CyberMaiden by NightShadow0
Update 08/29 (post-compo v.): Kongregate version with two new game modes and high scores!
Update 08/28 (post-compo v.): Added manual dialog advancement, cutscene skipping and mute buttons. Also MAY have fixed the hang bug some of you had, but i'm not sure. Thanks for the feedback!
Short reflex-testing game.
ActionScript3 + Starling, art in Illustrator + Photoshop, animations in Spriter via SpriterMC, BGM in SunVox, SFX in as3sfxr.
Twitter: @nightshadow0
Update 08/28 (post-compo v.): Added manual dialog advancement, cutscene skipping and mute buttons. Also MAY have fixed the hang bug some of you had, but i'm not sure. Thanks for the feedback!
Short reflex-testing game.
ActionScript3 + Starling, art in Illustrator + Photoshop, animations in Spriter via SpriterMC, BGM in SunVox, SFX in as3sfxr.
Twitter: @nightshadow0
Ratings
| Coolness | 100% | 1 |
| Overall | 2.84 | 775 |
| Audio | 2.58 | 542 |
| Fun | 2.69 | 752 |
| Graphics | 2.59 | 735 |
| Humor | 2.53 | 402 |
| Innovation | 3.02 | 515 |
| Mood | 2.74 | 544 |
| Theme | 2.87 | 816 |
Thanks for playing, all! :)
There was a nice vibe to this, helped along by slick visuals and a fun mechanic. I just wish I could have got further but the scanner proved too quick for me every time...
I couldn't get past second level :/
Nice game!