Don't Shoot the Messenger by jmcmillenmusic

[raw]
made by jmcmillenmusic for LD27 (JAM)
"Don't Shoot the Messenger" is a first-person game in which your task is to deliver the treaty in 10 seconds without getting shot/blown up/tangled in barbed wire.

Staff: 1 programmers, 1 designer, 3 artists, 1 audio tech, and 1 guest star.

Can you complete your mission without dying? Give it a shot, let us know how many deaths you suffered!

(Some Text is Missing, darn bugs, enjoy!)

Feedback

PeaCe
30. Aug 2013 · 08:04 UTC
Nice idea. The mines were very hard to detect and their collision boxes were too big though.
Kohijin
30. Aug 2013 · 15:10 UTC
I liked the idea and the atmosphere, but it was just too hard to avoid the mines.
blackotus
30. Aug 2013 · 19:50 UTC
Nice graphics and atmosphere!

Thought it was too hard to avoid the mines right from the get-go.
SecondDimension
07. Sep 2013 · 06:02 UTC
Kept dying and I wasn't sure why, wasn't clear if I stood on a mine or got shot. Nice looking game though.
Ooya
07. Sep 2013 · 13:30 UTC
Good game, but just a little hard. The gameplay isn't very well, but the atmosphear and graphics are awesome ! :)
yokcos700
07. Sep 2013 · 23:36 UTC
Loved it. As many others said, the mines are a bit annoying, but once you get used to them, the game becomes quite enjoyable.
"What the hell is that guy doing out there?"
plop
11. Sep 2013 · 11:49 UTC
Good game. Annoying mines as already mentioned. I didn't quite get the goal at first. Never managed to win either :P