Intensive Care by hoqjed
*** RECOMMENDED that you use the web player ***
- UPDATE 8/29/2013:
BUG FIXED - dragging a waiting patient on top of an occupied treatment room now returns the waiting patient back to their seat.
Changed second clip board screen to isolate "click to begin" into its own space, and highlighted "click healthy (or injured)" to emphasize importance.
The PC version has camera clipping uses on the side for some reason. If you can ignore it, it works fine. Linux and Mac versions untested (it's been reported that it works fine on Mac OS 10.8 and Ubuntu 12.04).
Created by Dylan Gallardo and Farhan Qureshi for our first ludum dare. Definitely not our last.
- Created using Unity
- Flash and Photoshop used for animation and art respectively
- Music by Erokia on freesound.org
- UPDATE 8/29/2013:
BUG FIXED - dragging a waiting patient on top of an occupied treatment room now returns the waiting patient back to their seat.
Changed second clip board screen to isolate "click to begin" into its own space, and highlighted "click healthy (or injured)" to emphasize importance.
The PC version has camera clipping uses on the side for some reason. If you can ignore it, it works fine. Linux and Mac versions untested (it's been reported that it works fine on Mac OS 10.8 and Ubuntu 12.04).
Created by Dylan Gallardo and Farhan Qureshi for our first ludum dare. Definitely not our last.
- Created using Unity
- Flash and Photoshop used for animation and art respectively
- Music by Erokia on freesound.org
Ratings
| Coolness | 72% | 3 |
| Overall(Jam) | 3.50 | 118 |
| Audio(Jam) | 3.11 | 200 |
| Fun(Jam) | 3.12 | 207 |
| Graphics(Jam) | 3.29 | 283 |
| Humor(Jam) | 2.28 | 328 |
| Innovation(Jam) | 3.44 | 108 |
| Mood(Jam) | 3.06 | 242 |
| Theme(Jam) | 3.62 | 75 |
-Dylan
It took a while to figure out that the numbers were relative - that a yellow 2 is much healthier than a red 5.
Good game!
Really interesting gameplay ! Like the graphism !
Nice strategic thought to have ! It quickly become hard as soon as you lost a room ! Loved it ! :)
Works well on Mac OS 10.8 :)
Think of this: after a month goes by a review process lets a board secure more money based on your success. you can use the money to upgrade the room(s) and facility.
It's a great concept. I am jealous i didn't think of it. This could be the next Papers, please.
Good usage of the music, it greatly added to the feel of the game.
Nice work!
I think I saw a glitch where I had both a healthy sprite and an ill sprite in the same bed
You could maybe stop the life timer of a patient as soon as you grab him, I felt quite frustrated sometimes when an orange patient turned red just before I released him on a bed.
Also, closing a room when you loose a patient only leads to unwinnable situations as soon as you lose one single guy, so I'm not sure it's the best solution here.
But still, amazing job.
The urgency of the gameplay against the calmness of the presentation fits really well too.
I finally got bored and let the people die (which made me feel pretty evil) and managed to score exactly 420: http://imgur.com/pfAPXjU
-Dylan Gallardo
You made my day, perhaps my week.
- Farhan