Orbital Brothers by ezolotko
You are a commander of space biology exploration expedition, sent to a distant planetary system. The subject of your research is highly unusual - a life form like no other known in the galaxy - the rocketoids.
This game was made using MonoGame, Visual Studio, Paint.NET, Bfxr, and GarageBand.
EDIT: uploaded a post-compo bugfix build which resolves speed and resolution issues, and fixes other bugs.
This game was made using MonoGame, Visual Studio, Paint.NET, Bfxr, and GarageBand.
EDIT: uploaded a post-compo bugfix build which resolves speed and resolution issues, and fixes other bugs.
| Windows with post-compo bugfixes | https://yezo.blob.core.windows.net/games/LD27/LD27-OrbitalBrothers-post-compo.zip |
| Windows (original) | https://yezo.blob.core.windows.net/games/LD27/LD27-OrbitalBrothers.zip |
| Source | https://yezo.blob.core.windows.net/games/LD27/OrbitalBrothers-LD27-Src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=13121 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.65 | 929 |
| Audio | 2.47 | 594 |
| Fun | 2.69 | 752 |
| Graphics | 2.60 | 726 |
| Humor | 1.97 | 730 |
| Innovation | 2.49 | 895 |
| Mood | 2.49 | 745 |
| Theme | 1.98 | 1146 |
or Im just bad :D
Cool scrolling effect though.
There is a bug, you can lose 2 hearths at once if you hit another enemy while dying.
The randomness of when the species appeared was a turn-off though, since it made it more luck based.
I might not have understood what was going on, but the ship seems to spin around very slowly so ends up pointing more to the left rather than towards the enemies.
The 10 second theme seems shoehorned in, but it's a solid game.
Little problem, the player ship can move outside the screen (bottom).
Otherwise, nice game and good concept!
It was a bit confusing that you could leave the screen with the ship, but it was also my best avoid enemies trick as they didn't seem to kill me out there. :D