Ain't Got Time For Lootin' by IHateATMFees

[raw]
made by IHateATMFees for LD27 (JAM)
A short adventure game that follows the story of Lord Ten and a common peasant.

This is my second game I've made, and the first using Unity. I hope you have fun, and please let me know what you think!

Ratings

Coolness 100% 1
Overall(Jam) 2.60 510
Audio(Jam) 1.61 495
Fun(Jam) 2.51 449
Graphics(Jam) 2.29 545
Humor(Jam) 3.09 123
Innovation(Jam) 2.27 541
Mood(Jam) 2.39 468
Theme(Jam) 2.41 538

Feedback

Alexander
27. Aug 2013 · 02:13 UTC
Funny dialogue, it reminded me of the king in Katamari
RoyBatty
27. Aug 2013 · 02:13 UTC
"Very clever," lol. Nice wordplay, yo. ;-)

Thank you for mentioning how to restart a room, I would have been trapped! :-D

-thatwhichis, team RoyBatty
nathanhoffer
27. Aug 2013 · 02:13 UTC
Decent game. Cute dialog at the beginning. Good job!
Static 64
27. Aug 2013 · 02:15 UTC
An average coin collecting game, but witty at some points.
Travis Irby
27. Aug 2013 · 02:46 UTC
Love the intro :D Game works well nice job !
Jayjay
27. Aug 2013 · 03:38 UTC
Ah, I wish I could move faster, otherwise very funny =D
TomCooper3D
27. Aug 2013 · 03:48 UTC
very cute.
andwhatnot
27. Aug 2013 · 03:50 UTC
Nice twist on the theme! Pretty funny and fun.
Stryphe
27. Aug 2013 · 03:53 UTC
Really liked the dialog! Keep up the good work!
GeorgeBroussard
27. Aug 2013 · 04:42 UTC
Liked the wordplay with 'seconds'. Some of the puzzles felt a little sucker-punchy and unfair, but at least you could reset :)
1fir3
27. Aug 2013 · 05:46 UTC
Simple and funny ) But the hero is very greedy. He gather ALL THE MONEY in the game . I think some music will be great fot your game !
rogueNoodle
27. Aug 2013 · 18:07 UTC
Ha! Top marks for humour, for sure. Clever take on the theme as well :)
sP0CkEr2
29. Aug 2013 · 04:32 UTC
pretty nice collector -- little weak on gameplay but good job
onzephyr
29. Aug 2013 · 04:58 UTC
great humor.
Angrycrow
29. Aug 2013 · 05:24 UTC
Very funny take on the theme. I kinda wish that I thought of that one. MAKE MORE GAMES! or at least write for em!
Zathalos
29. Aug 2013 · 05:31 UTC
Simple gameplay but nice attempt.
EdoMiyamoto
29. Aug 2013 · 18:09 UTC
Good idea for a game ! Also great humor !
Venturelli
29. Aug 2013 · 19:03 UTC
Cute!
MegaMasterX
29. Aug 2013 · 19:08 UTC
HA!
nixeldev
29. Aug 2013 · 19:10 UTC
I like the dialog, took me ages to try and walk out the red block exit in the last room :p
folmerkelly
30. Aug 2013 · 09:29 UTC
Solid! The dialogue lifted the whole experience up a notch for me.
ratalaika
30. Aug 2013 · 15:57 UTC
good job. game easy to play and entertaining
zlowrance
03. Sep 2013 · 17:05 UTC
Cool art, dug the dialogue :D
everblind
05. Sep 2013 · 05:48 UTC
The intro was sooooooooo long. Congrats for finishing the game :)
awppy
06. Sep 2013 · 00:58 UTC
There are a few good ideas at play here but it's lacking a lot in polish. There was a great joke at the end that made me smile, though!
theholychicken
06. Sep 2013 · 05:49 UTC
Heh, pretty funny!
The rainbows are a *little* wonky and make me have to restart D:

Collision with the walls could be improved by changing the order you do your collision and movement. Right now, I think you might be doing collision first and then calculating the movement, which makes the player go into the wall a little and them come back out, creating a fluttery bouncy collision.
Applying collision last before drawing everything *should* make the collision more solid, I think.
MrBenjaminBowman
12. Sep 2013 · 18:30 UTC
Very cool, but glitchy (stuck keys and i went through a wall and was stuck out of the game) and I wish there was audio.
lordjosephdeburg
15. Sep 2013 · 00:36 UTC
good concept and funny story, worth a look