Dungeon Deadline by Orni
Description:
============
Welcome to 'Dungeon Deadline' !
You have to beat six dungeon levels under severe time pressure to collect enough gold to defeat the final boss!
Can you beat the deadline ?
Find out!
Controls:
=========
WASD or ARROW KEYS to move around
MOUSE1 to attack and use the UI
Credits:
========
'Dungeon Dadline' is a game by Orni & tnk, with graphics by Oryx and music by Landon Podbielski
Orni: http://www.ludumdare.com/compo/author/orni/
tnk: http://flavors.me/tnk
Oryx: http://oryxdesignlab.com/
Landon Podbielski: http://www.wonthelp.info/highres.html
============
Welcome to 'Dungeon Deadline' !
You have to beat six dungeon levels under severe time pressure to collect enough gold to defeat the final boss!
Can you beat the deadline ?
Find out!
Controls:
=========
WASD or ARROW KEYS to move around
MOUSE1 to attack and use the UI
Credits:
========
'Dungeon Dadline' is a game by Orni & tnk, with graphics by Oryx and music by Landon Podbielski
Orni: http://www.ludumdare.com/compo/author/orni/
tnk: http://flavors.me/tnk
Oryx: http://oryxdesignlab.com/
Landon Podbielski: http://www.wonthelp.info/highres.html
| Web (Flash) | https://dl.dropboxusercontent.com/u/2667903/LD27/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=10771 |
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 3.97 | 14 |
| Audio(Jam) | 3.59 | 74 |
| Fun(Jam) | 4.04 | 7 |
| Graphics(Jam) | 3.61 | 200 |
| Humor(Jam) | 2.44 | 280 |
| Innovation(Jam) | 3.01 | 276 |
| Mood(Jam) | 3.29 | 148 |
| Theme(Jam) | 3.76 | 37 |
Feels just like making a Ludum Dare game!
thanks for the feedback and playing my game :D
@Darien:
all classes have an auto-attack, you simply have to hold the mouse button down
in case of the fighter - he hits everything around him (regardless where you point your mouse - he's a badass)
@eckcz:
the idea is to find good routes trough the dungeon under time pressure to gather enough gold to beat the boss
Good job
Just like 'Realm of the Mad God' and several other games, this game is using the 'LoFi Fantasy' graphic set - made by Oryx
You can find it here: http://oryxdesignlab.com/sprites/
If you dev it further it would be nice to have a WASD move and arrow key shoot setup like binding of isaac style. I have a touch pad so it was real challenging.
It could storm this dungeon again and again.
I love the realm of the mad god-ish pacing of it
- Remove the countdown before the start, or at least give the player option to start earlier and skip the waiting. Otherwise you're forcing him to cool off in a fast-paced game.
- Put somewhere in the levels a special "reward" which may remove the deadline, and give the player access to the whole level. I read some people want to explore everything.
oh my god - that last suggestion of yours is amazing. I should have put 3 or 4 different "deadline-unlock" spawnpoint per level (chosen at random at level generation) so that you couldn't simply memorize the locations at each level - at least not as easily.
that would've been so great ... I wish I would have thought of that
(the countdown disable option is a nice idea as well)
I might contact you during the next LD to playtest a prototype of mine and get some suggestions ;)
I'm glad you liked the suggestion. Will you do a post-jam version with updates?
And yes of course, I'll be happy if I can help you with feedback on your games, so please do contact me.
We may exchange contacts now if you wish?
How may one contact another trough this website anyway? Private messages or something?
If you develop it without the timer, it could be more forgiving
I really like how you have three different characters, and how you can upgrade them :)
Thought the knight was a little underpowered compared to the archer and mage.
Great job!
The goals were very well defined and the game looks balanced, even though I couldn't beat the boss at the end. =(
Overall, good game! =D
If you work on this game a little more in the future, it would be nice to see different kinds of items and things to pick up in the dungeon.