10 Seconds of Joy by CosmicAdventureSquad
"Stuff your eyes with wonder . . . live as if you'd drop dead in ten seconds." - Ray Bradbury
Spread joy and optimism in an otherwise gray and pessimistic population. Once a person becomes an optimist, he or she has 10 seconds left to live. Live life to the fullest; spread your happiness. Your karma increases for each person's life you change.
Post-Jam Features:
- Sound effects!
- A new unit type!
- Better audio track generation!
- More tuning and balancing!
Credits:
-Programmer: Strega (Vu Ha)
-Artist: RosyPenguin (Rose Peng)
-Musician: Tenlki (Johan Soriao)
Spread joy and optimism in an otherwise gray and pessimistic population. Once a person becomes an optimist, he or she has 10 seconds left to live. Live life to the fullest; spread your happiness. Your karma increases for each person's life you change.
Post-Jam Features:
- Sound effects!
- A new unit type!
- Better audio track generation!
- More tuning and balancing!
Credits:
-Programmer: Strega (Vu Ha)
-Artist: RosyPenguin (Rose Peng)
-Musician: Tenlki (Johan Soriao)
Ratings
| Coolness | 62% | 3 |
| Overall(Jam) | 3.86 | 32 |
| Audio(Jam) | 3.94 | 19 |
| Fun(Jam) | 3.66 | 39 |
| Graphics(Jam) | 3.66 | 188 |
| Humor(Jam) | 2.71 | 222 |
| Innovation(Jam) | 3.79 | 38 |
| Mood(Jam) | 3.59 | 73 |
| Theme(Jam) | 3.71 | 50 |
As far as criticisms go, perhaps there could be more styling around the playing field or some kind of background there. Not entirely sure if that would distract from the gameplay elements but you guys did a great job!
@Ossi - We wanted to create more varied levels and add obstacles to the playing field, but we felt that it would take too much time too design every level so we went with a level generator approach. We had a lot of other features and upgrades planned but didn't get to make it into the Jam version of the game.
I really wish we had got the sound effects into the Jam version. :(
These little grey guys have only 10 seconds of happiness, and the price for their happiness is death. And they are so desperate living in that black-and-grey enclosed quarters, that they gladly accept that fate and spread it. Or, maybe, they're happy because they get the chance to die? That grey room looks like eternal boring hell. Other poor souls, that will never know happiness, and some of them are so jealous of the happy ones, that they kill them... but even that doesn't make them happy. Nothing can.
The player tries to get a lot of karma, since he is very afraid that he will be reborn as the blue or red one. He even holds hope, that he will live his life kind enough to get the chance of rebirth in some other world, rather than this depressing void.
The soundtrack is best described as "desperate". It is definitely intended to be gay and cheerful, but it's doing the bad job and doesn't actually sound happy. Just like those poor souls try to seem happy, and persuade themselves happy, even knowing that nothing can save them, and being deeply sad in their hearts.
When everyone that could be happy is happy or dead, the background changes slightly from grey to green. But only slightly, for with the salvation of the few, most inhabitants are still damned...
Mood 5/5.
It's depressing to be honest, but I still really liked it. Full score from me.
I find it a little repetitive though, but well, it was made for a game jam ;).
Played both the jam and post-Jam
(I think you can abuse the yellow ones in the post jam by catching the sad again and again, so you get tons of points)
I think this game was the one that I played/rated so far that had more heart and mind put into it! So sincere!
I can't stress enough how amazing this game is.
Sincerely one of the best I've played. =)
Very well done!