Space TimeX10 by Sh1rogane
Here is my game.
You got 10 seconds to defeat the enemy. Will you make it on time?
Controlls:
Arrow keys - Movement
Space - Shoot/Skip
M - Mute music
Notes:
Probably very unbalanced and have mercy on the graphics :P And some things are missing like some sound and such ^^;
And yes i have some misspelled words :P
Tools used:
Language: AS 3.0
IDE - Flash Builder
Library - FlashPunk
Graphics - Paint.Net/Photoshop
Music - cgMusic
Sound Effects - BFXR
You got 10 seconds to defeat the enemy. Will you make it on time?
Controlls:
Arrow keys - Movement
Space - Shoot/Skip
M - Mute music
Notes:
Probably very unbalanced and have mercy on the graphics :P And some things are missing like some sound and such ^^;
And yes i have some misspelled words :P
Tools used:
Language: AS 3.0
IDE - Flash Builder
Library - FlashPunk
Graphics - Paint.Net/Photoshop
Music - cgMusic
Sound Effects - BFXR
Ratings
| Coolness | 100% | 1 |
| Overall | 3.20 | 409 |
| Audio | 3.14 | 225 |
| Fun | 3.45 | 175 |
| Graphics | 2.53 | 781 |
| Humor | 2.26 | 531 |
| Innovation | 2.77 | 702 |
| Mood | 3.05 | 323 |
| Theme | 3.25 | 488 |
The music was a bit harsh at first, but I got used to it.
I found myself accidentally skipping through the message the first few times I played, but I enjoyed the active reversal of time (and being able to skip it if I so chose.)
11 iterations
God Job!
It took me 14 iterations, I found quite hard to avoid beig hit.
I like shooters so I loved the upgrades. The reverse time replay was also really cool (you could use this to make a jerk of a boss who rewound time). Music was nice and fitting.
8 iterations on my first go.
Also a neat interpretation of concept. Good job :)
I would have loved to see something where each time you respawn, your previous tries also respawn alongside you and shoot. That would dictate a lot of design overhaul to make it different and balanced from what you did, but if I had come up with this idea that's probably where my brain would have gone :)
Good music and sound.
Beat it in 7 Iterations, with 2 deaths. It's easier to avoid getting hit if you ignore where you're firing, and focus on your space craft!
I felt it was a bit slow during the transitions. I am not fond of long, boring transitions with 5 second fadeout/fadeins. But all in all, this is a nice game and reminds me of when I played Pegasus (a scrolling shooter). :)
and i won in 9 iteration
@ellipticaldoor damn i knew i had at least ONE misspelled word(i probably have more) :P
And for the opening transision, i forgot to add skip function for it, sorry ^^;
One of my favorites so far :)
The time-rewinding effect is cool, and the game in itself gives a good vibe. I really wished it was longer when I finally defeated the ennemy for the first time.
Anyway, this is a good game. Congratulations on your work!
Made a video while playing talking about what I was thinking
http://www.twitch.tv/danielsnd/c/2882730
I hit upload to youtube but apparently takes a long time for twitch to transfer it to youtube... So if you're reading this in the future and twitch has deleted the video, you can check:
http://www.youtube.com/channel/UCqqAeLLp33Ki1dRAPCiTEtg/videos