Clone Firefight by RedPanda

[raw]
made by RedPanda for LD27 (COMPO)
The core mechanic of game is that when you die or when 10 second timer gets to 0 you get to re-spawn, but on your place enemy spawns, clone of you and you gotta fight him!

To download from Google Drive, click on link and then hit Ctrl+S or File -> Download. You can also download it from gamejolt.com page of my game!

What I used in process of creation of game:
Engine: Unity Free
3D modeling: Blender
Drawing: Paint.NET
Sounds FX: SFXR
IDE: Visual Stuido 2012

I used this free addons to Unity:
A* Pathfinding: http://arongranberg.com/astar/

This is my first entry to Ludum Dare and I need to tell this was fun, exhausting but fun! Also 26th is awesome date to end Ludum Dare, as it's my birthday, I'm 18 now!

Ratings

Coolness 57% 3
Overall 2.73 864
Audio 2.10 774
Fun 2.53 872
Graphics 2.42 836
Humor 1.59 906
Innovation 2.09 1089
Mood 2.00 1001
Theme 2.41 1073

Feedback

flamecow
26. Aug 2013 路 02:25 UTC
The game doesn't seem to fit into the theme that well, but it's surprisingly fun!
馃帳 RedPanda
26. Aug 2013 路 02:28 UTC
@flamecow I wanted to make more of a 10 second mechanic in game than 10 second game, but I see the point indeed. Thanks for feedback!
BMacIntosh
26. Aug 2013 路 03:08 UTC
I like how it feels like old Quake or UT shooters. The ten-second life limit actually adds an interesting element to it, though I didn't really notice the impact of the clone mechanic.
nicotuason
26. Aug 2013 路 09:14 UTC
The controls are smooth and the shooting mechanics are satisfying. I found the field of view to be a bit too wide.
Derbdale
26. Aug 2013 路 10:02 UTC
The theme doesn't fit too well, but it's a pretty fun game!
馃帳 RedPanda
26. Aug 2013 路 11:33 UTC
@BMacIntosh the point is the more you die the more there are guys, but I think I didn't managed to get it just right, thanks for feedback in any case!

@nicotuason I chose wide FOV to add the game feel of older shooters like Quake and UT.
Fireblend
26. Aug 2013 路 12:56 UTC
You really nailed the old shooter vibe, and the consistent graphics make it look pretty good. A seriously fun game overall! I'd say the ten second rule is enough to make it qualify for the LD :P
alwaysinbeta
26. Aug 2013 路 13:01 UTC
I like the graphics and controls. Cool having the grenades. Fun!
MattySVN
26. Aug 2013 路 13:03 UTC
Very fun! Reminds me of Quake!
xrm0
26. Aug 2013 路 13:03 UTC
Entertaining. I got shot through the walls!
Ghostik
26. Aug 2013 路 16:11 UTC
I like the level design but I think that field of view on the camera is too big. Also it seems that enemies are extremely acurate. Good work though!
DaggerHog
26. Aug 2013 路 17:16 UTC
I personally found the aiming to be a little too sensitive. Not much feedback going on whenever you're taking damage, too.

Good stuff overall, though. I would have preferred the grenade toss to be the right mouse button.
Erkberg
26. Aug 2013 路 22:40 UTC
Fun little shooter. I enjoyed it, but the framerate went really low, when lots of enemies were in the level.
Diventurer
28. Aug 2013 路 18:09 UTC
The game gets really laggy after a while. I like the concept though.
Pinktreeleaf
28. Aug 2013 路 18:10 UTC
You get points for making an fps
dismedia
28. Aug 2013 路 18:11 UTC
It reminds me quake I :) fast moving, wide fov, yeah :)
Supercannon
28. Aug 2013 路 18:11 UTC
Takes getting used to, but pretty fun once you get the hang of it. Good entry!
aschearer
28. Aug 2013 路 18:15 UTC
Impressive that you built this in 48 hours. Not exactly to my tastes though.
Integershift
01. Sep 2013 路 16:02 UTC
Okay game, needs polishing