Pleading Rain by Brassawiking
///Winners of the review contest///
SSS: Loyalty
SS: Colapsydo
S: Danex317
A: bassarisse
B: NikB
C: Sestren
D: Literal Games
E: drkrunk
F: Erhune
//////
An intense game of life and death in rainy night. Will you keep your head cold and figure out how to get out alive?
###FEATURES###
-- 9(!) different endings, can you get them all?
-- Lush graphics
-- A complete game
-- Well rounded and polished
-- Moody and rich dialogs
-- Short to play, great replay value
-- Only HTML, JS and CSS3 are used
######
****Instructions****
Think and use your memories to gain insights. Find enough key details in your thoughts and you will get a new topic. The key details will be different depending on the situation.
You can also try to stall the dialog to earn yourself more time to think.
I've also put up a bara minimum walkthrough so that you atleast can get out alive.
********
I really have high hopes for this one. My last entry had great story, but lacked the pacing. This time it is much more intense and action packed. I hope you like it =) See if you get all the different endings!
SSS: Loyalty
SS: Colapsydo
S: Danex317
A: bassarisse
B: NikB
C: Sestren
D: Literal Games
E: drkrunk
F: Erhune
//////
An intense game of life and death in rainy night. Will you keep your head cold and figure out how to get out alive?
###FEATURES###
-- 9(!) different endings, can you get them all?
-- Lush graphics
-- A complete game
-- Well rounded and polished
-- Moody and rich dialogs
-- Short to play, great replay value
-- Only HTML, JS and CSS3 are used
######
****Instructions****
Think and use your memories to gain insights. Find enough key details in your thoughts and you will get a new topic. The key details will be different depending on the situation.
You can also try to stall the dialog to earn yourself more time to think.
I've also put up a bara minimum walkthrough so that you atleast can get out alive.
********
I really have high hopes for this one. My last entry had great story, but lacked the pacing. This time it is much more intense and action packed. I hope you like it =) See if you get all the different endings!
| Web | http://bit.ly/13Rnz2W |
| Walkthrough (Partial) | https://dl.dropboxusercontent.com/u/3487858/LD27/walkthrough.html |
| DeviantArt (more of my art) | http://brassawiking.deviantart.com/gallery/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=13137 |
Ratings
| Coolness | 77% | 2 |
| Overall | 3.66 | 98 |
| Audio | 2.35 | 660 |
| Fun | 3.14 | 373 |
| Graphics | 3.58 | 187 |
| Humor | 1.85 | 795 |
| Innovation | 3.73 | 109 |
| Mood | 3.80 | 41 |
| Theme | 3.67 | 145 |
Way different than most of the game in this ludum dare ^^
But nice and different game! Good job.
I will post a walkthrough later on, but for now I want to see how far people manage to get.
What ending showed up? Nothing in the code looks off atleast for initial part of the game.
Yeah, I should perhaps add some more instructions on how the game works. Just wanted to see first how intuitive it was.
Thanks a lot for that! Made a mistake in the styling, but it should be fixed now!
I have an idea of what I'm supposed to do, but the connections between the elements are not revealing themselves to me. But it's a fun enough idea that I'm still trying
Starting line for the review contest
------------------------------------
Very nice concept, the 10s feel reeeally short! I think I'm gonna play some more to see other endings...
http://hkar.ru/jg8B
Ending rank: SSS
Nerves of steel and a mind sharper than Sherlock. The reputation of you, will now open new doors you didn't believe existed. How far will you rise in the underworld? Only time will tell, but for now, riches and rewards awaits...
"You sacrificed your girlfriend Stacy for your brother. Well, blood is thicker than water is what they use to say..."
I like the humor in the game.
Good job.
Nice game and contest btw.
I enjoyed looking for it, dialogues are nicely written and the whole game idea is really fun.
I'm missing music! If you don't have the time to do something yourself, a generator like http://abundant-music.com might help you out next time.
May I offer you some suggestions what would've made the game more enjoyable for me?
- More time. 10 seconds is far too short for me to really think about things. Right now I was mostly clicking on random things until I found out enough to figure things out.
- A way to display the pictures while I talk. More time to think, more time to think - it's hard enough as it is.
- White on grey? http://puu.sh/4fLfR/29714c2800.jpg In a game where I have to read fast? Really? In general: The fonts could've been a bit more readable. Italic was made for accentuation, not for whole passages.
- Bigger clue boxes. This is going on so fast, it's not like I have time to point exactly.
Also I didn't know that you can click on the pictures at all in the beginning - I thought they were just to look at and deduce which dialogue options to take. Then I found the money bag. Sweet! I used that option - and tried to find more afterwards. I found one of money bag in the station and looked for a new dialogue option. Didn't come - and I didn't know that sometimes dialogue options can be made out of different clues, I thought the option would just come later. Didn't happen though, obviously!
Looking back, everything in the game made sense - but back then not everything did. In the end that doesn't matter though, because this was still a VERY enjoyable experience, well written, visually pleasing and it had me on the edge while I tried to think think think because I wanted to live. Great stuff!
The mechanic to unlock new answers is pretty cool, and having 9 endings is an impressive feature in any game, specially a compo game!
Great work!
When I discovered that you need to talk to reset the time I was impressed, very smart!
Only two cons: the need to press F5 to replay it and, I missed a subtle music to add more tense.