{"author_link":"\/author\/xgeovanni\/","author_name":"xgeovanni","author_uid":"11296","comments":[{"author_name":"avh4","author_uid":"24856","time":"Aug 26, 2013 @ 7:48am","epoch":1377502980,"text":"I didn't realize at first how to control movement, but it was just because there weren't any planets on the screen so I couldn't tell that I was moving.  After that, I did beat the first level.  Not bad!  It'd be nice to maybe have some stars in the background so I can tell how fast I'm moving easier.  And I felt like I didn't have much control over whether or not the pirates would find me.  But if was fun to play."},{"author_name":"dekart","author_uid":"14826","time":"Aug 26, 2013 @ 1:04pm","epoch":1377521940,"text":"Not sure how it matches the 10 seconds theme, but anyway I liked it"},{"author_name":"Riley Hume","author_uid":"25263","time":"Aug 26, 2013 @ 2:44pm","epoch":1377527940,"text":"Nice concept, but very rough. I would love to see a polished version!"},{"author_name":"Zephyr89","author_uid":"27354","time":"Aug 27, 2013 @ 7:48am","epoch":1377589380,"text":"Same here a more polished post-compo version would be nice. Maybe some sound? Also 5 stars for &quot;MacGuffin orb&quot;."},{"author_name":"autlos","author_uid":"17768","time":"Aug 27, 2013 @ 1:38pm","epoch":1377610380,"text":"Good game. But the laser is so dark I can't distinct it from the background."},{"author_name":"BipoleMoment","author_uid":"17283","time":"Aug 28, 2013 @ 8:22pm","epoch":1377721020,"text":"I made you fanart.\r<br\/>http:\/\/oi43.tinypic.com\/2ugf95l.jpg\r<br\/>\r<br\/>All in all, good game. I couldn't finish it. After a few levels, the controls went haywire and I could hardly steer the ship.\r<br\/>\r<br\/>But honestly? It was great. Good job!\r<br\/>(Nice use of &quot;second&quot;)"},{"author_name":"hbocao","author_uid":"25980","time":"Aug 29, 2013 @ 2:30am","epoch":1377743100,"text":"You got a good idea, but I don't think the execution paid off. Maybe spending more time and releasing a post-compo version?"},{"author_name":"jaspreetdhanjan","author_uid":"20912","time":"Aug 30, 2013 @ 6:31pm","epoch":1377887160,"text":"Quite a cool and innovative game! Needs more polishing though."},{"author_name":"timtipgames","author_uid":"15341","time":"Aug 31, 2013 @ 12:37pm","epoch":1377952320,"text":"I had a lot of trouble to find out what the orbs are that I need to pick up :)"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 1, 2013 @ 6:42am","epoch":1378017420,"text":"Pretty cool graphics though I dont think I fully understood how to play, I featured it in my Ludum Dare 27 compilation series, if you'd like to check it out :) http:\/\/www.youtube.com\/watch?v=UVlJsYHr1MU"},{"author_name":"lucidlarva","author_uid":"25504","time":"Sep 14, 2013 @ 10:20pm","epoch":1379196900,"text":"Pretty good. It would've been nice if all rotation was based on the direction you were facing."}],"images":["ld27\/11296-4665dfcf93443f2907161e33f0143ff5.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/127476718\/10%20parsecs\/10%20parsecs.html","text":"Web"},{"url":"http:\/\/www.kongregate.com\/games\/xGeovanni\/10-parsecs","text":"Post Compo"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/127476718\/10%20parsecs\/10%20Parsecs%20Linux.zip","text":"Linux"},{"url":"https:\/\/github.com\/xGeovanni\/10-Parsecs","text":"Source"}],"metadata":{"g_key":"24748","g_author":"11296","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24778","g_title":"10 Parsecs","g_status":"UCHK1","g_place":"1157","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/11296-shot0.PNG-eq-900-500.jpg"],"text":"Captain's Log: Day 1.\r\n\r\nI am Captain Dirk Daily. I have been sent on a top-secret mission by the UN. I must retrieve five golden McGuffin Orbs, named for their discoverer,\r\nProf. Matthew McGuffin. They apparently hold some great power, but the details have been withheld from me. I have been sent to a remote star system,\r\nwhich is uninhabited apart from a few space pirates. I must take care to avoid these brutes, as they will surely attack me on sight for my precious cargo.\r\nMy ship has been fitted with a gun, but I doubt I'll be able to best them in combat with their far superior numbers.\r\n\r\nAfter retrieving the orb from this system, I must enter a nearby black hole which will transport me to another such system, containing another orb.\r\nWhen I have collected five of these orbs, I shall enter one final black hole to escape any pirates which may be tailing me, and return home.\r\n\r\nMy mission is one fraught with peril. I shall be lucky to return alive.\r\n\r\nThe post-compo version is incomplete and I will probably work on it further when I feel like it.\r\n\r\n\r\nOh, and how does it tie to the theme? \"Parsec\" is short for \"Paralax Arcsecond\". You can read about that here: http:\/\/en.wikipedia.org\/wiki\/Parsec\r\n","title":"10 Parsecs"}