Adventure Company by Venturelli
Hi, my name is Mark. I'm the designer of Dungeonland and this is my first time in LD - also the first time I ever make a game completely by myself!
I have a life-long obsession with both Gauntlet and turn-based games, and with this game I think I've hit both of these notes!
Adventure Company is a half turn-based, half real-time game inspired by Gauntlet. Your party of adventurers must find their way out of each level with as much Loot as possible, but don't get too greedy as the monsters get stronger every turn!
In the Hero Phase, you can take your time and place your heroes. During the Monster Phase, the game goes real-time and the monsters will have 10 seconds to kill you!
Features:
---------
* Innovative turn-based/real-time gameplay;
* 3 playable stages with randomly-placed elements;
* Full support for X360 gamepad and mouse+keyboard;
* Highscore table;
* Flying orc bits!
Known Issues:
-------------
* My pathfinding sometimes goes crazy and orcs think they can fly. Please excuse the horrible deaths you will experience because of it :D
I have a life-long obsession with both Gauntlet and turn-based games, and with this game I think I've hit both of these notes!
Adventure Company is a half turn-based, half real-time game inspired by Gauntlet. Your party of adventurers must find their way out of each level with as much Loot as possible, but don't get too greedy as the monsters get stronger every turn!
In the Hero Phase, you can take your time and place your heroes. During the Monster Phase, the game goes real-time and the monsters will have 10 seconds to kill you!
Features:
---------
* Innovative turn-based/real-time gameplay;
* 3 playable stages with randomly-placed elements;
* Full support for X360 gamepad and mouse+keyboard;
* Highscore table;
* Flying orc bits!
Known Issues:
-------------
* My pathfinding sometimes goes crazy and orcs think they can fly. Please excuse the horrible deaths you will experience because of it :D
| Download (Windows) | https://dl.dropboxusercontent.com/u/37624045/10sAdventureCompany-LD27.rar |
| Youtube Trailer | http://youtu.be/0y6wGPNyGyE |
| Let's Play Video | http://www.youtube.com/watch?v=eCpRa3qelfk |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26269 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.00 | 12 |
| Audio(Jam) | 3.61 | 68 |
| Fun(Jam) | 4.01 | 8 |
| Graphics(Jam) | 3.58 | 213 |
| Humor(Jam) | 3.02 | 134 |
| Innovation(Jam) | 3.84 | 23 |
| Mood(Jam) | 3.36 | 132 |
| Theme(Jam) | 3.26 | 218 |
But unfortunately it's not "guys", it's just me... Would love to have a good artist and a decent programmer on board!
great job :)(try to improve the tutorial a little because it took me alot of time to know how to end my turn )
It was also a little weird how the turn-based part still was sort-of real-time in that you could move around and collect money.
I had a case where I started assigning an attack diretion (whether intentionally or not), and I could exit out of it, and I could revisit that character after assigning an attack direction. Because of that, I thought that it needs a way to go back to a character and change what you want him to do during the upcoming turn.
Finally, I thought that it was odd that the real-time portion just seemed to continue until all enemies are dead. I expected some kind of time limit.
Then I gave it a second chance and I can totally say this is actually fun and innovative. I quite like it! Congrats :)
but more interactive nice job continue with this
I've really enjoyed it. I've never played Gauntlet, but I think I'll do if it's anything like your game!
Some suggestions:
- Put mute sound button there. I wanted to keep it running in the background, but not being able to stop the sounds prevented me from doing that.
- Put "restart level" button too.
And a bug report:
On the second stage, at the center near the key, the monsters killed 3 of the heroes, then suddenly instead of pursuing the 4th one, they've just continued on the vector they've chosen to move before that. They've continued to move across walls and off the sceen, as if collision stopped working. Check the screenshot:
https://dl.dropboxusercontent.com/u/8311249/adventurecompany_bug.jpg
After that, no other monsters have been spawned.
Please continue developing this title! With better graphics it'll be real gem!
As for mute and restart, I ran out of time =( I can't add those now, I guess, since that would be adding new features to the game and the rules forbid it...
Still, surely one of the best games I've played in this LD. I'm a total sucker for tactics games, I guess. hahah
Great work! Congrats!
Cheers from Brazil
My only complaint is one which others have already noted - it took me a long time to work out that I had to place all the attack cones to end my turn.
Overall, an excellent entry. I really enjoyed playing and hope a full game will come of this!