{"author_link":"\/author\/dalep\/","author_name":"DaleP","author_uid":"25195","comments":[{"author_name":"Diamonde","author_uid":"19050","time":"Aug 26, 2013 @ 1:41am","epoch":1377480960,"text":"My clones seem to always get the better out of me.\r<br\/>I really like the idea and had some good laughs, even when I didn't make it too far."},{"author_name":"Simulacrum","author_uid":"26528","time":"Aug 26, 2013 @ 4:27am","epoch":1377490920,"text":"Very charming graphics!  The character looks great.  I think the clone mechanics could use some fine-tuning, but I love the idea and the mechanic is very cool."},{"author_name":"zillix","author_uid":"2460","time":"Aug 26, 2013 @ 6:03am","epoch":1377496680,"text":"great job! it was pretty entertaining when a whole mess of me were barreling over each other to try to make it over each wall"},{"author_name":"Andrewves","author_uid":"23166","time":"Aug 26, 2013 @ 6:08am","epoch":1377496980,"text":"Interesting concept, i really like main character art and the mechanic seems work reasonably well."},{"author_name":"HoWseR","author_uid":"25293","time":"Aug 26, 2013 @ 6:56am","epoch":1377499860,"text":"Get's kind of tedious after a while, but a really cool concept and pretty nice graphics"},{"author_name":"Gus","author_uid":"25502","time":"Aug 26, 2013 @ 7:09am","epoch":1377500640,"text":"yay time-travelling! \\o\/\r<br\/>I just hoped that would be more gameplay time, but the concept it's pretty awesome, you explored the theme quite well.\r<br\/>First time-travel game, I play in this LD, I have a strange feeling that this is one of many.\r<br\/>Just quoting @Andrewves\r<br\/>&quot;...I really like the main character art...&quot;"},{"author_name":"Mase","author_uid":"18575","time":"Aug 26, 2013 @ 8:28am","epoch":1377505380,"text":"The foot tapping animation is a nice detail... though it sort of highlights the tedium of waiting for the time jump to trigger."},{"author_name":"Yaru","author_uid":"10734","time":"Aug 26, 2013 @ 11:23am","epoch":1377515880,"text":"A great work, very fun... I LOVE time travel mechanics."},{"author_name":"TobiasW","author_uid":"2587","time":"Aug 26, 2013 @ 1:47pm","epoch":1377524520,"text":"I see you've solved the time paradox of &quot;What happens if I interfere with my past?&quot; with &quot;I don't give a damn, you just push yourself away&quot;, haha :D\r<br\/>\r<br\/>Interesting game! I just wish my past selves would cooperate better with me - more often than not they'd use me as stepstones instead of being stepstones themselves. The sometimes wonky physics doesn't help either - they provide for some humor though.\r<br\/>\r<br\/>Short game, but while it lasts it's fun. Good job! And congratulations on finishing your first LD entry!"},{"author_name":"TobiasW","author_uid":"2587","time":"Aug 26, 2013 @ 1:48pm","epoch":1377524580,"text":"Oh yeah, now that I read the other comments: I really like the character art too!"},{"author_name":"ChronusZ","author_uid":"10652","time":"Aug 26, 2013 @ 5:42pm","epoch":1377538620,"text":"I really like games with this sort of mechanic. It got really confusing by the end when I had about 4 people stacked on top of one another and was barging my way past, but I quite enjoyed it all the same :)"},{"author_name":"tchem","author_uid":"27459","time":"Aug 26, 2013 @ 6:33pm","epoch":1377541680,"text":"all aspects are awesome,,, very interesting propose. congrats man,,,"},{"author_name":"NuSan","author_uid":"18943","time":"Aug 26, 2013 @ 7:52pm","epoch":1377546420,"text":"Cool game, i add a similar idea but yours is actualy working ^^. My clones walk over me pretty offen, its frustrating ^^. I would like a button to start a new clone, so you dont have to wait when you know you are stuck."},{"author_name":"Nezzhil","author_uid":"21727","time":"Aug 30, 2013 @ 10:37am","epoch":1377858720,"text":"Very good idea!"},{"author_name":"hissssssssss","author_uid":"18086","time":"Sep 1, 2013 @ 1:57pm","epoch":1378043520,"text":"This was a really neat concept! Given more time, I would have loved to see what other puzzle concepts you could have implemented (doors and switches, weight-based puzzles, etc.). It'd also be nice to be able to destroy clones, so you don't have too many running around after a while."},{"author_name":"Dining Philosopher","author_uid":"18490","time":"Sep 13, 2013 @ 4:42pm","epoch":1379090220,"text":"Nice game, although a bit short! We were thinking about a similar concept. :) The tapping foot is a nice detail, but the waiting till the time was up was a bit annoying..."}],"images":["ld27\/25195-5656f634f32f2cd09af17a797677837c.jpg"],"links":[{"url":"http:\/\/timeloopy.dalepricewebdesign.com","text":"Web"},{"url":"https:\/\/github.com\/daprice\/LD48-Time-Game","text":"Source"}],"metadata":{"g_key":"24310","g_author":"25195","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24340","g_title":"Time Loopy","g_status":"UCHK1","g_place":"538","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25195-shot0.gif-eq-900-500.jpg"],"text":"You play as a time traveling gentleman whose broken time traveling pocket watch uncontrollably sends him ten seconds into the past, every ten seconds. To find a hope of getting unstuck, you must cooperate with your past and future selves to overcome obstacles and figure out exactly where and when you are.\r\n\r\nI made this in ImpactJS with help from Pixelmator, Bfxr, Audacity, and Garageband. It seems to work perfectly in Firefox, Chrom(ium), Safari, and probably others. Unfortunately, I didn't get to spend as much time on levels or later-game mechanics as I would have liked, so it's a little short.\r\n\r\nWASD or arrow keys to move, space to jump.","title":"Time Loopy"}