10 Seconds by rogueNoodle
*** Check out the play-through video above! ***
A quick platformer built for speed-runs. Each of the 10 levels has 10 shards that must be collected to reveal the exit. Reaching the exit before time runs out will award points based on the time remaining.
Falling out of the level, running out of time, or landing on spikes fails the level, but the game continues until all levels have been played.
Beware of the time bandits - these skull-like baddies increase the rate at which time passes while in contact with them.
Each level earns you 1 point per millisecond left on the clock. If you have over 10 seconds left at the end of a level, you'll earn 10 points for each additional millisecond! That's exciting!
Controls:
Move - left/right arrow, a/d keys, or left analog stick
Run - left-shift or right trigger button
Jump - space, up arrow, or 'A' button
Wall-jump - jump while in contact with a wall
BEST PLAYED WITH AN XBOX CONTROLLER - seriously, you'll do way better if you have one...
A quick platformer built for speed-runs. Each of the 10 levels has 10 shards that must be collected to reveal the exit. Reaching the exit before time runs out will award points based on the time remaining.
Falling out of the level, running out of time, or landing on spikes fails the level, but the game continues until all levels have been played.
Beware of the time bandits - these skull-like baddies increase the rate at which time passes while in contact with them.
Each level earns you 1 point per millisecond left on the clock. If you have over 10 seconds left at the end of a level, you'll earn 10 points for each additional millisecond! That's exciting!
Controls:
Move - left/right arrow, a/d keys, or left analog stick
Run - left-shift or right trigger button
Jump - space, up arrow, or 'A' button
Wall-jump - jump while in contact with a wall
BEST PLAYED WITH AN XBOX CONTROLLER - seriously, you'll do way better if you have one...
Ratings
| Coolness | 81% | 2 |
| Overall(Jam) | 3.50 | 118 |
| Audio(Jam) | 3.70 | 46 |
| Fun(Jam) | 3.47 | 92 |
| Graphics(Jam) | 4.20 | 65 |
| Humor(Jam) | 2.62 | 240 |
| Innovation(Jam) | 2.47 | 475 |
| Mood(Jam) | 3.13 | 214 |
| Theme(Jam) | 3.17 | 255 |
Great bouncy audio track!
Nice graphics!
Would adding a "restart level" key break the flow of the game?
@archaeometrician - Yeah, I agree about the sound effects. Tried it with some different headphones this morning and that airhorn was enough to drive me crazy ;)
@wine - Only a hundred? Great job!
@deammer - I'm glad you got to try it with an Xbox controller - it really does make all the difference. My original goal was to have two game modes - a mode for time trials, keeping track of each level separately, and then the one-shot per level score attack. Only the latter made it in though - ran out of time :P
http://www.youtube.com/watch?v=1evSPBzy70s
The music good and effects, but maybe changing the pitch or the volume of the louder notes may make it more pleasant.
thanks for making.
Solid and challenging platforming too!
Though the game lists previous high score as "100,000" and I didn't get anywhere close to that :P
Kudos & keep that stuff coming!
Not sure how I feel about the level switching after death, makes it very hard to progress. Maybe that adds to the overall experience, come to think of it?