Shelter by Tommislav
You're in a room with a bomb with a very short fuse. Hurry and take shelter!
Please note that this game was intended for mobile and tablets, but I exported it to flash so it can be tested in the browser. This means that this is a mouse-only game.
I will upload a APK later if anyone would like to try it in their mobile. Performance should be much better on mobile.
Made with haXe, openFL and my own entity framework named Seagal.
Please note that this game was intended for mobile and tablets, but I exported it to flash so it can be tested in the browser. This means that this is a mouse-only game.
I will upload a APK later if anyone would like to try it in their mobile. Performance should be much better on mobile.
Made with haXe, openFL and my own entity framework named Seagal.
| Flash | http://www.salomonsson.se/ld27/index.html |
| Source (Github) | https://github.com/Tommislav/ld27 |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=2393 |
Ratings
| Coolness | 42% | 1359 |
| Overall | 3.07 | 538 |
| Fun | 2.96 | 526 |
| Graphics | 2.81 | 596 |
| Humor | 2.24 | 550 |
| Innovation | 3.37 | 277 |
| Mood | 2.46 | 772 |
| Theme | 3.04 | 677 |
Btw it lacks some nice sounds :)
Liked it ! good work ! :)
I like the graphics for the blobs.
I have to say that I'm very pleased with how the game turned out. Although the control of the blobs did suffer a lot from the deadline.
Also, my poor level design skills does not do the game justice. For example, the mechanic where you can sacrifice some of your blobs to prevent the fire from spreading could be taken a lot further (except for one level it's hardly even noticable right now). Instead it's a bit too much of the stress/scroll/drag - which is even worse with the controls not being perfect...
But I will very likely continue exploring with the mechanics of this game =)