Sixth of a Minute by Tork

[raw]
made by Tork for LD27 (COMPO)
The game is a fast Bullet hell where you have to evade/destroy the enemies while taking stars in less than 10 seconds.

Hope you enjoy it and thanks for your feedback.

Made with Unity 4.0

***** Linux and Mac Builds have NOT BEEN TESTED *****

Ratings

Coolness 100% 1
Overall 2.97 647
Audio 2.98 302
Fun 2.98 508
Graphics 2.96 505
Humor 1.64 892
Innovation 2.06 1099
Mood 2.60 650
Theme 2.95 744

Feedback

馃帳 Tork
24. Aug 2013 路 09:10 UTC
Don't know when to start rating other games, still I prefer feedback than rating (I don't expect to win), so please give all the feedback you can :D
Lars Faust
24. Aug 2013 路 09:24 UTC
Highscore!

I quite like it. Smooth graphics and gameplay, easy to learn and not unfairly hard. Good job.
馃帳 Tork
24. Aug 2013 路 09:26 UTC
TY Lars!
Fanvadar
24. Aug 2013 路 10:13 UTC
Great game, got me addicted very quickly!
couldn't beat your score Lars :c
MvdLaar
24. Aug 2013 路 10:56 UTC
Pretty good! Smooth gameplay and clear interaction design.

It's kind of a shame you didn't put a little more time in the little things, such as a font, the buttons, turning the arrow around... still, good effort!
Kimidori
24. Aug 2013 路 12:39 UTC
great game, still trying scorce above my 59k HS.
Zephyr89
24. Aug 2013 路 13:35 UTC
Nice, my only comment is that the destroyed asteroid sound effect was a little ear-bleedy. Might want to try a high-pass filter to about 15Khz
Anheurystics
24. Aug 2013 路 14:07 UTC
Hurray for top down shooter 10 seconds games :))
I like the concept, and the game, although the controls seemed odd to me at first. Still, nice.
Zephyr89
24. Aug 2013 路 15:43 UTC
Sorry, ment to say low-pass
馃帳 Tork
24. Aug 2013 路 16:53 UTC
Thanks guys and I will see if I get some time to upgrade the little things ^^
Fanvadar
25. Aug 2013 路 08:26 UTC
Ok, here are my recommendations -
- if there is a time of invincibility when entering a new level it should be visible in some way, if there isn't, you should add one.
- there should be more textures for the explosion, it gets pretty boring.
- i think the star that takes you to the next level should be a different color from the explosion and your character/bullets, because sometimes it just looks like a heap of explosions so you pass through it, which more often than not will kill you.
However, I'm not trying to criticize the game, i think its fantastic!
Good job, this game has a ton of potential.
馃帳 Tork
25. Aug 2013 路 15:07 UTC
TY Fanvadar, from what you said I never thought of time of invincibility, since it is a 10 seconds game I won't be adding it but if I remake the idea in some way it will be the first thing I do.
tinfoilboy
25. Aug 2013 路 19:41 UTC
Really nice. I like the graphics and the game is responsive. Good Work.
Metal Axe
26. Aug 2013 路 02:22 UTC
A simple addicting game. I like it! Digging the music too. My only suggestion would be to make enemies spawn a little bit further away from you.
ravine
26. Aug 2013 路 02:28 UTC
It would be nice to have some kind of notice (a sound or something) when you collide with an object.
LionelJitro
26. Aug 2013 路 02:29 UTC
Simple and fun.

It looks really clean as well, nice job!
馃帳 Tork
26. Aug 2013 路 02:38 UTC
thanks guys!
oxysoft
26. Aug 2013 路 02:41 UTC
Very nice ambiance, not that fun though
Josh Riley
26. Aug 2013 路 02:50 UTC
The gameplay is simple, fun, and easy to understand. I really like the color scheme and the way the number fits into the level. Also, the music is really amazing for a weekend game jam! I only wish the plunking didn't cover it up quite so much. Maybe it could come in at 3 or something?
CuberToy
26. Aug 2013 路 02:50 UTC
A classic revisited, and nicelly executed. Immediate catch.
馃帳 Tork
26. Aug 2013 路 03:09 UTC
Not sure what plunking means
@CuberToy thanks :D
PaidGEEK
26. Aug 2013 路 03:12 UTC
I like this one. The timer in the background is good addition.
atomic_swerve
26. Aug 2013 路 03:14 UTC
I love bullet hell games, this is good! Only thing I might suggest is better feedback when taking damage, and less "spawning into a cluster of enemies."
douglasv
26. Aug 2013 路 04:00 UTC
Nice graphics
Boodog
26. Aug 2013 路 04:07 UTC
Really good game! I loved it!
Ghostik
26. Aug 2013 路 04:09 UTC
Simple but playable !
JAH2488
26. Aug 2013 路 04:19 UTC
Fun little shooter. The 10 seconds did help keep things tense.
noom
26. Aug 2013 路 04:31 UTC
This was good fun, as others have said, very smooth. The timer in the background of the whole level was a good idea. I've been playing too many other games with different controls though so this one was tough for me to adjust to. Instantly taking all my health at once was a bit harsh, I think there should be a small "invincibility" window after you take damage.
馃帳 Tork
26. Aug 2013 路 04:36 UTC
Thanks guys, up to now, everyone that has commented has been voted :) (not all have comments but all have votes :D)
Empyrealhell
26. Aug 2013 路 05:01 UTC
Not bad in any way, but nothing about it stood out. What you have here is put together well, it's just not very fun.
SteveSalmond
26. Aug 2013 路 05:07 UTC
Well done - the enemy movement feels nice, and I like the huge time display in the middle :) I had a few issues with clicking outside the window and losing focus (the WSAD seemed to stop working - not sure if that was just me being dumb though.) Great job Tork.
馃帳 Tork
26. Aug 2013 路 05:09 UTC
the clicking out is a unity problem, that is exactly why I posted a Windows exe, fullscreen looks better and you dont have that problem.
fferro234
26. Aug 2013 路 05:20 UTC
Nice, simple, fast gameplay. What Fanvadar said hits the problems right on the head. Right when I go into a portal I usually lose at least one life because something hits me right away. The game just needs some little variety to be great, either different types of enemies or something. Great job though!
Andrewves
26. Aug 2013 路 05:30 UTC
Good game but i cant help feeling that the effort you spent on getting the visuals to a certain level should be reflected in the unity GUI buttons, by using your own textures as the default ones do not match the style.
SpiralCodeStudio
26. Aug 2013 路 05:34 UTC
Great shooter! Upgrades would be a nice touch, because it gets too hard very soon!
daOyster
26. Aug 2013 路 05:34 UTC
Nice game, liked it and quickly makes you addicted.
Infernal
26. Aug 2013 路 05:38 UTC
Nice job! visually clean and performs great.
OldPeculier
26. Aug 2013 路 05:47 UTC
Very nice, very playable game.
Gus
26. Aug 2013 路 06:49 UTC
simplistic but nice
Liked the idea of health system, and how you seamlessly go from one level to another, gives a pretty chaotic feeling.
Missed a menu and/or a exit button, It would be a good idea for the windows release.
esayitch
26. Aug 2013 路 07:07 UTC
Liked the art style here and thought it had a nice level progression for the levels I've played... I think you could have embedded the theme a bit more though (dunno how).

Good luck in the challenge ^^
Sebastian
26. Aug 2013 路 08:04 UTC
Addictive as hell, pity I'm so terrible at it XD
LittleThor
26. Aug 2013 路 08:05 UTC
Classic but fun game. An online leaderboard is a very good idea.
Impmaster
26. Aug 2013 路 08:59 UTC
It was a little hard to tell if I had hit something, as there wasn't enough feedback. I felt like I went through stuff quite often. It was also annoying when switching levels, as suddenly tons of enemies would spawn next to me. Apart from these small things, the general shmup feeling was quite good, and I quite liked the mood, by which I mean the visuals and the music.
rasmusrn
26. Aug 2013 路 09:04 UTC
Nice game!! Lovely colors and shading :) Pew pew pew!
Tifu
26. Aug 2013 路 11:48 UTC
Pretty good! Love the way the countdown is presented as part of the background. The explosions might have been better with some particle effects, more satisfying to blow things up when they really explode :D
Hypnohustla
26. Aug 2013 路 12:13 UTC
Nice take on a classic genre. I really liked the graphics and the smoothness of it all. Maybe the explosions could have been better. Solid game :)
gritfish
26. Aug 2013 路 12:43 UTC
Might be my monitor, but those bullets are hard-as to see. Still, the gameplay is pretty rock solid. There's some serious geometry wars players here, judging by those scores!
Muznak
26. Aug 2013 路 12:43 UTC
Fun game. Really need feedback when you get hit, and it would be good if the player collision mesh was visually obvious.
ratalaika
26. Aug 2013 路 17:09 UTC
good job
blay09
26. Aug 2013 路 23:17 UTC
I liked the background graphic and the countdown being integrated into it. It got repetitive quickly though and in the end the screen was just full of red balls, could have used some kind of powerups or something to bring variation into it.
bisk8s
26. Aug 2013 路 23:20 UTC
Good job, nice game!
Diogo Muller
27. Aug 2013 路 00:26 UTC
It's a very addicting game.

Only recomendation I have is give the player some feedback when he hits an enemy.
flamecow
27. Aug 2013 路 00:41 UTC
Neat little shooting game you've made here. The enemies are a little hard to see compared to some of the brighter things (like what happens when they die). Nice job!
psychomonster
27. Aug 2013 路 02:02 UTC
looks good. My brain is totally fucked after this weekend so I have some problems with the controlls (ships_direction != flight_direction) ... but I like the way it moves ^^
hbocao
27. Aug 2013 路 02:05 UTC
The graphics looks nice, but specially the background. That was sick! I enjoyed the sense of urgency with the "ticker" sound too! Too bad that I suck at this kind of games. :(
Sestren
27. Aug 2013 路 03:01 UTC
This was a lot of fun to play. The sound effects and music were nice, as well. The controls felt a bit loose to me, but overall, nice entry.
IronyInteractive
27. Aug 2013 路 05:58 UTC
Simple, but actually fun. Smooth gameplay, very good sound.
Anachron
27. Aug 2013 路 06:52 UTC
Smooth and sleek, a nicely polished entry.
Kaldrick
27. Aug 2013 路 07:40 UTC
Very fun little game ;) Reminds me of oldschool asteroids.
lcarpentier
27. Aug 2013 路 08:54 UTC
Good job, it works. Just a bit more work on the overall skin would be a huge addition though.
infernet89
27. Aug 2013 路 10:01 UTC
Probably not the mos original idea, but for sure the most well-polished entry with this mechanic that i've seen so far! Well done!
bombjack
27. Aug 2013 路 10:12 UTC
Simple design but fun and effective game play!
Nerlin
27. Aug 2013 路 10:41 UTC
I like this game. Fun and replayable. Great job!
rfgpfeiffer
27. Aug 2013 路 15:14 UTC
can you upload a linux build please?
rfgpfeiffer
27. Aug 2013 路 22:36 UTC
Thank you, the linux version works!
馃帳 Tork
27. Aug 2013 路 23:54 UTC
Perfect :D
keyboardmonkey
28. Aug 2013 路 19:53 UTC
Fun shooters are always fun! I like the minimal and effective graphics, and the creative title of this game :D The cartesian movement is kinda vexing as one expects to move in the direction you are pointing your vessel, a relative movement system would improve the experience a lot. Good work!
Travis Irby
01. Sep 2013 路 00:53 UTC
Well put together, I had fun! nice job :)
N427
01. Sep 2013 路 16:29 UTC
Pretty fun!
iterative deepening
03. Sep 2013 路 18:49 UTC
The only thing I could say is that it's sometimes a little imprecise when I try to catch up the star. But overall it's a nice game.