GLITCH by TravisChen

[raw]
made by TravisChen for LD27 (JAM)
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Ratings

Coolness 100% 1
Overall(Jam) 3.60 81
Audio(Jam) 2.98 243
Fun(Jam) 3.09 216
Graphics(Jam) 4.19 67
Humor(Jam) 2.09 374
Innovation(Jam) 4.07 9
Mood(Jam) 3.67 57
Theme(Jam) 3.10 280

Feedback

Epiphane
27. Aug 2013 · 01:14 UTC
404 Error on the webpage
hlink
27. Aug 2013 · 03:12 UTC
Awesome stuff, dude! The more I played, the more comfortable I felt with each variation.
daOyster
27. Aug 2013 · 04:25 UTC
Very cool effect. The first where change every 10 seconds was actually cool. Very fun.
Darklotus
27. Aug 2013 · 04:27 UTC
Very trippy, you want to keep playing to see what the next effect will be.
Anachron
27. Aug 2013 · 04:27 UTC
aarh you totally hacked my brain brah
Richard Matey
27. Aug 2013 · 04:27 UTC
Wow I really loved playing with this. Very innovative idea on changing the perspective every 10 seconds. HOW DID YOU DO THE DOT MATRIX STYLE. Love that part, please give me a comment back to let me know how you did that. :)
Erhune
27. Aug 2013 · 04:28 UTC
So that's what taking drugs is like, huuuuhh? :)

Nice ambiance and effects!
rylgh
27. Aug 2013 · 04:29 UTC
Damn, dude. Such cool effects. Wish this was part of the compo so I could look through your source and play with your shaders.
BloodJohn
27. Aug 2013 · 04:32 UTC
nice puzzle for vision
barcode
27. Aug 2013 · 04:32 UTC
Such a neat idea - definitely one of the most stylish games I've played in LD27 so far. I got lost and fell quite a few times but was motivated to play again to figure out how to get around the structure.
Steve Cochrane
27. Aug 2013 · 04:33 UTC
This is super impressive. I'm going to have to check out some more of your games :)
supersammy7000
27. Aug 2013 · 04:35 UTC
5 out of 5 stars this is a amazing Game and really good execution. just a amazing game!!!
3beards
27. Aug 2013 · 04:37 UTC
Whoa. Really cool concept and execution!
oxysoft
27. Aug 2013 · 05:05 UTC
Astounding shader work you got there dude. I absolutely could not do with the first one though :(
Cthulhu
27. Aug 2013 · 05:05 UTC
Man your game has a bug.
moonmagic
27. Aug 2013 · 05:06 UTC
WOW. Beautiful.
Nerlin
27. Aug 2013 · 05:30 UTC
Great game, but I think that theme Glitch is the theme of this game, not "10 seconds" theme, but it looks cool.
Fluffy Tigers in the Sky
27. Aug 2013 · 05:32 UTC
An unconventional idea! I like the switching-channel-sounds and the overall look and feel of the game. It took me a moment to get it :D, but then it was quite funny. I have to confess, I also didn't make it off the island and/or reached the goal of the game (is there any? :D).
Nick Weihs
27. Aug 2013 · 05:33 UTC
Terrifying. But I liked it.
lalanl
27. Aug 2013 · 05:49 UTC
I don't really know which way I'm supposed to be going, but I hope I can figure it out because this style is super cool.
Zephyr89
27. Aug 2013 · 06:14 UTC
Nice feeling you've got there. But where's the gameplay?
Vaughn
27. Aug 2013 · 06:15 UTC
Great, moody and visually disorientating. Love this stuff. Nice exploration with a surprise "DEATH" ending ;)
Jarcas Studios
27. Aug 2013 · 06:56 UTC
Somebody was hoping for a different theme, eh? ;)

Great effects, but I wasn't sure what I was supposed to do. Seemed like an obstacle course maybe? Dunno. I kept dying b/c I couldn't tell where I should go next.
🎤 TravisChen
27. Aug 2013 · 07:06 UTC
g̦e͉̦͖͈̩̰t͏̺̘̗ ̯̖͕̞̭͞t̡̬͕͍̠̖̱̙o̝͔̻ ͎̤̩̖̣̱͈t̻̪̫h̘̠̱̪̰̯̯e͚͜ ̜e͈̬̺͜ṉ̮d̪̘͓̫̰̟̲
GrooveMan
27. Aug 2013 · 07:09 UTC
I eventually got super lost, and some of the glitches are straight-up blinding rather than just trippy but DANG that was cool.
ChrisPugh
27. Aug 2013 · 07:21 UTC
Slick looking game, the effects made it fun-hard and I kept replaying until I got to the end.
Flai
27. Aug 2013 · 07:37 UTC
Great game :) ! Really like the mood and the graphics!
Tgwizman
27. Aug 2013 · 07:55 UTC
Loved the effect, but some of those effects were hard to deal with. I would constantly look down to see my footing, but I would still fall through certain gaps that I could see in other effects.

I really loved the rasterbation effect :)
Valerien
27. Aug 2013 · 07:59 UTC
The concept is nice, however the controls aren't very responsive : the camera moves too fast while the character has much inertia and is very slow. I think you have something that visually works, one effect aside (the first one hurts the eyes a bit, at least for me) though, there's a nice ambience.
DaVince
27. Aug 2013 · 08:17 UTC
Ahh, I was looking forward to playing this, but Linux has no Unity Web Player! Standalone version, please?
infernet89
27. Aug 2013 · 09:22 UTC
Really nice exploration game in a weird geometric world when perspection change every 10 seconds.. Too bad the theme wasn't Glitch, that could be a winner.
ashdnazg
27. Aug 2013 · 09:47 UTC
I haven't finished it, but I can already say it's pure madness (that's good!).
Bekokstover
27. Aug 2013 · 10:13 UTC
Great game, Travis. I got pretty far on my 3rd try, all the way to the top somewhere. But then it's hard! I would love to get some more reward then just not dying, but overall this looks very very cool.
Xgor
27. Aug 2013 · 10:45 UTC
Ok that was freaky... but in a good way. Really cool game. I found myself waiting a bit for other variations when I couldn't see where I would go but I didn't get that bored of that.
lcarpentier
27. Aug 2013 · 11:45 UTC
This is a good idea well executed. Kudos.
kristof
27. Aug 2013 · 12:48 UTC
Very cool effects. But I went up some kind of tower and could not find out where to go next.
Gustavo Jucoski
27. Aug 2013 · 13:01 UTC
Nice shaders! Amazing game!
Koga SilverDragon
27. Aug 2013 · 13:10 UTC
Dayum man! This is AMAZING! <o>

So simple and so immersive and fun! Pretty challenging too!

I loved your game! <3
danielmult
27. Aug 2013 · 13:11 UTC
Que game otimo! sons e shaders fantasticos.
Latency
27. Aug 2013 · 15:14 UTC
Effects were cool, but they made my head hurt a bit, cool game though
DoubleS
27. Aug 2013 · 15:58 UTC
Very creative.
ratalaika
27. Aug 2013 · 16:52 UTC
good job
Diogo Muller
27. Aug 2013 · 17:09 UTC
Whoa. Great concept, execution, effects... Good game!
🎤 TravisChen
27. Aug 2013 · 17:11 UTC
OCULUS BUILD INCOMING.
🎤 TravisChen
27. Aug 2013 · 21:27 UTC
OCULUS RIFT SUPPORT ADDED.
sittaman
27. Aug 2013 · 21:53 UTC
Pretty cool concept! Very trippy.
JD557
27. Aug 2013 · 22:41 UTC
Nice concept, really trippy.

Have you actually tried this with the rift, though? I'm already feeling a little bit nauseous from playing this on my PC, can't imagine how it would feel to play it with the rift.
zeh
27. Aug 2013 · 22:52 UTC
Shaders of gray.

Incredible entry.
sebb
27. Aug 2013 · 23:35 UTC
I do not see hwo the 10 seconds apply, but this is a really awesome game, i loved the changing graphics, the mood is awesome and the game is adequetly challenging :) GJ!
arezita
27. Aug 2013 · 23:39 UTC
Very nice game! Congrats!
zlowrance
28. Aug 2013 · 04:14 UTC
Pretty great idea. I was a little bummed when the effects started to loop, but I was enthralled until then! Had to see what was next haha, great entry
dancingflame
28. Aug 2013 · 07:42 UTC
Awesome shaders! This game concept has some potential. Good work. :)
DanHayesGamer
28. Aug 2013 · 12:34 UTC
5/5for innnovation, is this done by dynamically changing shaders?
pereubu
28. Aug 2013 · 13:16 UTC
holy crap, my eyes burnt D:
iterative deepening
28. Aug 2013 · 13:48 UTC
I love the glitch, but the game concept is a bit too short. (it seems nothing happens when you're on the top)
Clavus
28. Aug 2013 · 18:37 UTC
Tried it with my Rift. All except for one of the shaders is really bad for Rift users, really messes up the immersion and your orientation. As for the game itself, it's quite simple but not too interesting.
flamecow
28. Aug 2013 · 21:17 UTC
Very, very unique game. Awesome effects and style.
klianc09
28. Aug 2013 · 23:38 UTC
You really must hate my eyes and my brain. I touched a skeleton and then I restarted. Did I finish it, or did it kill me? And now I'm confused what I should rate on graphics, because they are really bad, but they are intentionally bad, and they are really good at being bad, so are they now good or are they bad?... ough, so many questions, so little time...
ellipticaldoor
29. Aug 2013 · 00:06 UTC
Awesome experimet
namrog84
29. Aug 2013 · 05:36 UTC
great music/audio, voiceover was beautiful.

Great story/mood

Loved the dove scene!!

Although the story is the primary goodthing. The gameplay does complement it nicely, but i think the gameplay aspect of it could be reworked slightly.

Just finished and overall it was simply brilliant
namrog84
29. Aug 2013 · 05:39 UTC
That was one trippy game.

As cool as the effects were, I would have preferred them turned down. Definitely hurt my eyes on some of them.
wintermute
29. Aug 2013 · 20:21 UTC
Very well done, although it is difficult to understand the goal. But still, great.
BenWhi
30. Aug 2013 · 20:20 UTC
WHOA!
TheCze
01. Sep 2013 · 16:44 UTC
Played this on the rift, very trippy experience. I had trouble controlling the character because my movement direction was not bound to my viewing direction, other then that, a great game.
blackotus
01. Sep 2013 · 20:04 UTC
Awesome!
I really like the shifting graphics and soudn effects!
Really nice work :)
hbocao
01. Sep 2013 · 20:14 UTC
Very cool and trippy experiment!
mcc
04. Sep 2013 · 05:28 UTC
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Capro
04. Sep 2013 · 11:38 UTC
I love this! Great game. :)
Mironix
07. Sep 2013 · 23:15 UTC
What a uni121212121`221426409871642012 game
ENDESGA
07. Sep 2013 · 23:19 UTC
very cool! I love the concept :D

-ENDESGA
Soundless_dev
08. Sep 2013 · 02:45 UTC
I dig it
raarlac
08. Sep 2013 · 07:53 UTC
I wish I had an Oculus to play this. Awesome game ^^
ratking
08. Sep 2013 · 09:14 UTC
Great idea. I love the visuals, although I have no idea what I see exactly. I think I would have preferred an exploration game more than a platformer.
lesterpig
08. Sep 2013 · 09:35 UTC
Wooohh... WTF ?!
Xaychru04
08. Sep 2013 · 13:54 UTC
I like the effects, some are harder to deal with than others, but I really enjoyed the game! Maybe more colors would have been great.
manuq
08. Sep 2013 · 19:11 UTC
I love GLITCH! I wanted a game like this since I saw the effects in "experiment 12".
megashroom
08. Sep 2013 · 19:55 UTC
Nice idea and implementation! Some of the visual effects were completely impossible to decipher, but I suppose that fit with the game perfectly.
Genuinely difficult and enjoyable!
alts
09. Sep 2013 · 07:34 UTC
This is the first game to ever give me the sensation of motion sickness. And I didn't even play it on the oculus. I think I "won" insofar as the game is "winnable". Nice work.
GFM
09. Sep 2013 · 16:04 UTC
Amazing concept and incredible graphics! This was really unique.
Cosr
10. Sep 2013 · 15:26 UTC
I loved this. There's some really sweet glitchy stuff this compo (which gets to be extra unique since it wasn't the theme). Visuals and audio were both great.

Found a skelington thing, and it...killed me? Or was me? But it doesn't matter, cause it was a cool experience.

I wish I had an oculus rift so I could damage my everything playing this.
lordjosephdeburg
15. Sep 2013 · 00:44 UTC
The different transitions are cool and unique. reminds me of tron for some reason
dudsen
15. Sep 2013 · 09:52 UTC
Crazy, stuff. Thankfully i dont have a Oculus, otherwise my brain would have melted :D
Christina Nordlander
16. Sep 2013 · 20:35 UTC
Absolutely great idea, and the graphics are perfect. It gave me the same horrified fascination as an actual broken game. A great mood: just wandering around this glitched world with no idea what I'm supposed to be doing.

Unfortunately, the graphics make the jumps very hard to gauge. I didn't play to the end, but I very much enjoy what I've seen.