The Lost Robos by almightyzentaco
Years after the extinction of mankind all life on earth has ended, and the planet has grown cool and still.
But somewhere deep within the earth something is stirring! Help Mankind's creations, the little orphaned Robos, to navigate their way to the surface where the sun can breathe new life into their drained power cells! Each Robo only has TEN SECONDS to act on each level before their power cells run dry. Find a way to overcome the limitations of each individual by working together.
Think. Cooperate. Overcome.
Controls
Arrows to move
X to jump
Z to activate special abilities
UP raises the shield above Robo #3's head.
R to restart the current level
SPACE to pause all Robos and halt their power cells draining
1,2,3,4,5 to select the corresponding Robo.
But somewhere deep within the earth something is stirring! Help Mankind's creations, the little orphaned Robos, to navigate their way to the surface where the sun can breathe new life into their drained power cells! Each Robo only has TEN SECONDS to act on each level before their power cells run dry. Find a way to overcome the limitations of each individual by working together.
Think. Cooperate. Overcome.
Controls
Arrows to move
X to jump
Z to activate special abilities
UP raises the shield above Robo #3's head.
R to restart the current level
SPACE to pause all Robos and halt their power cells draining
1,2,3,4,5 to select the corresponding Robo.
| Windows | http://gamejolt.com/games/platformer/lost-robos/17141/ |
| TRAILER | http://youtu.be/gUVc7ZQLC74 |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25879 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.86 | 32 |
| Audio(Jam) | 2.98 | 243 |
| Fun(Jam) | 3.53 | 73 |
| Graphics(Jam) | 3.53 | 222 |
| Humor(Jam) | 2.48 | 271 |
| Innovation(Jam) | 3.65 | 56 |
| Mood(Jam) | 3.56 | 84 |
| Theme(Jam) | 3.89 | 21 |
Seriously, if there's a browser-game-version, I'd love to play it.
Love the art and the idea, good job!
Really amazing though. Great Lost Vikings feel to it (and the grey robot looks really Daft Punky, was that intentional?). Great effort, my most played game this LD.
Great work! You should've kept some way to speed up the intro sequence though.
But that didn't stop it from being a super great entry all in all. I completed it all the way through. Some really clever stuff! Hard to believe the length rivals some commercial indie games. Great ending! Great work!
How to pass "Not fast enough level"?
Really enjoying with puzzles and concept. Also it's a bit similar to my entry, yeah!
I played the game upto the Elevation level. But the timings on that level felt too tight imo. After failing it by half a second several times over, I'm afraid I lost interest in trying again.
This kind of game would benefit from the player being able to select the level they want to play, so they aren't forced to try and fail the same level over and over. eg, if there were 64 levels organised into 8 tiers, and you have to complete half of the levels in tier N before tier N+1 is unlocked.
Again, thanks for playing! Glad you enjoyed it.
It feels really complete with even an intro and ending.
The mechanic was really nice and, at fist, reminded me of Lost Vikings (also because of number 2 and 3).
The last level was great! It somewhat felt like a farewell for leaving each robot in it's own button.
Also, a tip about controls. Something I find useful to do (but was never able during a compo xD) is to create customizable controls. (though I didn't have trouble with the controls)
Great job! :D
This is certainly a game I'd play in my own time. The art and the great intro suits the game but also shows how important these elements are.
P.S Chromatic aberration FTW. :D
- Zubrowka