Injured Eternity by Lissar

[raw]
made by Lissar for LD27 (JAM)
Short adventure game about stopping time, losing time, bending time, and explosions.

Ratings

Coolness 39% 1422
Overall(Jam) 3.13 290
Audio(Jam) 2.61 353
Fun(Jam) 2.65 399
Graphics(Jam) 4.00 100
Innovation(Jam) 2.83 349
Mood(Jam) 3.22 179
Theme(Jam) 3.67 59

Feedback

Falcon
27. Aug 2013 路 00:29 UTC
The game did not launch automatically for me, I had to find the executable in my folders after installing in order to play. I'm not sure if this is intended or not.
Good art style, I liked it. :)
Diogo Muller
27. Aug 2013 路 00:34 UTC
Good graphics, beautiful art style.An interesting way to interpret the theme.
nSun
27. Aug 2013 路 00:35 UTC
Sorry, I examined each object (5), but I have not found any uses or solution, or I did not understand...
But the idea : limit to 10 actions to find a solution, is great puzzle. Maybe it would have been more efficient to develop your game with AGS : http://www.adventuregamestudio.co.uk/
mtrc
27. Aug 2013 路 00:39 UTC
Liked the art, found it a bit difficult to interact with things (I wanted to get the paperclip but couldn't seem to reach it?) a mouse interface would've been perfect. Still, lovely atmosphere and looks!
馃帳 Lissar
27. Aug 2013 路 00:52 UTC
nSun - There is a solution, but it requires some exploration and experimentation! I had worried that it might be difficult to find, but my testers did not seem to run into an issue. I actually have AGS, but I am not too familiar with it. Didn't want to spend most of the weekend trying to learn the ins and outs of a new program.

mtrc - Thanks! Not sure what you mean about a paperclip, as there isn't one. You might mean the brush, which has a special trigger that requires exploration. But I understand that with so many games, people aren't going to have the patience to play the game multiple times! Thanks for playing, though!
jay griffin
27. Aug 2013 路 01:38 UTC
This one had me stumped, but in a good way. Clever use of the theme, gorgeous visual design work a whole lot to like.
psychomonster
27. Aug 2013 路 01:58 UTC
It creates a nice moood :D Artwork is very nice too!
BloodJohn
27. Aug 2013 路 05:26 UTC
Nice artwork, mood music, puzzle quest.
MegaMasterX
27. Aug 2013 路 13:27 UTC
The graphics all tied together very nicely. I certainly enjoyed this!
gmaker
28. Aug 2013 路 13:51 UTC
Really nice. Iliked so much graphics. great work!
Diptoman
28. Aug 2013 路 14:01 UTC
The artwork of the game is fantastic, but I can't seem to interact with objects that I want to interact with, like the unusually large paperclip. :P
It'd be great if I could get a pointer or two. I'd love to see what ending the game has!

Great job on this nonetheless!
GSM Productions
28. Aug 2013 路 14:06 UTC
Very well done! Still haven't completed it after 15 tries, but feel I am close... Great job and very good way to use the theme creatively!
Fireblend
30. Aug 2013 路 00:49 UTC
Pretty good! I specially love the graphics, and since I'm a fan of adventure games, the gameplay itself. Really nicely done, congrats!
ArcturusDeluxe
31. Aug 2013 路 22:48 UTC
I can see what you were going for here, but I have no idea where to even start. I think I've interacted with everything? Am I just dumb? I like the graphics and music though.
paulmcgg
01. Sep 2013 路 13:04 UTC
I've literally scoured this level repeatedly, pixel hunting for something to interact with. There's the little grey thing obscured in the bottom left corner but approaching for no angle does anything. The box & wires (paperclip) stop being active objects after clicking once. Also the pool of liquid doesn't unpause time.

I would love to go further but I really can't. The build is either missing something or more than likely I probably am! Nice use of the theme though and I like the art. :P
paulmcgg
07. Sep 2013 路 00:42 UTC
Am I missing something? :)
withoutpillow
12. Sep 2013 路 13:51 UTC
lovely art style and good atmosphere. very challenging, still haven't finished it put i think i'm close; i've applied everything (?) to the brush and silver plate and think i only need to find out were to put it.

oh, and it's well written.