Ten Second Defense by Super Hamster
Ten Second Defense is a tower defense game that is very fun. There is a 10 second time game in between waves on normal mode and a once every 10 seconds shooting tower. Try to beat the game. Due to not having enough time, levels weren't properly made and some enemies too but hopefully we can fix that quickly. All feedback is welcome and the more the better. Stuff like towers should be cheaper, less powerful, enemies are too hard would be very nice to know.
To clarify where the theme comes in, it comes in the break time between waves. So as soon as the whole wave comes out, the timer begins. And there is a 10 second pause.(Different modes have different pauses). Also, there is the godly tower that only shoots once every 10 seconds.
To clarify where the theme comes in, it comes in the break time between waves. So as soon as the whole wave comes out, the timer begins. And there is a 10 second pause.(Different modes have different pauses). Also, there is the godly tower that only shoots once every 10 seconds.
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 2.49 | 556 |
| Audio(Jam) | 1.41 | 512 |
| Fun(Jam) | 2.55 | 435 |
| Graphics(Jam) | 2.00 | 577 |
| Humor(Jam) | 1.70 | 456 |
| Innovation(Jam) | 2.05 | 582 |
| Mood(Jam) | 2.00 | 533 |
| Theme(Jam) | 2.19 | 567 |
PS: "Time for dinner :)" haha x)
There is no initial setup time :( It starts so fast!
The 50$ towers never seemed to be able tok ill much of anything, even if I placed a lot.
Interesting concept, but could use some more balancing/polish
A little bit clearer information about what's going on would be nice.
But very good job overall !
The base health doesn't seem to be displaying most of the time, though.
Keep on balancing the game to make it even more fun!