DEZ by azurenimbus

[raw]
made by azurenimbus for LD27 (COMPO)
10 seconds of doing... nothing. Sometimes that's the hardest thing there is.

Made in 24h, as I had to scrap my first two game ideas. This was a surprisingly chill LD! And it feels good to put make another game after so long.

Used Stencyl, Illustrator and GarageBand (no loops).

Any feedback is always appreciated. Hope you enjoy it :)

Ratings

Coolness 0% 1970
Overall 4.13 11
Audio 3.61 62
Fun 4.04 11
Graphics 3.26 348
Humor 2.04 677
Innovation 4.23 12
Mood 3.65 72
Theme 4.61 2

Feedback

siat
26. Aug 2013 · 03:09 UTC
I really enjoyed playing this, I want more levels! I never saw the level in the screenshot, it seemed to loop back to an early level and keep replaying that one.
matthias_zarzecki
26. Aug 2013 · 07:20 UTC
This. Is. Amazing.

Seriously, this is the best take on "10 secs" I've seen so far.

The idea is great, lends itself to many puzzles. Love the simple artstyle, and the music is cool too.

The the idea of "Do Nothing for 10 second!" is just /diabolical/ :P
Pierrec
26. Aug 2013 · 07:39 UTC
A good and simple idea! I felt the sphere might be a bit too fast, I would have enjoyed a slower pace, which wouldn't have made the game easier. It's rare to ask for a slower pace in a video game, so I guess it's a good sign :)
Rick Hoppmann
26. Aug 2013 · 08:54 UTC
Pretty good concept! I love the music and the minimalistic graphics. My favorite entry so far (ok, I only played 5 or so yet).
lcarpentier
26. Aug 2013 · 10:20 UTC
Nice game ! Enjoyed playing it a lot, isn't it the ultimate goal?
amidos2006
26. Aug 2013 · 12:18 UTC
Woooow that's really incredible game :) I love I shall get it feature on indiegames ;)
KevinWorkman
26. Aug 2013 · 12:33 UTC
As others have said, this is a really neat concept and a great use of the theme. I could see the being expanded into a full game.
Unept
27. Aug 2013 · 01:14 UTC
I liked it a lot. Clever use of the theme. I imagine that with more time you would give more visual differences to the enemies. The controls are pretty good, maybe a bit fast? Awesome game though.
Jan Marcano
27. Aug 2013 · 05:48 UTC
Amazing game! I loved the gameplay concept. It was really challenging. I also liked the fact that the timer was on a tempo rather than on a clock A LOT
Sergey Mohov
27. Aug 2013 · 09:07 UTC
Hey man, I don't remember giving anyone this many stars. This is just perfect. You nailed everything. Minimalism is really your thing. Absolutely amazing. Great job.
PixlWalkr
27. Aug 2013 · 10:18 UTC
Great concept dude.
kantieno
27. Aug 2013 · 13:41 UTC
Interesting concept.
ZeppelinCaptain
27. Aug 2013 · 18:19 UTC
Fantastic, definitely one of the best games of this jam.

Sooo nice with a break from "something new happens every 10 sec" or timer-based games (which I am sadly a victim of as well, albeit with a unique twist).

And on top of that, some eminently crafted levels. Last two especially were frustratingly great.

This is also the first game that has made me check out more of the creator's games (and follow him/her on twitter!). I like Linescape a lot :D

And all of that in TWENTYFOUR HOURS? Insane.
savethejets1
28. Aug 2013 · 05:13 UTC
Really cool concept! I think you should do a post compo version and add walls or something. A maze would be cool to have to run away while pausing it.
Overall pretty fun!
TravisChen
28. Aug 2013 · 18:46 UTC
Great work! Best interpretation of theme I've played yet.
tripleVisionGames
28. Aug 2013 · 20:25 UTC
Amazing work as usual my friend! Love this idea, it's definitely in need of more levels for me to play! Loved it.
BNeutral
28. Aug 2013 · 22:47 UTC
Nice use of the theme. The music started to get a bit annoying near the end though.
Anachron
29. Aug 2013 · 00:00 UTC
Fantastic game! Would be lots of fun with mouse/touch control too; good for tablets.
rylgh
29. Aug 2013 · 05:53 UTC
Very nice, elegant concept!
mboaj
29. Aug 2013 · 12:59 UTC
Really neat idea and graphics.
wally2069
29. Aug 2013 · 17:32 UTC
Very clever game mechanic, I liked it a lot
Dohan
29. Aug 2013 · 18:31 UTC
Wow, very very addictive, and an excelent take on the 10 seconds theme.
Mironix
29. Aug 2013 · 19:00 UTC
Awesome idea! Nice minimalistic design. Enjoyed very much!
netgrind
30. Aug 2013 · 00:30 UTC
Wow, another stellar game. I had a blast timing my stops to when the counter went up. Great use of the theme!
codifeye
30. Aug 2013 · 09:05 UTC
Wow, I loved this, great minimalist style and music. Really interesting take on the theme, congrats for a great job in 24 hours!
Anoarith
30. Aug 2013 · 15:50 UTC
Amazing innovative and addictive game :D
Capro
31. Aug 2013 · 09:30 UTC
Great idea! This game has awesome mechanics.
Photon
31. Aug 2013 · 17:16 UTC
Cool concept. Its defintely a nice take on the theme, and you threw in a couple twists here and there (the exit's moving!). It got a little stale, but overall it was a good game to play.
AnnaGavaldaKedavra
05. Sep 2013 · 14:35 UTC
Very good concept, the music is great. The increasing difficulty is really great.
BadgerPriest
16. Sep 2013 · 00:48 UTC
Really exciting game, and a great application of the theme. I was surprised at how much depth could be achieved just by varying the speeds of different objects.