Barricade by AdamHarte
Robots are attacking, and they are after the mainframe.
Luckily there is a glitch in their programming which means they need to reboot every 10,000 milliseconds.
Use this to your advantage and keep them out at all costs.
I used Haxe on OpenFL and HaxeFlixel, Pyxel for graphics, DAME for the levels, and Bfxr for sound effects.
Luckily there is a glitch in their programming which means they need to reboot every 10,000 milliseconds.
Use this to your advantage and keep them out at all costs.
I used Haxe on OpenFL and HaxeFlixel, Pyxel for graphics, DAME for the levels, and Bfxr for sound effects.
Ratings
| Coolness | 64% | 3 |
| Overall | 3.82 | 57 |
| Audio | 3.20 | 199 |
| Fun | 3.81 | 41 |
| Graphics | 4.05 | 61 |
| Humor | 2.42 | 453 |
| Innovation | 3.19 | 391 |
| Mood | 3.36 | 160 |
| Theme | 3.79 | 87 |
Innovation: robots turn on and off in every 10 seconds...amazing!
Fun: a bit short, but levels are challanging - i could finish all of them with the same tactics, though. (camper-style) Couldn't stop playing it 'til the end.
Theme: instafive.
Graphics: great pixelart work with moderate details. The amount of particles (like robot collapse and projectile particles when hit) makes it 5/5.
Audio: great sound effects, now only some kind of fast actionful music is missing!
Humor: there's no humor. But who cares?!
Mood: You are teh protector!
@nicotuason & @mrspeaker
I did actually add "hold to keep firing" and it took the frantic, button bashing feeling away, so made the call to stick with how it is.
@netguy204
Did you get all the way through? I made the first levels easy so you can learn how it all works, but I feel it does get kinda challenging. Maybe I underestimated some Ludum Dare'iens gaming skills ;)
@Katamori
Thank you so much for your comments, and thanks for taking the time to give some great feedback. Always appreciated.
Addictive!
The concept is pretty interesting but I think it could have been explored in more engaging ways - every level seems to play out the same: mash attack at choke points until the enemies are deactivated, then kill as many as you can before they reactivate and you resume mashing attack at the same choke point. Maybe if there were two kinds of enemies and when one was active the other would be deactivated would be more interesting. Anyways, it's got a certain charm to it but I really just can't get past the control scheme.
Manage to finish with 61160 points, is that good? =)
So addictive gameplay with lovely draw pixelart!
Moment with enemy countdown make me smile =)
The graphics felt quirky in a good way, chunky pixels and cute little characters. The sound effects were fun. The use of the theme was really well done, an integral part of the game play and "story line".
It felt like an overall simple game but with a nice selection of levels. It was over before it got boring or gave me RSI which is probably for the best.
Nice work!
Awesome graphics and I thought the levels were nicely balanced. Only thing that bugged once or twice was being unable to quickly differentiate between the alive creatures and the carcasses of the dead ones.
The only thing i'd suggest is changing the robots graphic so they look less like the mutant ninja turtles, made things a little confusing.
http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=5288
A polished little entry with charm. There's something satisfying about wasting a whole bunch of robots in a line when they're sleeping.
Sort of a platformer + tower defensy game. Which is a cool idea.
I like that the particles have physics attached to them, and the screen shake is another nice effect.
Great work!
I mean - sideview shooters and retro graphics are always amazing, but this one is even better than that
loved it
I'm missing music! If you can't make any yourself, http://abundant-music.com does the generating job pretty well - and GXSCC can make the resulting MIDIs sound pretty chiptune.
great work!
Will definitively be checking updates on that one.
Apart from that, this was one of my favorite entries :)
Gameplay is hectic and very awesome!