SUPER NUKE ROMAN EMPIRE by brogrammers

[raw]
made by brogrammers for LD27 (JAM)
For Chrome users, click on the .jnlp file if you have chosen WebStart.
When you see the altervista page, please click on the highlighted link "qui"!


*An atomic bomb is exploding upon Rome*
Will you slaughter all the citizens or will you be merciful and save them? Your choice!
The future of the Eternal City is in your hands.

Some choices are available only if certain previous choices have been made. There are 4 different endings. Find them all! Listen to what the game tells you about how you influenced the story!

To restart the game, you have to launch it another time - sorry for the inconvenience.

If you have any ideas about how this game could be improved, please write a comment (: we'd love to hear your opinion!

Ratings

Coolness 79% 2
Overall(Jam) 3.08 308
Audio(Jam) 2.68 332
Fun(Jam) 2.80 345
Graphics(Jam) 3.96 110
Humor(Jam) 2.93 160
Innovation(Jam) 3.14 219
Mood(Jam) 3.27 157
Theme(Jam) 3.00 319

Feedback

jalfp
27. Aug 2013 路 00:43 UTC
Compliments to all of you ^_^
theholychicken
27. Aug 2013 路 01:07 UTC
I am getting
"alterVista
La risorsa richiesta 猫 accessibile qui"
on both of the download pages..
TeamQuadratic
27. Aug 2013 路 01:09 UTC
Very interesting, though now I feel like a bad person.
馃帳 brogrammers
27. Aug 2013 路 01:24 UTC
theholychicken, there was a problem with my host server with indirect linking but now its fixed :)
TehLulzinator
27. Aug 2013 路 01:29 UTC
Fun game, played it through twice! I like how you thought up a nice setting for the game.
oajfh
27. Aug 2013 路 01:31 UTC
Nice. Quite original. I really liked the graphics. The fonts you chose were quite nice, too. It's pretty short though, and I'm not too fond of the audio. I did miss an ending, I think. I'll try and obtain it.
BoaHeck_ArtGent
27. Aug 2013 路 01:42 UTC
Haha I liked the ending.
hbocao
27. Aug 2013 路 01:44 UTC
I AM NOT A BAD PERSON! I tried! I swear!
Loved the graphics and music. Great mood and use of the theme.
Hume
27. Aug 2013 路 01:51 UTC
I sucked at that. On the other hand, you did very well.

Do I have to exit the program and restart it to see the other endings?

Since you went to the trouble of giving your game some replay value, how about giving it a filename that won't get overwritten by somebody else's entry? I'm partial to "SuperNukeRomanEmpire_HDEdition_Brogrammers.jar"
KunoNoOni
27. Aug 2013 路 02:00 UTC
Loved it! I killed 9709182! :)
Fireblend
27. Aug 2013 路 02:01 UTC
Pretty clever! I liked the game, but it didn't really hook me enough to see if I could get a better ending. Still pretty fun, how many branching paths are there?
anmorales
27. Aug 2013 路 02:02 UTC
Nice graphics, it remembers me old games nice job!!
Jordo76
27. Aug 2013 路 02:21 UTC
That was original ! And it had nice graphics... also I didn't mean to kill all those people.
Tanser
27. Aug 2013 路 02:36 UTC
I like the entire feeling of the game and the graphics, just the text in the beginning hit me hard at first.
dcolgan
27. Aug 2013 路 02:45 UTC
Nicely done! Excellent pixel graphics and a cool backstory concept.
Blupsy
27. Aug 2013 路 02:56 UTC
Pretty interesting, I enjoyed myself.
TailyILoveYou
27. Aug 2013 路 05:05 UTC
The graphics and music combined create a really cool game feel , but I get bored really easily when faced with a wall of text. I had fun clicking the most ridiculous answers and seeing the population plummet though.
Rick Hoppmann
27. Aug 2013 路 08:23 UTC
I didn't anything when clicking at the first buttons showing up..
rujo
27. Aug 2013 路 10:14 UTC
i like a lot the graphics style. nice work!
Alexander Ponomariov
27. Aug 2013 路 16:12 UTC
I love text quests! And this thing is good!)
Christina Antoinette Neofotistou
27. Aug 2013 路 16:12 UTC
Wow top marks for mood!
SneManden
27. Aug 2013 路 16:31 UTC
Very nice! Really liked the fantastic art graphics and general feel of the game.

Something stuck me about the font though, didn't fit perfectly I think. (the ingame one)
Zerkruemler
27. Aug 2013 路 18:00 UTC
Did I save the people, or am I responsible for their death? This is really hard stuff. Incredible mood, but annoying sound. Something slower would fit better
Travis Irby
27. Aug 2013 路 19:11 UTC
This is really well done! Love the graphics, audio, and concept. I truly suck at making these decisions apparently :D
madk
27. Aug 2013 路 20:04 UTC
Heh, that was a cute idea. I especially like the graphics.
vvolis
28. Aug 2013 路 12:29 UTC
Very nice graphics, idea and mood.
Seems like a very simple solution, but it works so well. Great job!
GarethIW
28. Aug 2013 路 21:43 UTC
I did enjoy the fact someone clearly said during this game's development "What if people don't want to read all that intro text?" :>

Nice style though, I'm always a fan of good pixel work.
porglezomp
28. Aug 2013 路 21:45 UTC
I also did a pixel-art branching path game! Yours branches way better than mine though. Good job, nice replay value.
BeardoGames
28. Aug 2013 路 21:45 UTC
Fantastic soundtrack and graphics! Very interesting approach to the theme. Enjoyed it quite a bit!
imef
28. Aug 2013 路 21:51 UTC
Nice game! I would have likes a way to restart a new game (like pressing 'r').
Brejlounek
28. Aug 2013 路 22:27 UTC
Oh, I see some real A-bomb enthusiasm! Too bad I read the whole intro first, just then tl;dr :( Great game, but I feel responsible for that :<
rincewind_cz
29. Aug 2013 路 06:28 UTC
Nice graphics and story-telling, but audio is bit repetitive.
mutilator
31. Aug 2013 路 17:43 UTC
9906533 needs more explosions
SnoringFrog
31. Aug 2013 路 19:03 UTC
Only played through long enough to get two endings (tried to polarize things: kill everyone or save everyone), enjoyable game though. Graphics were great, and I loved that you tl;dr'd almost everything lol.
ratalaika
01. Sep 2013 路 10:40 UTC
good job
crueltear
02. Sep 2013 路 21:20 UTC
Good graphics, nice overall feeling. Seems that there is no way to restart game, except for closing it and starting again.
bitowl
04. Sep 2013 路 15:19 UTC
really love those options :D
koe415
05. Sep 2013 路 02:37 UTC
Great mood and interesting moral choices. Not sure if it was by design but the consequences of most of my actions were not evident on my first play through when I made the choice. Kind of have to play to the end to see the results, then play again, now having a better idea of what causes what.
emveyh
07. Sep 2013 路 20:57 UTC
Interesting concept. Loved the tl;dr messages :)