{"author_link":"\/author\/eelfroth\/","author_name":"eelfroth","author_uid":"7288","comments":[{"author_name":"st33d","author_uid":"26919","time":"Aug 26, 2013 @ 9:52am","epoch":1377510420,"text":"Font won't load on my Snow Leopard OSX. Made me feel like I was playing some kind of extra obtuse Michael Brough game (not a bad thing, but had no idea what was going on, and couldn't see walls or stuff)."},{"author_name":"Eelfroth","author_uid":"7288","time":"Aug 26, 2013 @ 9:19pm","epoch":1377551640,"text":"Allright. The Windows and Mac ports were broken (my dev-computer is a Linux, so I did'nt notice). I fixed the Windows port today, it should be working properly now.\r<br\/>Mac port comes tomorrow, if all goes well.\r<br\/>\r<br\/>Sorry for the inconvenience!"},{"author_name":"[-BipolarDesign+]","author_uid":"13748","time":"Aug 27, 2013 @ 12:14am","epoch":1377562140,"text":"Alright this is definitely the most stylish game I've played so far, I love the effects! The game is pretty fun, though I got stuck in blocked-in rooms more times than I would have liked. If you continue developing this, maybe add a pathfinding algorithm or something to make sure that all the assets in the randomly generated rooms are accessible :)"},{"author_name":"Feysoura","author_uid":"25882","time":"Aug 27, 2013 @ 12:14am","epoch":1377562140,"text":"Didn't know what the hell I was playing, but I LOVED the graphical interface. I can see some cactus' influence on it, am I correct?"},{"author_name":"olafurw","author_uid":"25450","time":"Aug 27, 2013 @ 12:15am","epoch":1377562200,"text":"wow, the art style is fantastic, and the audio work is top notch!"},{"author_name":"feyleaf","author_uid":"3375","time":"Aug 27, 2013 @ 12:18am","epoch":1377562380,"text":"I'm sorry, the screen was just a strobe-light. I heard sounds but nothing happened and it was giving me a headache...(on Windows 7)"},{"author_name":"mtrc","author_uid":"12174","time":"Aug 27, 2013 @ 12:20am","epoch":1377562500,"text":"Really great. There's a bug (seemingly) where if you die, you can't move on respawn until the next room. However, i really liked everything about the game, really well done!"},{"author_name":"Mr.Greenhat","author_uid":"24869","time":"Aug 27, 2013 @ 12:23am","epoch":1377562680,"text":"I really dig the graphics. I like how it is all distorted and weird. I played it on Linux, it was very slow (could be a performance issue on my laptop). I also didn't quite understand what was going on. I was able to locate my character and shoot some enemies. But the movement was a bit weird. On the other side - it fits the story pretty good :)"},{"author_name":"foumart","author_uid":"14368","time":"Aug 27, 2013 @ 12:40am","epoch":1377563700,"text":"This game has some really nice atmosphere. The gameplay is addicting as well but the character movement is a bit frustrating... when holding a key and the direction change i think. Shooting close to an enemy is hazard too. Good job so far !"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Aug 27, 2013 @ 12:45am","epoch":1377564000,"text":"I tend to fall off the screen loads, but this game is really fun and addicting.  I included it in my compilation video of LD27 games, if you wanna check it out :) http:\/\/www.youtube.com\/watch?v=rhxp6zWGaGM"},{"author_name":"NiceAlexanderAS","author_uid":"7045","time":"Aug 27, 2013 @ 1:44pm","epoch":1377610740,"text":"Impressive graphics, nice audio, great game :D"},{"author_name":"Eelfroth","author_uid":"7288","time":"Aug 27, 2013 @ 7:53pm","epoch":1377632880,"text":"Ok, another quick update... I fixed a bug in the port, where player movement was seriously glitched at framerates below 60fps."},{"author_name":"lordjosephdeburg","author_uid":"13718","time":"Aug 28, 2013 @ 1:21am","epoch":1377652560,"text":"One of the most beautiful entries I have seen so far. I really like the 'rumble' effect."},{"author_name":"ocmu","author_uid":"20933","time":"Aug 28, 2013 @ 1:22am","epoch":1377652620,"text":"This is probably my favorite game so far. Reminds me of Robotron \/ Smash TV. Fun to play. Amazing art style. Only critique is that the text is kind of hard to read; you could have  made the effect a little more subtle on the text. Great work!!!"},{"author_name":"borden","author_uid":"26873","time":"Aug 28, 2013 @ 1:56am","epoch":1377654660,"text":"Well, that was fantastic."},{"author_name":"Morgawr","author_uid":"8711","time":"Aug 28, 2013 @ 11:40pm","epoch":1377732900,"text":"Wow dude, your game is so similar to my LD entry that I was genuinely surprised. It's also great, good job. I love the sound and the artstyle, the bit with the jumping\/falling outside of the map was awesome.\r<br\/>\r<br\/>Check out my game as well, they are really similar (although mine is turn-based and more unbalanced haha)."},{"author_name":"SecondDimension","author_uid":"14838","time":"Sep 2, 2013 @ 8:25pm","epoch":1378153200,"text":"Had a couple of little bugs: I spawned inside a block once, and I also spawned another time and couldn't move. It's a great little game though, wonderful audio\/visual effects (although the pulsating is a bit headache inducing). Nice entry!"},{"author_name":"superfoonly","author_uid":"26743","time":"Sep 6, 2013 @ 4:40am","epoch":1378442100,"text":"The look of this game is really cool, as are the sounds. I didn't see a mac port anywhere so I couldn't try it :("},{"author_name":"X-0r","author_uid":"25053","time":"Sep 9, 2013 @ 10:38pm","epoch":1378765980,"text":"My char was stuck in boxes a lot, sometimes, I was unable to move even in &quot;open&quot; areas =\/ Too bad the intro theme is that short, I kinda hoped for a soundtrack^^\r<br\/>You should probably add some sort of epilepsy warning, there's a lot of flashing going on here (which is a good thing, imo)."},{"author_name":"naufr4g0","author_uid":"4310","time":"Sep 10, 2013 @ 1:36am","epoch":1378776660,"text":"Really stylish! The game looks a lot like &quot;Wizard of Wor&quot; from '80s. I love graphics, gfx and chiptune music. Controls are hard to manage just like WoW. :)"},{"author_name":"Empyrealhell","author_uid":"26650","time":"Sep 10, 2013 @ 2:30am","epoch":1378779900,"text":"My biggest complaint was the spawning behavior. Too often when the level changes did I find myself isolated from at least some of the enemies. One time I even spawned inside of a wall and had to wait for a new level. Outside of that, it was a fun arcade shooter."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Sep 12, 2013 @ 2:29am","epoch":1378952640,"text":"darn, wont run for me -- windows 8 64bit \r<br\/>\r<br\/>C:\\Games\\Temp\\LD27\\Korrod_Eelfroth_WIN&gt;java -version\r<br\/>java version &quot;1.7.0_17&quot;\r<br\/>Java(TM) SE Runtime Environment (build 1.7.0_17-b02)\r<br\/>Java HotSpot(TM) 64-Bit Server VM (build 23.7-b01, mixed mode)"},{"author_name":"jwolf","author_uid":"11073","time":"Sep 12, 2013 @ 2:31am","epoch":1378952760,"text":"Really stylish take on Wizard of Wor (almost forgot the name).  Rather difficult, too, but not in a bad way.\r<br\/>\r<br\/>I ran into the same issue (or is that by design?) with the controls freezing for the level after dying."},{"author_name":"Latcarf","author_uid":"19457","time":"Sep 16, 2013 @ 6:55pm","epoch":1379357400,"text":"Doesn&rsquo;t work here (ArchLinux, 64 bits). The sound works but the graphics are all broken, all I can see is a trail of triangles going to the upper right corner.\r<br\/>\r<br\/>Here is my version of Java:\r<br\/>$ java -version\r<br\/>java version &quot;1.7.0_40&quot;\r<br\/>OpenJDK Runtime Environment (IcedTea 2.4.1) (ArchLinux build 7.u40_2.4.1-3-x86_64)\r<br\/>OpenJDK 64-Bit Server VM (build 24.0-b50, mixed mode)\r<br\/>\r<br\/>And here is the error message on the command line:\r<br\/>$ sh &quot;Korrod (64 bit)&quot;\r<br\/>OpenGL error 1280 at bot beginDraw(): invalid enumerant\r<br\/>OpenGL error 1280 at bot endDraw(): invalid enumerant\r<br\/>OpenGL error 1282 at bot endDraw(): invalid operation\r<br\/>OpenGL error 1282 at bot beginDraw(): invalid operation\r<br\/>X11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 1\/1, reusable (open, marked uncloseable): 0, pending (open in creation order): 1)\r<br\/>X11Util: Open X11 Display Connections: 1\r<br\/>X11Util: Open[0]: NamedX11Display[:0, 0x7fb14433e2f0, refCount 1, unCloseable false]"},{"author_name":"okmmjyygv","author_uid":"26527","time":"Sep 16, 2013 @ 8:08pm","epoch":1379361780,"text":"Cool game. Like it. Like the graphics."},{"author_name":"Jedi","author_uid":"4799","time":"Sep 16, 2013 @ 11:00pm","epoch":1379372100,"text":"Quirky and awesome! I love the glitched-out-atari mood!"}],"images":["ld27\/7288-236861b32e9fb899bf7bcd9b77c631fb.jpg","ld27\/7288-ef7d0521c1b6954653141d49075a8422.jpg","ld27\/7288-227b4b99aac5410dcb7540dc4fe0061d.jpg","ld27\/7288-f0383e669548bc6fcce16f62d687afc2.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/file\/6824bu3ye0wjqd6\/Korrod_Eelfroth_WIN.zip","text":"Windows"},{"url":"http:\/\/www.mediafire.com\/file\/2aoh1d1ub1c6l7g\/Korrod_Eelfroth_MAC.zip","text":"OS\/X"},{"url":"http:\/\/www.mediafire.com\/file\/s1dmbpv3ric88c9\/LikeInsects_eelfroth_NUX.zip","text":"Linux"}],"metadata":{"g_key":"24762","g_author":"7288","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24792","g_title":"Korrod","g_status":"UCHK1","g_place":"98","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7288-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7288-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7288-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7288-shot3.png-eq-900-500.jpg"],"text":"The wizard has left the castle.\r\n\r\n+++ In this hectic arcade shooter, the world is falling apart. +++ Every ten seconds a new environment is generated. +++ Take out as many enemies as possible in every round to get a highscore. +++\r\n\r\n\r\nNOTE: If the graphics won't display properly, embrace the glitch!\r\n","title":"Korrod"}