Ab Solanum by doonay21
You have to install XNA 4.0 to play this game. Install process is simple and fast :)
General info:
Discover each map, find a key to unlock next stage and collect nice shiny coins. Every 10 seconds you will get random power-up!
Keys:
Up and Down - Move forward and backward
Left and Right - Rotate left and right
Space - Shoot
B - Bomb
Linux and (I hope) Mac ports will come soon!
IF GAME DOES NOT WORK PLEASE READ BELOW!
Game should run right away, but in case it wont, please make sure you have installed this two things:
- .NET Framework 4 Client Profile
http://www.microsoft.com/downloads/details.aspx?FamilyID=E5AD0459-CBCC-4B4F-97B6-FB17111CF544
- XNA Framework Redistributable 4.0
http://www.microsoft.com/downloads/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97
General info:
Discover each map, find a key to unlock next stage and collect nice shiny coins. Every 10 seconds you will get random power-up!
Keys:
Up and Down - Move forward and backward
Left and Right - Rotate left and right
Space - Shoot
B - Bomb
Linux and (I hope) Mac ports will come soon!
IF GAME DOES NOT WORK PLEASE READ BELOW!
Game should run right away, but in case it wont, please make sure you have installed this two things:
- .NET Framework 4 Client Profile
http://www.microsoft.com/downloads/details.aspx?FamilyID=E5AD0459-CBCC-4B4F-97B6-FB17111CF544
- XNA Framework Redistributable 4.0
http://www.microsoft.com/downloads/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97
Ratings
| Coolness | 100% | 1 |
| Overall | 3.18 | 428 |
| Audio | 3.19 | 209 |
| Fun | 2.80 | 655 |
| Graphics | 2.95 | 512 |
| Humor | 2.33 | 491 |
| Innovation | 2.88 | 612 |
| Mood | 2.89 | 425 |
| Theme | 2.82 | 851 |
Great sound and interesting graphics style, though at times it feels more blurry and less pixel-art. Though the blur makes it rather unique. Also it's sometimes difficult to tell which way your character is facing.
Gameplay is quite fun, unrestricted angle movement is a nice touch.
The bomb does damage through walls though, and can sometimes be illegally placed to crash the game. (Not 100% sure the two are related!)
One thing that is missing though, is the motive of the character. What is he trying to do? Even if the storyline is just one sentence, it really adds a lot for me personally, because then i can project what to expect in the future levels, or upon beating the game. It keeps players motivated. (Sorry, if the storyline is implied or revealed later, haven't finished the game yet!)
Can't stress enough that the game has a real nice finished feeling, lot's of detail and content. Great work!
Mobs also seem to decide randomly to attack, and sometimes don't attack even when provoked.
Bullet collision seemed problematic, the bullet spawns in front of you at a certain distance, and moves really fast.
But these are all things that are fixed easily and don't interrupt the game too much. Good job!
I found the blurry graphics detracted from the experience, at least for me. It just made it difficult to see which way the character was facing. Other than that, I enjoyed it!
-1 It's difficult to control the character and the images are too blurry.
I was so disappointed when AbSolanum.exe crashed at the level 10(because I was firing on everything with the speed bullets) :'(
Nice good though ^^
:)
Overall it was pretty good. Collision needs to improve. And the idea of controlling forward/left/right was a bit unusual.
Graphics were cool, I like the blurry effect and the big pixels.
Controls were somewhat hard at first because of being used to a standard WASD scheme.
Nothing to say about bullet detection because I did not shoot a single ennemy in the entire game (adding a nice challenge to some levels).
But, as I said, I love the visual feeling and audio.
I encountered some crashes as well.
Are you aiming for 1000 games rated?