Space Time by DalsGames

[raw]
made by DalsGames for LD27 (JAM)
Hey,
We made a game that is very easy and simple.

You have ten seconds to get all the dudes out of the screen.
Try to beat as many levels as possible.

Features:
Coool Gravity like motion
Randomly generated backgrounds
And yeah simple gameplay!

You use the mouse to drag the dudes out of the screen.
The game should be played on android tablet for the best experience.

Credits:
Andreas Brommund, Programming and Art.
David Skeppstedt, Programming and Art.

Ratings

Coolness 37% 1452
Overall(Jam) 2.35 574
Audio(Jam) 1.43 509
Fun(Jam) 2.13 555
Graphics(Jam) 1.87 590
Humor(Jam) 2.00 387
Innovation(Jam) 2.35 512
Mood(Jam) 2.11 526
Theme(Jam) 2.77 445

Feedback

stewthepoo
27. Aug 2013 路 13:14 UTC
simple but well formed :) i could see this being a lot of fun on a touch device. what are the little dudes? they look like sentient phones?
馃帳 DalsGames
27. Aug 2013 路 18:40 UTC
Thanks! Yeah it is totally better on a touch device.
Well I do not really know what they are, they have been refereed to as the tooth dude during development ;)
ZYXer
28. Aug 2013 路 23:55 UTC
Simple, but fun to play and somehow funny. Actually you should encourage people to play the game with a mouse as an additional challenge! :D
chaosBrick
29. Aug 2013 路 15:39 UTC
heeeh?
馃帳 DalsGames
29. Aug 2013 路 15:56 UTC
@ZYXer thanks, that was what we aimed for due to lack of time this time around. Yeah that is a great idea ;)

@chaosBrick ehhhe?
Pinktreeleaf
29. Aug 2013 路 16:05 UTC
super simple, but i've never seen that gameplay before. is fun, all in all successful jam titile.
[-BipolarDesign+]
29. Aug 2013 路 16:21 UTC
Nice entry, enjoyed it :)
mutilator
30. Aug 2013 路 00:20 UTC
hard to play with a mouse, it seemed not to grab the guys randomly.
HD408
30. Aug 2013 路 12:16 UTC
The same sounds get irritating quickly, could be better with some variations. As for the gameplay, there isn't much of it. Seems that mouse is a bad choice to play it.
KevinWorkman
30. Aug 2013 路 14:51 UTC
I played on Android (phone, not tablet) and it was a little hard to drag the guys. It didn't seem to detect most of my drag motions, and when it did the guys moved very slowly.

But this is a great start and I could definitely see this being expanded into a full game. Nice work.
Darien
12. Sep 2013 路 09:51 UTC
The theme seems sort of like an afterthought here, but the core mechanics of grab-and-fling are fun. I don't really understand why the dudes sometimes bounce off the edges of the screen instead of flying out, though.
lordjosephdeburg
15. Sep 2013 路 00:53 UTC
ha! very clever concept, makes me wonder why I killed myself on pixel art. would like to try it on a touch screen alright. good jam.