the earth, with a bunch of stars in the background and stuff.

Would have made for a more interesting ending, IMO

Also the 'stroke' should be changed to do a better paint stroke, instead of duplicated boxes. switch to spheres
🎤 Naked_Samurai
29. Aug 2013 · 13:11 UTC
@namrog84

yes, different brush strokes and brush sizes will be a good addition.
ratalaika
01. Sep 2013 · 11:19 UTC
good job
Brejlounek
04. Sep 2013 · 13:21 UTC
That's interesting atmospheric implementation of the theme. Definitely a game. Would be great if my drawing vere uploaded to some gallery, yes. And maybe dont just spawn rectangles, draw lines with the mouse.
foumart
04. Sep 2013 · 13:58 UTC
This IS a game. No doubt! The player is playing with his own self.. while the first "level" has a clear objective the real challenge comes later. You have no time to think.. And just run with the flow... Showing what was done in less than a minute was rewarding indeed :) I really like that. According to different brushes and stuff - it's not necessary. When you have just a couple of minutes to capture a beautiful naked body on a sketch(for example) you don't think much of the expression(as colors or touches) - you just grab a charcoal and lay down a few clear(grand) lines.. that's how the best sketches are done. Thank you alot for this refreshing experience :)