TSHIF by rustybroomhandle
Hi, just 10 levels in this one.
Each level has rows of tiles. Some rows can be shifted, and you have to arrange them so that the little robot can get to the other side.
I might expand this into a proper game - remove the silly 10 second thing and instead make it a bit more real-time, and add more block types, like deflectors, spikes (yay) etc.
Also needs some kind of checkpointing so you don't have to start from level 1 every time. ;)
Have fun!
Each level has rows of tiles. Some rows can be shifted, and you have to arrange them so that the little robot can get to the other side.
I might expand this into a proper game - remove the silly 10 second thing and instead make it a bit more real-time, and add more block types, like deflectors, spikes (yay) etc.
Also needs some kind of checkpointing so you don't have to start from level 1 every time. ;)
Have fun!
Ratings
| Coolness | 79% | 2 |
| Overall | 3.02 | 596 |
| Audio | 1.84 | 849 |
| Fun | 2.80 | 655 |
| Graphics | 2.72 | 661 |
| Humor | 1.94 | 750 |
| Innovation | 3.13 | 439 |
| Mood | 2.26 | 896 |
| Theme | 3.30 | 433 |
@lambomang - Currently you have to start again from 1. Pain in the ass I know - I'll eventually add some kind of checkpoint system or level selection.
I think if it was faster you'd get from everyone at least one extra star on each category.
For me this may be a cool game when I have some lives like it was in the good old days of C=64.
The funny sound and time display with lots of digits are also cool ideas
I would have liked to be able to restart the same level if I fail instead of the whole game.