Tick Tick Mother F***er by eckcz

[raw]
made by eckcz for LD27 (COMPO)
As the left eye of tMKotKotCotGot. Your objective is to protect the seven chains the of gates of time. Destroy the Time Soldiers.

Controls:
WASD / Arrow Keys: Movement.
Space: Warp and Slow time.
ESC: Quit / Goto Menu.

IMPORTANT: USE THE 'Space' KEY TO SLOW THE TIME. OTHERWISE YOU CAN NOT WIN!

Ratings

Coolness 66% 3
Overall 2.39 1087
Audio 2.44 613
Fun 2.34 993
Graphics 1.94 1082
Humor 3.20 149
Innovation 2.20 1043
Mood 2.48 748
Theme 2.94 752

Feedback

Rave Radbury
26. Aug 2013 · 08:45 UTC
If you're going to have clock faces as enemies, why have a countdown timer over them? You could have had their clock faces countdown, and had them become redder to indicate urgency.

The hectic nature of the later levels was appreciated, but the audio became so busy that I had to mute it. Then again, it's not really my kind of humor.
Andrewves
26. Aug 2013 · 08:58 UTC
I had no idea what was going on yet somehow i was enjoying myself. Interesting Game.
bobylito
26. Aug 2013 · 08:59 UTC
The controls are a bit confusing and the voices are weird which give a funny but also weird.
Szedouu
26. Aug 2013 · 10:04 UTC
Very interesting game :)
donan
26. Aug 2013 · 10:10 UTC
Really really weird game xD. But enjoyed it.
zedutchgandalf
26. Aug 2013 · 10:14 UTC
Controls are a bit confusing and the game is overall pretty weird, but kinda fun.
Btw, is that a selfmade cover of Smoke on the Water? :P
🎤 eckcz
26. Aug 2013 · 10:33 UTC
yeap. its a selfmade cover for the game. :D
Lizzip
26. Aug 2013 · 10:55 UTC
That audio and art!
Zelun
26. Aug 2013 · 11:39 UTC
The most funny game. Haha. TICK TICK MOTHERFUCKER!
nexust
26. Aug 2013 · 11:45 UTC
I enjoyed the humor but the gameplay was very repetitive although with the difficulty curve, that wasn't much of an issue.
Gus
26. Aug 2013 · 12:15 UTC
DAT MENU SCREEN
Just.. wow..
I never thought I would see a dubbed game in any Ludum Dare.. ever.
The sounds are kinda low, I had to pump the volume to the maximum, only then I could hear those clocks' voice and your guitar normally, talking about guitar, you could've improved on the soundtrack and tried to compose something original, just a suggestion for the next time.
The gameplay is kinda quirky, making it difficulty to play smoothly in the final levels, leading to a unfair difficulty
But amidst all of that, your game shines in the AWESOMENESS, and there is no way of rating AWESOME.
xrm0
26. Aug 2013 · 13:32 UTC
weird game. I wished the first intro screen (and not the last) say that you could use shift-p to skip it.
Brassawiking
26. Aug 2013 · 20:13 UTC
The humor felt kinda forced, laughed at the "short" name though =) Lost exactly at the last part, but don't feel like going over from the start again. Would rather just restarted that level.
Tegu
26. Aug 2013 · 20:36 UTC
What is this I don't even... :D Cool drawings and slicky gameplay.
domrein
27. Aug 2013 · 14:28 UTC
Fun intro and story. Absurd I guess is a more appropriate word. The gameplay leaves a lot to be desired, but I don't think that's really the point of this game. Good use of the theme too.
Nick Weihs
27. Aug 2013 · 14:56 UTC
What can I say? It just works.
MinionStudios
27. Aug 2013 · 15:32 UTC
Hilarious! Great voices
rylgh
27. Aug 2013 · 16:05 UTC
Pretty funny :) Wanted to beat it to see & hear the ending, but died on level 6.
SneManden
27. Aug 2013 · 16:20 UTC
What a game! Really exceeded my expectations: at first I didn't think much of it, but the ingame graphics (the player and clocks) are actually fine; and especially the gameplay is very solid and fun. Quite a challange.
futuristteletex
29. Aug 2013 · 07:45 UTC
haha.. i actually enjoyed it! =P
Skye
01. Sep 2013 · 23:20 UTC
oh god I feel high
whiteravens
04. Sep 2013 · 04:38 UTC
Too much unnecessary profanity.
Andresh
15. Sep 2013 · 01:47 UTC
Not my kind of humor, but enjoyed it when it got more fast paced. However if you are going to let players use 8 directional movement do not let the enemies run away so smoothly it actually makes the experience less pleasant.