Spoken by chrisamaphone
A haphazard experiment with audio-based IF, made with Twine and Audacity.
I really encourage you to follow the instructions at the end :)
I really encourage you to follow the instructions at the end :)
Ratings
| Coolness | 46% | 1229 |
| Overall | 3.27 | 347 |
| Audio | 4.06 | 8 |
| Fun | 2.72 | 727 |
| Graphics | 1.95 | 1080 |
| Humor | 2.88 | 239 |
| Innovation | 4.24 | 9 |
| Mood | 3.44 | 122 |
| Theme | 2.85 | 828 |
I'd be interested to read some kind of explanation.
Sorry it was confusing!
I thought it was a great idea, but the whole thing just needed more focus. I think it would have been better if all the clips that you could see the timer on were exactly ten seconds. You needed to get to the point on intro.
Still you get 5 out of 5 for innovation, and it had a great mood. And I think you would know that doing this your target audience is probably kind of small anyway. I can't even get people to read one paragaraph on instructions on a game.
I've had audio-based interactive fiction on my mind lately - this is an interesting take on it, and it's given me some stuff to think about. I think the choice to set it in a bar, with very short - almost truncated - writing (like poetry) is a good combination with an audio experiment (nice side effect of the theme). Like Dream of Sleeping, I find audio hard to listen to for a long time, but I think short snippets of dialogue and sound get around that.
This is, in fact, so much better than interactive fiction with only text!!! :)
I might actually want to record something for this game one day! Yeah, really !
The audio is, of course, great. At first I thought that the main narration (yours?) was a bit unpolished, but the slight lack of flow added to the spontaneity. The use of music and sound effects is also great and not overdone.
I unfortunately don't have the equipment or the experience to do a sound recording for you, but I wish you all luck with this project.
Also, that Leonard Cohen poem is indeed amazing.
I also like the future readers list thingy, good luck with that!
Congratulations!
thanks for all the kind feedback, everyone.
The HTML5 audio APIs to enable audio capture and upload are maturing quickly, it will help a lot with this kind of games (having to launch and fiddle with an audio recording program is unfortunately immersion-breaking).
Congratulations!