shoot 'o clock by Anheurystics

[raw]
made by Anheurystics for LD27 (JAM)
There are four download links, with one of them being the universal jar file. I'm sorry if the Linux or Mac builds won't work, I do not have another machine to test it on, and I just followed the procedures of a jar to sh/app program.

That said, it would be very nice of those out there with Mac/Linux to test it out for me!
Also, the game will create its own "record.sav" file at the directory its in, for the high score thing.

Sorry for the lack of tutorial, I'll get to that.
Feedback would be greatly appreciated!

Also, if you find the music annoying (which would be understandable), you can use M to toggle it on or off.

Ratings

Coolness 22% 1738
Overall(Jam) 3.06 314
Fun(Jam) 3.00 255
Graphics(Jam) 2.56 489
Innovation(Jam) 2.75 383
Theme(Jam) 3.13 270

Feedback

Drakonid
24. Aug 2013 路 11:30 UTC
Interesting concept. Just one minor thing: You can just stay in place and shoot while red squares pile over you, you'll start killing them one by one and and getting the pink power ups.
馃帳 Anheurystics
24. Aug 2013 路 13:54 UTC
@Drakonid
The moment they'll pile over you, that's when your fire rate and speed would go down, which means that you wouldn't be able to take one down and get the power up in time.
Or did I upload an older version without that feature? Anyway, thanks for the feedback. I will be updating the game as I go along.
Drakonid
24. Aug 2013 路 21:44 UTC
I noticed the fire rate and speed down, but it's still not enough to make you lose, maybe make the nerf increase as you stay in contact.
馃帳 Anheurystics
25. Aug 2013 路 00:20 UTC
Ah, I see. I didn't notice that, thanks for pointing it out. Thanks (I should get to uploading the new version sometime soon).
triforcespark
26. Aug 2013 路 03:56 UTC
Great game concept; it has a potential to be addictive.
However, it'd be rather easier and more intuitive if diagonal movement is supported.
comrad_gremlin
26. Aug 2013 路 04:05 UTC
Interesting dynamics :)
Although, as noted at the top, it's possible to live forever by standing in one place. Waiting for the new version.
馃帳 Anheurystics
26. Aug 2013 路 09:43 UTC
New version is up! Its basically the first and final stable build, except if there are found bugs or cracks that need fixing.
@triforcespark I guess its part of the challenge? If its more of a nuisance than a challenge, however, then I'll be glad to change it. It's only a few lines of code anyway.
@comrad_gremlin Well, here's to hoping that the new version will fix that!
Tainted_Code
28. Aug 2013 路 12:51 UTC
I like the new version! It's got interesting mechanics.
TailyILoveYou
28. Aug 2013 路 21:36 UTC
Fun game, the art is very basic but you were still able to make it look very nice, as well as the music helps compensate to make a good game feel, great work
SusanTheCat
28. Aug 2013 路 21:46 UTC
I wasn't able to get the linux version working. it said that there was a bad interpreter. I was able to get the jar to work.
馃帳 Anheurystics
29. Aug 2013 路 15:51 UTC
@SusanTheCat I'm awfully sorry, in truth the linux and mac versions are just files generated by this program I use to make EXE files from JAR files, and I don't get to test them.
If the JAR file works, then just use that.
ashdnazg
30. Aug 2013 路 14:10 UTC
It works quite well, although a bit too hard for me :)