10 Second Life by CodeNMore

[raw]
made by CodeNMore for LD27 (COMPO)
This is probably my 4th game that I have actually completed, I believe that for just a few hours (in my case ~5 hrs) it turned out quite well for me. Please check out the game and let me know if you had fun with it! YouTube.com/CodeNMore

Feedback

intripoon
26. Aug 2013 · 15:55 UTC
Nice game.

It's a bit hard to get into T-junctions. It's frustrating to restart a level because I was too slow getting into a T-junction. Also, personally, I don't like luck part in games. For example two exits where one is wrong or multiple paths where some have invisible walls and I can only choose randomly which one might be the right one. I stopped playing at that point.
tigerj
29. Aug 2013 · 15:29 UTC
It was really hard for me to control the player. maybe it was because I am on a mac. I am going to try from my linux box later tonight when I get home.

I like your concept.
kirbytails7
31. Aug 2013 · 04:06 UTC
The invisible walls were somewhat bothersome.
doonay21
01. Sep 2013 · 11:29 UTC
I like your game! Keep up the good work! Good job :)
Jupiter_Hadley
02. Sep 2013 · 15:54 UTC
I found this game sort of fun, though mostly based on chance. If you were lucky, you didnt hit a wall. Sadly I was unable to record it for my Ld27 compilation series. Fraps would only record the white page and not the game, and the window of the downloaded one was too small
bitowl
04. Sep 2013 · 14:57 UTC
kind of cool to have a big maze, but a simple way leads through it. But those invisible walls are really annoying
fferro234
05. Sep 2013 · 04:49 UTC
A little frustrating with how precise the hallway size are. Plus there were alot of frustrating invisible walls which were just pretty much instadeath.