RUN: TEN MORE SECONDS by DeadlyFugu

[raw]
made by DeadlyFugu for LD27 (COMPO)
Hey! Read this! Please?

---LD27 RUN: TEN MORE SECONDS---

You must run! But you only have 10 seconds! There are
conveniently placed watches everywhere. These watches give
you the power to turn the clock back and give you TEN MORE
SECONDS!

---CONTROLS---

Jump!
Crouch/Stomp
Pause!
M Mute the godawful music!

Ratings

Coolness 40% 1404
Overall 3.05 562
Audio 2.44 613
Fun 3.26 296
Graphics 2.75 641
Innovation 2.17 1057
Theme 3.32 406

Feedback

Steve
26. Aug 2013 · 07:43 UTC
Sweet game. Sometimes clocks don't get generated for a long time, which makes it impossible to continue. Nice animation o/
Baburo
26. Aug 2013 · 07:45 UTC
Simple, but nice concept. I liked the changing level design. The "speed up" text was a bit on the way, maybe it could be on the bottom of the screen or something.
Good job. :)
tomsik68
26. Aug 2013 · 08:17 UTC
This game is perfect for 10 seconds theme!
I managed to die in the cemetary zone :D
Empyrealhell
26. Aug 2013 · 08:19 UTC
Despite the graphics and loose controls, this is actually one of the better games I've played. It's simple, but it does what it does well, and the stages were interesting to see.
Rick Hoppmann
26. Aug 2013 · 08:24 UTC
Didn't start using Linux Mint 15 64bit with Java 7.
okmmjyygv
26. Aug 2013 · 09:20 UTC
It says a Java exception has occured.
Crowbeak
26. Aug 2013 · 09:46 UTC
:3
🎤 DeadlyFugu
26. Aug 2013 · 10:02 UTC
@Rick_Hoppmann @okmmjyygv run it from the console and send me the output (pastebin it preferably)
DaVince
26. Aug 2013 · 17:58 UTC
Neat game! Very stressful to play. Worth playing over and over just to listen to how the music continues. Gameplay is nothing too special compared to other running games, but the timer certainly adds another layer of challenge to it all.

By the way, it has a muting bug? Every time I die, the music mutes for good, until I press M myself, of course.
qrunchmonkey
27. Aug 2013 · 08:39 UTC
Nice concept. I like the game. Seems like your procedural generation could use a little tweaking - occasionally there will be long stretches with no clocks (I even had a few runs with no clocks in the first 10s)

Also the text sometimes covers the obstacles which caused me to lose a few times.

And one very minor quirk: the height of jumps seemed somewhat random. I couldn't tell if it was linked to the length of the key press or the speed I was going (or perhaps framerate dependent). This didn't really effect gameplay, but it made the controls feel less responsive.
AGDG_REJECT
28. Aug 2013 · 07:51 UTC
Simple but fun game. I like the humorously animated stick figure.
Sanguine
28. Aug 2013 · 10:34 UTC
I liked how the seagulls yelled things when you ran past them. I couldn't get further than the sea level though, it was quite hard to get past there.
haxpor
29. Aug 2013 · 00:05 UTC
Nice graphics! Best match with the theme. It takes time to master timing in jumping :) Another thing, while you're jumping you can crouch at the same time which may lead to cheating in some ways I guess.
Typedeaf
29. Aug 2013 · 08:46 UTC
A little game that is actually funny :) Stressfull, simple to play and entertaining. you should work on the graphics, especially the main character. hihi!
Crowbeak
29. Aug 2013 · 12:28 UTC
Video of when I streamed your game: http://www.twitch.tv/crowbeak/c/2837187
Andrew Shouldice
29. Aug 2013 · 21:42 UTC
This surprised me with its polish. Varied terrain, birds, fish, score logging. Great work!

I really like your "godawful" music. :)

DeadlyFugu: You requested a Linux build of my game. It's now available!
ZYXer
02. Sep 2013 · 21:02 UTC
Nice use of the theme for a jump 'n' run game. I also like that the level is randomly generated, though the clocks are sometimes places so far apart that it becomes unbeatable. Well done!