Get Those Trophies! by PacificIslander
Use w, s, a, d to set the players direction.
Get the trophy before timer reaches 10, once you get it, it will respawn.
The black and white pads teleport you.
Avoid the ghosts! You don't have lives, but you will be sent back to the middle of the screen.
Made with Processing, Gimp, and Garageband
Get the trophy before timer reaches 10, once you get it, it will respawn.
The black and white pads teleport you.
Avoid the ghosts! You don't have lives, but you will be sent back to the middle of the screen.
Made with Processing, Gimp, and Garageband
==== JavaSound Minim Error ====
==== Error invoking createInput on the file loader object: null
Exception in thread "Animation Thread" java.lang.NullPointerException
at ddf.minim.javasound.JSMinim.getAudioRecordingStream(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at LD27.setup(LD27.java:61)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:724)
Followed by a soft hang.
Running the Window version in Wine results in a 'File not found' error.
It won't have sound but I think it will play.
Too bad, I wanted to try :(
==== JavaSound Minim Error ====
==== Error invoking createInput on the file loader object: null
Exception in thread "Animation Thread" java.lang.NullPointerException
at ddf.minim.javasound.JSMinim.getAudioRecordingStream(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at LD27.setup(LD27.java:61)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:722)
The other form your comment:
The file "PlayerSpritesheet.png" is missing or inaccessible, make sure the URL is valid or that the file has been added to your sketch and is readable.
Exception in thread "Animation Thread" java.lang.NullPointerException
at LD27.getPlayerSprites(LD27.java:122)
at LD27.initializeGame(LD27.java:132)
at LD27.setup(LD27.java:58)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:722)
https://www.dropbox.com/sh/o5b1fkzar0u8zw0/6byV5IEatR