Reload by zn01wr

[raw]
made by zn01wr for LD27 (JAM)
A game about a crazy scientist and a robot with only ten seconds of energy! Controls with arrow keys, e to dash and space to skip dialogues.
Main theme was made by Franklin Webber (https://soundcloud.com/franklin-webber/sets)
Thanks to shinD for making a windows executable! Check his game, it's really fun!

Ratings

Coolness 56% 3
Overall(Jam) 3.63 79
Audio(Jam) 3.23 159
Fun(Jam) 3.55 69
Graphics(Jam) 4.00 100
Humor(Jam) 2.90 166
Innovation(Jam) 3.14 219
Mood(Jam) 3.52 91
Theme(Jam) 3.50 109

Feedback

okmmjyygv
27. Aug 2013 · 09:42 UTC
Nice graphics, and good idea :)
NiceAlexanderAS
27. Aug 2013 · 13:45 UTC
Awesome graphics! very fun too! great work :D
wally2069
27. Aug 2013 · 18:30 UTC
Would have prefrered an executable version sooner
Tanser
27. Aug 2013 · 19:29 UTC
I just fancy your graphics, shame I can't play the game.
Blizzil
27. Aug 2013 · 19:40 UTC
Solid mechanics and level design, the graphics are good too. The sound was a too stressing for my taste, but over all a cool game!
GarethIW
28. Aug 2013 · 00:16 UTC
Solid gameplay with a good difficulty ramp and neat puzzle elements. Love the art style, too!
elementz123
28. Aug 2013 · 00:31 UTC
Very nice looking game with awesome game mechanics!
naufr4g0
28. Aug 2013 · 00:57 UTC
Love graphics and game mechanics! :)
It's also a really polished game.
Deep Water Games
28. Aug 2013 · 01:00 UTC
Great game! It might just be my keyboard glitching out but at some point the game started always moving left
Joxno
28. Aug 2013 · 01:32 UTC
Really awesome graphics, really fluid animations as well, loving that jet-pack, well done!
Beanalby
28. Aug 2013 · 01:33 UTC
Love the graphics and gameplay, but the fans were more annoying than fun. The high pitch whine in the music got annoying too.
Ritzblues783
28. Aug 2013 · 03:48 UTC
I like the mechanics of this game. Sacrificing battery power (time) for speed/jump boosts is a fun risk/reward. The face of the scientist reminds me of the face and mask designs from Hotline Miami (which I like).
Pixelfan Games
28. Aug 2013 · 10:38 UTC
i like graphics, concept, but its bugged at the third level, when i spawn the char move to left and die. So crazy! Good job anyway
shinD
28. Aug 2013 · 15:28 UTC
Fun, looks nice and polished and controls well. Good job!
dylanigan
29. Aug 2013 · 13:03 UTC
level 1 was just an empty room for me. Pressing the arrow keys did nothing.
soulrot
29. Aug 2013 · 19:11 UTC
The last level is pretty frustrating because of the fact that I kept wasting my double jumps by getting stuck to the level. I did manage to complete it after quite a few retries though. Nice game, looks great!
pighead10
30. Aug 2013 · 17:28 UTC
Can't seem to extract the file.
🎤 zn01wr
03. Sep 2013 · 06:30 UTC
@dylanigan
@pighead10
I checked the zip files, they seem to be working fine. If you get any error message, please post it.
Thanks everybody for the nice comments :D
fdevant
04. Sep 2013 · 21:04 UTC
So cool!
Got stuck once at the beggining of the jump jump jump level.
Awesome graphics and nice design. Verbal abusive mad scientist FTW
porglezomp
07. Sep 2013 · 22:47 UTC
Came here because of your awesome avatar, stayed for the game!
Crowbeak
10. Sep 2013 · 09:05 UTC
I tried to use the source code on Mac OSX Mountain Lion and got the following errors: http://tinypic.com/r/i6i4ow/5

To be fair, I haven't used Pyglet since last LD and I installed Mountain Lion over Lion in the interim, so it may be a problem at my end rather than yours.
Crowbeak
10. Sep 2013 · 09:07 UTC
It IS my end. I just tried running my ow LD26 game to no avail. >_> How embarrassing.
X-0r
10. Sep 2013 · 09:37 UTC
Best 2d pixel graphics I encountered in the whole LD so far. The jetpack flame - plus the effect you leave behind on the ground made you actually "feel" you used a powerful tool, which upgraded the already good mood into really great experience!
Took me a while to figure out that the jetpack and dash(!) could be used over a longer timespan, if held down longer...
Nice percussive beat, btw!
burtlo
10. Dec 2013 · 01:12 UTC
Awesome game. Proud to have contributed the music on such a cool project.