Too Many Anomalies by ehnaton

[raw]
made by ehnaton for LD27 (COMPO)
A simple arcade shooters with too many gli... anomalies.
Every ten seconds one new appears.
Can u get the highest score?

Anomalies:
Black holes. Sucks everything into it.
White holes - opposite to black ones
Inversion - controls and some object's speed are inverted!
Enemy control - you lose the ability to move the sip. Instead you are moving mobs!
Diagonal moving - nuff said.

Ratings

Coolness 82% 2
Overall 2.76 841
Audio 2.70 474
Fun 2.62 815
Graphics 2.36 871
Humor 2.00 693
Innovation 3.00 521
Mood 2.37 831
Theme 2.84 840

Feedback

GrimGary
26. Aug 2013 路 06:17 UTC
Interesting take on the space shooter theme. Thought I had done something wrong when I couldn't move my own ship, but then I learned to read! The main problem I had is that my ship felt ...impotent and that I am not a hard hitting space cowboy, just a scrawny lad with a pea shooter.
TheSambassador
26. Aug 2013 路 06:26 UTC
Cool interpretation of the theme!

I wasn't a big fan of the background... it looked very busy and distracting. Same with the sounds.

However, the base idea is pretty cool! Good job.
coreym1988
26. Aug 2013 路 06:55 UTC
I'm trying to play your game but I'm unable to extract anything from the .rar for some reason.
馃帳 ehnaton
26. Aug 2013 路 07:29 UTC
Added weblink for all those, who have no time to download WinRar
Kaldrick
26. Aug 2013 路 07:39 UTC
I could not click on anything on the web version.
馃帳 ehnaton
26. Aug 2013 路 07:41 UTC
Wait till it loads. Just a few minutes.
koe415
26. Aug 2013 路 08:13 UTC
Great soundtrack. It works on the web just fine for me. Interesting gameplay mechanics. Definitely confused me at first. Cool concept.
馃帳 ehnaton
26. Aug 2013 路 08:16 UTC
interesting fact: this was actually my first expierience in making music :)
alwaysinbeta
26. Aug 2013 路 13:17 UTC
Interesting game. The anomalies made it really confusing, but I guess that's the point!

PS worth pointing out that you have to double click the play button (web version) took me a while to figure that out!
alwaysinbeta
26. Aug 2013 路 13:18 UTC
Oh and I forgot to say great music, really helped to create an atmosphere.
馃帳 ehnaton
26. Aug 2013 路 13:19 UTC
alwaysinbeta, ill update it now, it was the menu loading faster than a level itself
馃帳 ehnaton
26. Aug 2013 路 13:34 UTC
OK, i've fixed. By the way, no code or content were changed. Only corrected one wrong field in Unity!
madk
26. Aug 2013 路 13:34 UTC
The enemy control and diagonal anomalies were more annoying than fun for me. (I thought the music was pretty nice, though. Good job.)
Calahagus
26. Aug 2013 路 14:11 UTC
I was a bit unimpressed at the start of the game, but as things ramped up and everything because kind of frantic I was having lots of fun! The graphics are a bit plain, and it was hard to tell I was controlling the enemies, but beyond that it's a solid idea and execution!
monosacharride
26. Aug 2013 路 14:15 UTC
pretty radical.
main gimmick was cool
music was nice but the sound effects were kinda annoying
RHY3756547
26. Aug 2013 路 14:19 UTC
The anomalies were really disorienting, but I suppose that's the point!
andwhatnot
26. Aug 2013 路 14:22 UTC
Neat. When from frustrating to fun in the minute it took me to figure out what the hell was going on. Those black holes can actually be kinda useful!
Supernours
26. Aug 2013 路 16:20 UTC
Wow, there were some fun... anomalies :)
Spelchan
26. Aug 2013 路 16:32 UTC
Interesting concept. On my machine the only key that would fire something was left-control making the game controls very awkward. Should have some indication of what anomaly you are currently in.
SpiralCodeStudio
26. Aug 2013 路 17:52 UTC
Ha, ha! Nice! Plays great, but at some point I couldn't move my ship.
馃帳 ehnaton
26. Aug 2013 路 18:34 UTC
SpiralCodeStudio, it was an anomaly, when u r moving enemies
Latency
26. Aug 2013 路 18:35 UTC
Love the particle effects, but The game broke on me and I couldnt move about 30 seconds in :D , minus the bug, good job
Atmospherium
26. Aug 2013 路 21:24 UTC
Cool game. I think some of the control adjustments could be made clearer in-game, so that there's less confusion for the first few seconds of each switch. Overall, good job taking a standard idea in a new direction.
Antidote
02. Sep 2013 路 19:23 UTC
Good entry :) I like the audio. The background makes me kinda confused because of the lines going down (makes me think some of them could be shots coming at me D:)
TeamQuadratic
15. Sep 2013 路 19:53 UTC
Really interesting anomalies! Very innovative.