Ten Second Ninja by Clurect
Click around the screen to guide the ninja. When you have clicked a path out click the door to execute moves. Entering the enemies' sight triangle will kill you; you'll have to strike from behind! Be quick because you have 10 seconds to decided your path!
Note: takes a while to start up, not sure why.
Update due to comments: The game acts buggy and I am not sure why; it is a 7z compressed folder, you'll need to extract it; collisions are buggy so you'll need to click almost directly behind the enemy to not die.
Update 2: Hosted now, works fine for me, hope it will for you.
Note: takes a while to start up, not sure why.
Update due to comments: The game acts buggy and I am not sure why; it is a 7z compressed folder, you'll need to extract it; collisions are buggy so you'll need to click almost directly behind the enemy to not die.
Update 2: Hosted now, works fine for me, hope it will for you.
Ratings
| Coolness | 50% | 3 |
| Overall | 1.57 | 1205 |
| Fun | 1.48 | 1189 |
| Graphics | 1.68 | 1153 |
| Humor | 1.13 | 981 |
| Innovation | 2.07 | 1095 |
| Mood | 1.40 | 1080 |
| Theme | 2.43 | 1064 |
I opened it with 7zip, extracted somewhere, and ran the html page. Make sure you're able to open the archive, try not to run it from inside the archive, and run the html file, allowing permission for local storage if that pops up.
I'm also not clear on what the goal is. Touching the ghosts from behind just seems to kill me, and touching the door does nothing. I like the actual concept, reminds me of Frozen Synapse.
As previsouly said, providing more instruction would be nice. I initially thought you had to go to the door without being seen (because ninja), which lead me to be confused when my character reached the door and stopped moving.
Also, is there a way to retry without reloading the page ?