Ten Second Ninja by Clurect

[raw]
made by Clurect for LD27 (COMPO)
Click around the screen to guide the ninja. When you have clicked a path out click the door to execute moves. Entering the enemies' sight triangle will kill you; you'll have to strike from behind! Be quick because you have 10 seconds to decided your path!
Note: takes a while to start up, not sure why.
Update due to comments: The game acts buggy and I am not sure why; it is a 7z compressed folder, you'll need to extract it; collisions are buggy so you'll need to click almost directly behind the enemy to not die.
Update 2: Hosted now, works fine for me, hope it will for you.

Ratings

Coolness 50% 3
Overall 1.57 1205
Fun 1.48 1189
Graphics 1.68 1153
Humor 1.13 981
Innovation 2.07 1095
Mood 1.40 1080
Theme 2.43 1064

Feedback

Mclogenog
26. Aug 2013 路 03:36 UTC
I couldn't get it to run (I'm using windows 7). Also, the web build looks like it's just a dropbox file?
mnill
26. Aug 2013 路 03:44 UTC
I couldn't get it to run :-( win8 chrome.
馃帳 Clurect
26. Aug 2013 路 15:18 UTC
How long did you wait for it to load? For some reason it takes a while. Yes the web build is just a dropbox file because I didn't know where to host the actual game and it is a web game. Being my first LD that I submitted a game I am not sure about some of these things.
Pysis
26. Aug 2013 路 15:40 UTC
I was able to run it. All of the built links go to the same file. It's a web game so it should work on all Operating Sytems and web browsers.
I opened it with 7zip, extracted somewhere, and ran the html page. Make sure you're able to open the archive, try not to run it from inside the archive, and run the html file, allowing permission for local storage if that pops up.
Jimanzium
26. Aug 2013 路 16:16 UTC
You could host the web page on dropbox with a public folder, I think the '.7z' is confusing people.
nintendoeats
26. Aug 2013 路 16:21 UTC
You should put running instructions on the page, that is not at all intuitive.

I'm also not clear on what the goal is. Touching the ghosts from behind just seems to kill me, and touching the door does nothing. I like the actual concept, reminds me of Frozen Synapse.
bushmango
26. Aug 2013 路 16:25 UTC
Didn't work in Chrome or IE under windows 8 -- all I got was two arrows, a timer, and a message saying I died. perhaps the graphics weren't loading? can you put it up on amazon s3 or something?
Delca
26. Aug 2013 路 16:42 UTC
On Windows 7, got it to work with Firefox 23.0.1 and Chrome 29 ; it crashed IE8, though I guess that does not mean much.
As previsouly said, providing more instruction would be nice. I initially thought you had to go to the door without being seen (because ninja), which lead me to be confused when my character reached the door and stopped moving.
Also, is there a way to retry without reloading the page ?
馃帳 Clurect
26. Aug 2013 路 16:49 UTC
I tried hosting it on dropbox and everything started flashing really badly. I might try amazon or something else later. I worked on a replay button, but I ran out of time; LimeJS made it a little confusing on how to restart.
馃帳 Clurect
26. Aug 2013 路 16:55 UTC
Also I am new at game making and only got bounding box collisions to work, which is why if you are not precise you can get killed when going in from behind. Thanks for all the comments!
doonay21
26. Aug 2013 路 19:26 UTC
Not bad as for first steps in game development! Keep it up! (Browser: Opera 12.16)
Daisuke909
27. Aug 2013 路 00:51 UTC
Haha, it ran fine for me. It's got an interesting concept, but it's also lacking in depth and polish.
nSun
27. Aug 2013 路 00:52 UTC
Good idea. I would have liked other levels.
馃帳 Clurect
27. Aug 2013 路 03:08 UTC
I would have liked other levels too :D, but I didn't get to it :/
Kragnir
27. Aug 2013 路 23:12 UTC
I have a hard time to understand how to control the ninja. It seems to move sometimes more or less randomly.
vvolis
28. Aug 2013 路 14:01 UTC
Nice idea, but could use some ploish. For example marking the route points Ive chosen.
Darien
29. Aug 2013 路 01:01 UTC
Reminds me of Yoshi's Fruit Cart a bit. Not bad! A "restart" button for when you lose would be nice to have.
EdoMiyamoto
29. Aug 2013 路 18:06 UTC
Not so bad ! It just miss a restart button like Darien said
Raiyumi
03. Sep 2013 路 22:17 UTC
Not bad. It took me some time to figure out how to play, but other than that. Would've liked more levels, and a restart button.