{"author_link":"\/author\/avaki\/","author_name":"avaki","author_uid":"15547","comments":[{"author_name":"ethankennerly","author_uid":"3040","time":"Aug 26, 2013 @ 3:12am","epoch":1377486420,"text":"The animations and audio gripped me!  If you continue to develop this have you considered adding enemies that move in a pattern, like old school Legend of Zelda, and clarifying where the collision is for bullets and boxes?"},{"author_name":"Ghandhi","author_uid":"25682","time":"Aug 26, 2013 @ 5:42am","epoch":1377495420,"text":"Shaders~! They've completed mood with graphics."},{"author_name":"JQCoding","author_uid":"25103","time":"Aug 26, 2013 @ 5:43am","epoch":1377495480,"text":"Graphics are amazing and smooth gameplay. Didn't like the pause on shoot though."},{"author_name":"Kerinova Studios","author_uid":"24757","time":"Aug 26, 2013 @ 5:43am","epoch":1377495480,"text":"Very very good with the audio, graphics, and animations!"},{"author_name":"GrimGary","author_uid":"27000","time":"Aug 26, 2013 @ 5:47am","epoch":1377495720,"text":"Sweet! A little gem of a game here! More of this!  The only downside was the feeling of loss of control when Emily Fires.  The feeling of helplessness especially in crowded rooms is crushing ;)"},{"author_name":"Sakuyan","author_uid":"13803","time":"Aug 26, 2013 @ 5:50am","epoch":1377495900,"text":"So cute &gt;w&lt;!"},{"author_name":"jay griffin","author_uid":"26325","time":"Aug 26, 2013 @ 5:52am","epoch":1377496020,"text":"Wow, this looks and sounds fantastic. Simple mechanics but very nicely executed."},{"author_name":"Jayjay","author_uid":"5475","time":"Aug 26, 2013 @ 5:52am","epoch":1377496020,"text":"Wow, this is an amazing game, great job! =D"},{"author_name":"TheSambassador","author_uid":"3936","time":"Aug 26, 2013 @ 5:53am","epoch":1377496080,"text":"You've got some great visuals and some very nice music.  Unfortunately the gameplay felt really repetitive to me.  The EXTREMELY long shooting animation seemed to mean that even if I shot at the same time as a guard, I couldn't move out of the way of the bullet to dodge it.  Whether or not I got hit seemed due completely to luck.\r<br\/>\r<br\/>The art of the game is really good though!"},{"author_name":"avaki","author_uid":"15547","time":"Aug 26, 2013 @ 5:56am","epoch":1377496260,"text":"@TheSambassador. The Shotgun has that slow reloading animation. I was thinking of adding a handgun which let you run and shoot, and a grenade too. And ofcourse more enemies and obstacles.. but was running short on time :)"},{"author_name":"fferro234","author_uid":"26574","time":"Aug 26, 2013 @ 5:58am","epoch":1377496380,"text":"Great art. At first I was confused why the second room was so much harder than the 3rd and 4th and then I remembered that it was a rouge like and had randomly generated rooms. Cool game, sometimes the timer would freeze on nine though."},{"author_name":"Kortuga","author_uid":"12952","time":"Aug 26, 2013 @ 5:58am","epoch":1377496380,"text":"Really good game, although if I had one complaint I would say that it's paced rather slowly given the aesthetic."},{"author_name":"bonsairobo","author_uid":"25347","time":"Aug 26, 2013 @ 5:58am","epoch":1377496380,"text":"The aesthetics are really something. Very polished. I can see why people wouldn't like the pause on shoot, but I think it adds to the tactical difficulty of the game. Do you mind if I ask what software was used to make this (not sure what geam.cap is)?"},{"author_name":"avaki","author_uid":"15547","time":"Aug 26, 2013 @ 6:00am","epoch":1377496500,"text":"@bonsairobo It was made in Construct Classic. (not the newer C2)"},{"author_name":"TwilightFlandre","author_uid":"14448","time":"Aug 26, 2013 @ 6:04am","epoch":1377496740,"text":"The sound and graphics are beautiful. I'm amazed at how you created this in 48 hours. The animations are nice and the gameplay is pretty fun as well. Fantastic job."},{"author_name":"leafo","author_uid":"4321","time":"Aug 26, 2013 @ 6:08am","epoch":1377496980,"text":"wow this game is awesome, you're really talented"},{"author_name":"SteveSalmond","author_uid":"24965","time":"Aug 26, 2013 @ 7:17am","epoch":1377501120,"text":"Gorgeous! Wish I could rate it 6 for graphics!"},{"author_name":"josefnpat","author_uid":"11249","time":"Aug 26, 2013 @ 8:09am","epoch":1377504240,"text":"Very nice job! Fantastic music and fab pixel art. On top of that, you use some nifty shaders.\r<br\/>\r<br\/>Some more sound effects, and a little stronger movement control might have made this a better game.\r<br\/>\r<br\/>Great job!"},{"author_name":"tobbez","author_uid":"19361","time":"Aug 26, 2013 @ 12:53pm","epoch":1377521280,"text":"Really nice overall. There were a few issues though - it seemed like the controls stopped working after a while, and getting stuck while moving close to the boxes. Would also have been nice to be able to see which room you reached on the Game Over screen.\r<br\/>\r<br\/>Other than that, the game felt really polished."},{"author_name":"skolskoly","author_uid":"19407","time":"Aug 26, 2013 @ 3:37pm","epoch":1377531120,"text":"This looks awesome! Sadly I can't play it very well on my computer. Do think you could release a build where you can disable special effects? You know, if you have time :p"},{"author_name":"Alexander Ponomariov","author_uid":"10483","time":"Aug 27, 2013 @ 11:00am","epoch":1377600900,"text":"Hah, you did well on this one! Congratulations, and thank's for this entry!)"},{"author_name":"Diogo Muller","author_uid":"23705","time":"Aug 31, 2013 @ 4:15pm","epoch":1377965400,"text":"Nice! Pretty fun and addicting game, the graphics and effects are really nice."},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"Aug 31, 2013 @ 11:38pm","epoch":1377991980,"text":"First of all, the presentation is FANTASTIC.  Secondly it is pretty god damn fun.  My only gripe is its easy to get stuck in things when moving around.  A bit of tightening up on the controls and this game would be spot on."},{"author_name":"lightsoda","author_uid":"19698","time":"Sep 1, 2013 @ 5:17pm","epoch":1378055520,"text":"Love the graphics, especially how nonchalant she looks while this is all going on."},{"author_name":"blackotus","author_uid":"19282","time":"Sep 2, 2013 @ 2:44am","epoch":1378089540,"text":"Amazing graphics and presentation!\r<br\/>\r<br\/>Two minor problems I had: I seemingly got stuck for no reason two times, and once there were too many boxes in a room, blocking my exit.\r<br\/>\r<br\/>Amazing entry!!! :)"},{"author_name":"mamoniem","author_uid":"18142","time":"Sep 4, 2013 @ 10:15am","epoch":1378289400,"text":"Nice game, art, music choice but bad collisions :P"},{"author_name":"MrBenjaminBowman","author_uid":"24898","time":"Sep 4, 2013 @ 5:13pm","epoch":1378314480,"text":"Really fun game! I got stuck in a box and its a tiny laggy (Just for me :P) and not the mention the sound and graphics is awesome! Overall a great game! Dunno how it fit the theme though."},{"author_name":"brgarnet17","author_uid":"24754","time":"Sep 5, 2013 @ 6:31pm","epoch":1378405560,"text":"The whole thing is so well put together, from the music to the graphics. My favorite thing has to be the recording screen being so realistic in a unrealistic, pixelated world. Good job!"},{"author_name":"LegacyCrono","author_uid":"3093","time":"Sep 17, 2013 @ 11:42pm","epoch":1379461020,"text":"Sorry, my keyboard has no Right Ctrl =("},{"author_name":"mortus","author_uid":"20884","time":"Sep 18, 2013 @ 5:46am","epoch":1379482860,"text":"I don't want to sound like an asshole but come on! 4th place in Audio for a game with sounds taken from Doom 2? In Compo category? Seriously?\r<br\/>\r<br\/>Anyway, cool game and a pretty one."}],"images":["ld27\/15547-0ad157ed4071dea34f0c7f40a9931ba5.jpg","ld27\/15547-df9077fe1bb0f873b697d46e21946bcb.jpg","ld27\/15547-44f91c72583ece82a7253302a7332f00.jpg"],"links":[{"url":"http:\/\/www.shemusic.org\/emilyescapeLD.zip","text":"Windows"},{"url":"http:\/\/www.shemusic.org\/emilyescapeLD.zip","text":"Source"}],"metadata":{"g_key":"24057","g_author":"15547","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24087","g_title":"Emily Escape!","g_status":"UCHK1","g_place":"23","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15547-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15547-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15547-shot2.png-eq-900-500.jpg"],"text":"This is a Rougelike (randomly generated rooms) Shooter!\r\n\r\nKill off all the enemies in the room under 10 seconds to keep the door from closing and progress to the next room.\r\n\r\nYou are Emily, a Japanese school girl (ofcourse)!\r\nAngry at the Evil Forces that Captured you, \r\nYou take your shotgun in your hands, \r\nstart the music and and get ready to blast em' away!\r\n\r\nHow many rooms can you clear??!\r\nGET READY TO BLAST EM!!\r\n\r\nKnown bugs -------------------------------\r\nSometimes Emily stops moving.\r\nIf you get stuck in a wall, walk backwards first.","title":"Emily Escape!"}