Worst Gnome at the Factory by Crowbeak

[raw]
made by Crowbeak for LD27 (COMPO)
You are the worst gnome at the factory. Everyone likes you -- you're nice enough and you make the BEST explosions. But... well... even THEY think you cause TOO MANY explosions. Before you came along, they didn't think there WAS such a thing.

Good luck not exploding the machine. You'll need it.


Browser compatibility issue: Game usually loads in Firefox, with the special Firefox version, but still hates life. *headdesk*

Known bug: timers can stop working. :(

Ratings

Coolness 77% 2
Overall 3.00 610
Audio 3.46 101
Fun 2.95 531
Graphics 2.34 885
Humor 3.49 82
Innovation 2.89 606
Mood 2.87 440
Theme 3.02 695

Feedback

Malor
26. Aug 2013 · 02:50 UTC
I don't understand what to do, but i used to play this game for five minutes!
Kaldrick
26. Aug 2013 · 09:04 UTC
Awesome ;D I loved the music at the end, and the 'arrrn' sound when something went wrong ;P
Spotline
26. Aug 2013 · 09:10 UTC
A bit hard to understand what you're doing but quite fun :)
mrspeaker
26. Aug 2013 · 09:47 UTC
Hey - something gone wrong... I'm getting an error with promise when the game loads: "4 Uncaught Error: failed in Deferred".
josefnpat
26. Aug 2013 · 09:48 UTC
Fantastic use of sound effects! Great job! This game might prove to be better if you could make levels. Start out with just one machine, and work your way up to four?

By the by, I fixed the OS X download on my game!
Sinuath
26. Aug 2013 · 09:52 UTC
It wouldn't load, just hung there at around half way. using firefox.
Tundmatu
26. Aug 2013 · 13:03 UTC
Really fun game even though i panic when i'm about to fail. Top notch audio as well!
Surrealix
27. Aug 2013 · 02:43 UTC
I have no idea what was happening, but it was hilarious and I played it for 10 minutes anyway! The audio was brilliant too.
cardboard
27. Aug 2013 · 04:50 UTC
I love your sound effects. The little dude is pretty funny. I like the gameplay, but it seems like it is impossible to last super long, since once I use of the Fix-It-All there's not really any way to lower my Frims, Pazzles, or Gonks. The gameplay was still fun though, and I enjoyed my time with your game :)
🎤 Crowbeak
27. Aug 2013 · 05:46 UTC
Yeah... I didn't have time to balance it properly. I want it to be fairly manageable, but make it so that having a needle in a red zone affects one or both of the other gauges. xD
kristof
27. Aug 2013 · 15:52 UTC
I played this like ten times just for the game over jingle :D
PTSnoop
27. Aug 2013 · 21:10 UTC
I don't know why I love this game so much, but I do. The first game this LD to make me actually laugh out loud!
zillix
28. Aug 2013 · 06:26 UTC
what a bizarre game. I love it!
🎤 Crowbeak
28. Aug 2013 · 07:41 UTC
^_^ I really appreciate the kind words, folks. I'm glad people have as much fun listening to the sound as I had making it. :3
mrspeaker
28. Aug 2013 · 11:23 UTC
Those harmonies are to die for. *snicker*. Hey, the firefox-loading version works for me. Great game: very stressful when everything starts going at the same time. I need a lil' lie down.
N0_Named_Guy
28. Aug 2013 · 20:28 UTC
Video review: http://www.twitch.tv/n0_named_guy/c/2833788
🎤 Crowbeak
29. Aug 2013 · 10:49 UTC
Sweet, thanks for the link to the video review ^_^
RoyBatty
30. Aug 2013 · 20:58 UTC
My gonks be all 'splodin', yo :'-)

Great Ka-Boom!

-thatwhichis, team RoyBatty
mutilator
30. Aug 2013 · 20:59 UTC
I was confused on what to do. Liked the sound effects. Overall the game could use some improvement.
larb
01. Sep 2013 · 00:49 UTC
I think I understand how to play, but it's hard. I'm wondering how far you can go. Funny audio. Nice entry.
kirbytails7
01. Sep 2013 · 05:56 UTC
Interesting and simple.
Cryovat
01. Sep 2013 · 19:00 UTC
That was haaaaard. The core gameplay is solid, but it's a bit hard to keep track of what the switches do. Apart from the wall of text at the start, there's no indication what effects they have ingame (or on the game over screen).

Would help a lot if it said +Pazzles under the Frimurderer, etc. Apart from that, great job! :)

Oh, and because of the Game Over jingle, you now owe me a new keyboard. Shouldn't have been drinking water while playing. D;
xrm0
01. Sep 2013 · 23:24 UTC
Sounds and the music at the end are great!
🎤 Crowbeak
09. Sep 2013 · 06:29 UTC
@cryovat: Haha, sorry about the keyboard, man. ^_^

Yeah, I know there are some improvements to make in UI understandability. ^_^ Post-jam version is in the works, but I have a bug to squash, too, so I'm refactoring code so I can find the frelling thing.
X-0r
09. Sep 2013 · 14:35 UTC
Argh... the character's movement speed is so slooooow. Doesn't really make it easy to reach everything in time. Or I just suck at this game^^
🎤 Crowbeak
10. Sep 2013 · 08:51 UTC
The game needs balance, but having the character's ability to move from switch to switch be something to take into account was planned ahead of time.
Zerkruemler
10. Sep 2013 · 18:22 UTC
Quite strange game mechanics. Hard to understand what to do. The sounds are quite funny.
Urfoex
15. Sep 2013 · 09:05 UTC
Kaboom!
You exploded!

Oh so true...
Vile Smile
16. Sep 2013 · 01:54 UTC
The game was very hectic, trying to keep me pazzles and gonks from overloading. I gerked them many a time to keep them under control. But unfortunately, I exploded (according to the song, which is always true). Very innovative and I liked the sound effects. Good gerk!