T-Minus by Keevor

[raw]
made by Keevor for LD27 (COMPO)
Just barely finished. I think it could have been a bit more interesting but I'm pretty happy with the graphical style of it. Th goal is to get to the rocket before it launches. You can get bonus time. I could have made more levels but I really didn't have enough time at the end. Also sounds didn't really work, don't know why. It includes bad first time music made online. Constructive criticism welcome.

UPDATE-Fixed major bug where ending wouldn't show.

Ratings

Coolness 28% 1640
Overall 3.00 610
Audio 3.00 286
Fun 2.70 737
Graphics 3.80 123
Innovation 2.50 884
Mood 3.31 183
Theme 3.42 310

Feedback

Soundboy
26. Aug 2013 · 02:34 UTC
Love the art style + parallax!
wolfadex
26. Aug 2013 · 02:37 UTC
The launch timer would reach 0 and nothing happened. :(
LionelJitro
26. Aug 2013 · 02:40 UTC
Really nice art aesthetics.

Cool concept as well. I loved the tutorial level =)
Josh Riley
26. Aug 2013 · 02:46 UTC
I like the art, and I actually think the music isn't bad as well (it does seem really quiet though). The parallax scrolling was a really neat effect, too.
I made it to a point where there was just an empty box level, and a countdown. Is that the end or a bug?
Gremlin
26. Aug 2013 · 03:06 UTC
With a bit more polish could be an interesting puzzler. I'd like to see the controls feel more solid: the robot just crawls along. The game could be faster without sacrificing any of the potential fun (though you'd have to rebalance, of course).
madk
26. Aug 2013 · 03:21 UTC
The music's pretty nice, actually. I like the graphics. I don't like how unforgiving the detection is. The next-to-last level was obscenely difficult. A simple ending screen would've been nice. Also, showing full numbers instead of making them blue. That was confusing.
🎤 Keevor
26. Aug 2013 · 06:55 UTC
Hehe, Well, I guess i Forgot to do some deleting. I'll post a fix right away.

About the timer, When it reaches 0 it restarts the room, and I made the timer the way it is mostly because I felt rushed and didnt want to waste time typing those numbers into paint.net. I probably had enough time anyways.
🎤 Keevor
26. Aug 2013 · 07:06 UTC
I fixed the ending thing, I originally had a nice ending where you -redacted-. The room that was there before was a "Template" for making other rooms. Everything should work fine now.
okmmjyygv
26. Aug 2013 · 09:14 UTC
I didn't like the theme. It's too basic and boring gameplay. But graphics are good.
archaeometrician
26. Aug 2013 · 09:26 UTC
I like the graphics, the gameplay is interesting. Can't pass the level 8 or 9, the one with a a series of truck in a / formation
🎤 Keevor
26. Aug 2013 · 21:32 UTC
I agree and I wanted to add more than there is now but I ran out of time. Next time I plan to create something more out-of-the-box.

About that one level, it's supposed to trick you. You have to quickly get the bonus time on the first part of the formation,, and then run through the twisty path and you should just barely make it.
Alexander Ponomariov
27. Aug 2013 · 15:13 UTC
The link is dead((
🎤 Keevor
28. Aug 2013 · 05:37 UTC
It is? I downloaded it fine on multiple platforms. I'll put up a mirror anyways.
Tanser
29. Aug 2013 · 12:14 UTC
Nice game, kept me playing it.
FunByJohn
29. Aug 2013 · 12:14 UTC
A few little bugs, but amazing graphics! I really liked the GB-esque palette of the background, and the robots looked great too :D
BlackBulletIV
29. Aug 2013 · 12:16 UTC
The graphics are good for the most part. The collision is a bit weird I think. Also, many times it would count down to 10, then the timer would reset and nothing would happen.
hoqjed
29. Aug 2013 · 12:30 UTC
The original link wasn't dead for me just to let you know, downloaded fine! I definitely liked the visual style of the game. Very nice look for the amount of time involved. I thought that the puzzles weren't bad, they didn't normally take too much effort to figure out how to do something after one try, but it's rough making clever puzzles in such a short time. Overall though everything felt pretty polished and not really super rushed. The scrolling backgound left me wondering if you originally tried something very different, but aside from that it's pretty cohesive. Good job! The music also was pretty good, it fit the game and didn't hold it back or anything. Seems like others also don't mind it!
🎤 Keevor
02. Sep 2013 · 18:38 UTC
I'm very confused about this timer 'bug'. could someone care to explain it to me. I played through it and on every level it worked fine.
cwkx
10. Sep 2013 · 15:09 UTC
Stunning pixel style graphics, and really fun gameplay. Awesome little entry :)
Zerkruemler
16. Sep 2013 · 18:13 UTC
The 'robots' turn quite interesting. A slower transition would be nice. Interesting puzzler.