0x0A Seconds by D-e-X
*FIND THE DAGGER* and kill all the ZOMBIES before THEY kill *YOU*!
WASD to move.
Space to attack.
(It's supposed to be clunky to feel more frustrating as they start ganging up on you.)
EDIT:
(Going back looking at the code, I see there's a flaw in the attack-timer logic, oh well, it still kind of works?)
WASD to move.
Space to attack.
(It's supposed to be clunky to feel more frustrating as they start ganging up on you.)
EDIT:
(Going back looking at the code, I see there's a flaw in the attack-timer logic, oh well, it still kind of works?)
| Download | https://www.dropbox.com/s/0qo7be87uac3jfy/ld27%20jam.jar |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=6254 |
Ratings
| Coolness | 33% | 1528 |
| Overall(Jam) | 2.68 | 478 |
| Audio(Jam) | 2.13 | 452 |
| Fun(Jam) | 2.33 | 506 |
| Graphics(Jam) | 2.89 | 387 |
| Innovation(Jam) | 2.16 | 565 |
| Theme(Jam) | 2.74 | 456 |
Also, check out the rules regarding to the wrong version. I think you should be allowed to upload a new one to fix those kind of problems. But check the rules just to be sure :)
Just had a go at running it and also had a problem, tried JRE6 and JRE7, here's the error message, perhaps it'll help?
ERROR:
---------------------------------------------
Exception in thread "main" java.lang.UnsupportedClassVersionError: ld27/tenseconds/Game : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:266)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)
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Let us know when it's working.
That said, I really like the circular effect around the player and the sense of "clunkyness" you intentionally put into the game. I believe if you had more time to work on it you could add some cool stuff to it! =)
Then I enjoyed killing zombies!
I only wish the sound and graphics were a little bit more well executed so they could settle better the mood and there are some bugs in the zombie spawning mechanism as sometimes they appear outside of the area.