shoot 'o clock by Anheurystics
There are four download links, with one of them being the universal jar file. I'm sorry if the Linux or Mac builds won't work, I do not have another machine to test it on, and I just followed the procedures of a jar to sh/app program.
That said, it would be very nice of those out there with Mac/Linux to test it out for me!
Also, the game will create its own "record.sav" file at the directory its in, for the high score thing.
Sorry for the lack of tutorial, I'll get to that.
Feedback would be greatly appreciated!
Also, if you find the music annoying (which would be understandable), you can use M to toggle it on or off.
That said, it would be very nice of those out there with Mac/Linux to test it out for me!
Also, the game will create its own "record.sav" file at the directory its in, for the high score thing.
Sorry for the lack of tutorial, I'll get to that.
Feedback would be greatly appreciated!
Also, if you find the music annoying (which would be understandable), you can use M to toggle it on or off.
Ratings
| Coolness | 22% | 1738 |
| Overall(Jam) | 3.06 | 314 |
| Fun(Jam) | 3.00 | 255 |
| Graphics(Jam) | 2.56 | 489 |
| Innovation(Jam) | 2.75 | 383 |
| Theme(Jam) | 3.13 | 270 |
The moment they'll pile over you, that's when your fire rate and speed would go down, which means that you wouldn't be able to take one down and get the power up in time.
Or did I upload an older version without that feature? Anyway, thanks for the feedback. I will be updating the game as I go along.
However, it'd be rather easier and more intuitive if diagonal movement is supported.
Although, as noted at the top, it's possible to live forever by standing in one place. Waiting for the new version.
@triforcespark I guess its part of the challenge? If its more of a nuisance than a challenge, however, then I'll be glad to change it. It's only a few lines of code anyway.
@comrad_gremlin Well, here's to hoping that the new version will fix that!
If the JAR file works, then just use that.