DogRocket by Moof
I created this in probably 10-12 hours, using Haxe, OpenFl, HaxeFlixel, and HaxeBox2D. It is a chaotic construction game in which you must build a rocket to launch a dog before the 10 second timer reaches zero.
| Web | http://www.supermoof.com/games/dogrocket/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=2482 |
Ratings
| Coolness | 54% | 3 |
| Overall(Jam) | 3.52 | 109 |
| Fun(Jam) | 3.43 | 102 |
| Graphics(Jam) | 3.73 | 164 |
| Humor(Jam) | 3.62 | 52 |
| Innovation(Jam) | 3.83 | 25 |
| Mood(Jam) | 3.00 | 257 |
| Theme(Jam) | 3.47 | 125 |
-GV
My record: 225 m
Good game nice work. I'm glad you said below your going to keep tweaking it. I will check it out some more later.
My comment would be to make them snap. I have issues with the bone-shaped ones, and I always cannot connect them together. Also, I have some troubles differentiating vertical from horizontal bones from the pile.
I like the simple and chaotic mood though.
This rocket it made it to 3908.67m!
Seeing the rocket flying around out of control while the dog is completely nonchalant about it all is just so funny xD
I also like the pressure of building the ship!
Great job!
DOG GAMES FUCK YEAH
ROCKET SCIENCE FUCK YEAH
I saw another game based on the concept of assembling a rocket, but yet both are different: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26534
I'm happy to know that Laika wears a helmet.