10 Second Tower Defense - DEFEND THE TESSERACT! by Sean Colombo

[raw]
made by Sean Colombo for LD27 (COMPO)
A Tower Defense game with a twist... your tesseract gives you more crystals every 10 seconds.

This flips the usual paradigm of wanting to kill dragons as quickly as possible. The longer you let them live, the more crystals you have before facing the next wave of more powerful, faster dragons!

Made by using the Construct 2 engine for the first time.

Feedback

NuSan
26. Aug 2013 · 17:50 UTC
Cool game. Maybe a bit simple, only the first wave put me in danger. Be able to speed up time could be usefull, because 20 second between each turret placement is very long. I reached wave 8 so far.
joekinglake
26. Aug 2013 · 18:15 UTC
I also did a tower defense game, nice to see how others have taken it. Feel very smooth. Could definitely use some music & sounds. Otherwise very good :-)
olafurw
26. Aug 2013 · 23:15 UTC
I like TD games and this one is no exception. I wish I could have more things to do but time restrictions do apply here.
Jupiter_Hadley
03. Sep 2013 · 17:29 UTC
I really liked this TD game. I like how the player doesnt get money from killing the bad guys, but more of spawned in money every 10 seconds. Great job! I featured it in my Ludum dare compilation video series, if you'd like to check it out :) http://www.youtube.com/watch?v=yp9ky-3J3J4